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Review: Sonic Boom: Rise of Lyric photo
Review: Sonic Boom: Rise of Lyric
by Chris Carter

As a character, Sonic gets a bad rap these days. No matter what is announced, I can practically hear the collective groaning from my desk. Like any popular franchise with consecutive releases, some of them are going to be good, some of them are bad.

Recent games like Generations and even Colors or Lost World were decent, and despite the bad apples, I'm generally hopeful good Sonic games still exist. Sadly, Sonic Boom is not one of them.

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9:52 AM on 11.20.2014

HBO Go is finally out on the Xbox One

It feels like I've been waiting forever, but HBO Go has finally launched on a current-gen console -- the Xbox One. While the planned PS4 app is nowhere to be found and there are no plans for a Wii U version, you can download...

Chris Carter

9:00 AM on 11.20.2014

World of Warcraft back up to 10 million subs after expansion release

I have been heartily enjoying the new Warlords of Draenor expansion for World of Warcraft. It evokes feelings of the franchise that are more classic in nature, which is a great thing for those of you out there who didn't...

Chris Carter

8:00 AM on 11.20.2014

Destiny now has a free trial promotion on the PS4

Destiny is still trucking. I'm currently sitting on a level 30 Warlock, 30 Titan, and 28 Hunter who has been stuck at 28 for over a month. I'm basically just running the Vault of Glass three times per week (my group has ...

Chris Carter





5:00 AM on 11.20.2014

Get tready to learn about Hearts of Iron IV's tanks

I like it when a company modifies their logo to fit with the theme of whatever it's attached to. It's a stupid thing to like and here it's just an old timey World War II filter, but I like it nonetheless (see: SEGA matching ...

Steven Hansen



Ghost in the Shell as a class-based first-person shooter photo
Ghost in the Shell as a class-based first-person shooter
by Steven Hansen

So I'm not sure what exactly to call this game. It was referred to as Ghost in the Shell Stand Alone Complex Online when we reported on the Nexon-developed "hacking first-person shooter" almost two years ago. I guess now it's Ghost in the Shell Stand Alone Complex First Connection Online? Or Ghost in the Shell First Connection? Or Ghost in the Shell Online for the sake of brevity.

Whatever it is, it looks neat. Another team-based online shooter, but with a license enough people care about, and not done horribly. Looks like a Blacklight with characters I like. Do appreciate it seeming to allow for a bit more movement as well, leaping through windows and off platforms and all that. Can't just be a corridor game. 

And it being a multiplayer game probably means it doesn't need to worry about things like good writing. I'd give it a curiosity download at the least, play for an evening, and then go watch the original movie like five times in a row. Love me some anime. Been meaning to rewatch it for a while now anyways (hope I still have it on DVD?) along with giving Innocence a first watch.

The Laughing Man headshot censor is a nice touch. 

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No items, eight foxes only is your Final Destination photo
No items, eight foxes only is your Final Destination
by Jonathan Holmes

Super Smash Bros. for the Wii U will always be remembered as the game that brought eight-player simultaneous combat to the series. Playing a fully populated match in the new Smash is like watching the same movie on five different screens at the same time, with each screen starting at a different scene in the film. Your brain can process everything properly for a second or two before its forcibly derailed or distracted, only to have it refocus again, then derail again, and so forth, all while fighting for your life in the process. This is what it must be like to have a swarm of bees live in your skull in the place where your brain should be.

What if this newly minted chaos was combined with the old-fashioned, no items, Fox only, Final Destination, serious-business style of Smash Bros. play? Sadly, we may never know, as Smash Bros. for the Wii U doesn't let you play with seven opponents on Final Destination. You can see the moment where the guy trying to choose that stage is denied his ambitions, and his heart sinks. 

He chose Big Battlefield instead, and it's just as well. It's about the backdrop anyway. It's about the futile struggle to keep an eight-player orgy of cartoon violence as "fair and balanced" of a fight as possible.

All those Arwings flying in at the beginning is glorious. 

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10:00 PM on 11.19.2014

Half an hour of damn good cosplay at Dragon Con

Come for the pole-dancing Bigby Wolf cosplay (1:26), stay for the "Walk the Dinosaur" remix. The video's title is accurate -- "The Really Long Dragon Con 2014 Video," indeed -- but it's Beat Down Boogie. If I can make it thr...

Jordan Devore

8:00 PM on 11.19.2014

Bladestorm: Nightmare is a historical game with evil Joan of Arc and dragons

I didn't play 2007's Bladestorm: The Hundred Years' War, but I might play Bladestorm: Nightmare, an expanded version of the real-time tactics game for PS3, PS4, and Xbox One. The core remains the same -- you still side with ...

Jordan Devore

7:30 PM on 11.19.2014

Hey kids, don't take any fake Nintendo-branded ecstasy you're offered

Listen up, youths of the world. Gather 'round as Excellent Role Model Brett gives you a lesson on the cold, hard realities of life. Sometimes you might find yourself with all your friends in a really cool club in England havi...

Brett Makedonski



We played Binding of Isaac: Rebirth because we haven't had a good cry in a while photo
We played Binding of Isaac: Rebirth because we haven't had a good cry in a while
by Bill Zoeker

Max and I started playing The Binding of Isaac: Rebirth because it's a good-ass game, and we like to do gaming. Max has actually never played any iteration of Binding of Isaac before, so I let him go first, knowing that I'd only have to wait a few minutes before my turn.

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6:30 PM on 11.19.2014

This game looks like one of the best uses of Kinect or PS Eye I've seen yet

Console camera peripherals are often neat in theory, but fall flat in practice. Turns out that very few people actually want to use the damned things to try to control their games. But, what if they were only used to control...

Brett Makedonski

6:00 PM on 11.19.2014

The competitive conundrum

[Dtoid community member TheAngriestCarp waxes poetic on the trials and tribulations of competitive gaming. I feel like we can all relate to at least some part of this blog. Want to see your own stuff appear on the front page...

TheAngriestCarp

5:45 PM on 11.19.2014

No Smash Bros. DLC after Mewtwo 'experiment'

Mewtwo is coming to Super Smash Bros. next spring, but Masahiro Sakurai explained to IGN that, "releasing that character is an experiment meant to act as a foothold in content distribution; thus it's simply meant as part of t...

Steven Hansen

5:30 PM on 11.19.2014

Who wants to watch a bunch of gaming consoles get shredded?

As it turns out, videogame consoles don't hold up very well against an industrial shredder. Who would have thought? Looking at them all gathered in a giant pile of metallic dust, it's like the tech equivalent to humans are all just bags of meat. Although, I half expected the original Xbox to break the shredder and emerge unscathed.

Brett Makedonski





5:15 PM on 11.19.2014

Mighty Gunvolt is getting a free update and paid DLC soon

[Update: Inti Creates mistakenly reported that the Mighty Gunvolt update and DLC will both be available on November 28, alongside the release of the game for direct purchase. It has since offered a correction, stating that th...

Chris Carter