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Just Cause photo
Just Cause

The first hour of Just Cause 3 is predictably wild

See it now, or just wait a week
Nov 24
// Jordan Devore
It's common for media to share the "first __ minutes!" of a new game release, but I don't recall too many big-name developers partaking in that practice. Avalanche has put up the first hour of Just Cause 3. If you are concern...
Fallout Band 4 photo
Fallout Band 4

Look like a wasteland warrior when Fallout 4 invades Rock Band 4

A duet of cuatros
Nov 24
// Brett Makedonski
If you fancy yourself a living room faux-musician, this is probably the closest you'll ever get to looking like a Fall Out Boy. Harmonix has collaborated with Bethesda to add free Fallout 4 Vault-111 jumpsuits to the Ro...
Dtoid Gift Guide photo
Dtoid Gift Guide

Destructoid's gift guide for the PlayStation fan

'Tis the season
Nov 24
// Brett Makedonski
It's almost December, and you know what that means: Frenzied shopping for your loved ones (and maybe a few things for yourself). Is there someone on your list who you know is a big PlayStation fan, but you're at a loss for what to get them? Don't worry; we got your back. Here are some of the hottest gifts that PlayStation owners will be sure to love.
Hyrule Warriors photo
Hyrule Warriors

They finally gave Ganondorf a trident in Hyrule Warriors Legends

A (Tri)force to be reckoned with
Nov 24
// Brett Makedonski
Ganondorf wasn't given a trident in Hyrule Warriors for Wii U. That seems like a missed opportunity of sorts. It was his weapon of choice in some of the best Zelda games ever made. That misstep is being rectified w...
DOA Xtreme 3 photo
DOA Xtreme 3

Plans to localize Dead or Alive Xtreme 3 in the West may be DOA

Sad tromboner
Nov 24
// CJ Andriessen
Are you a western gamer interested in Dead or Alive Xtreme 3? Well then you best get your ass to an import website because it doesn't look like the game will be making it our way. Even after the publisher said fan demand coul...
Games with Gold photo
Games with Gold

December's Xbox Games with Gold will leave you wanting to spend time with family

Kind of a May retread
Nov 24
// Brett Makedonski
Xbox closes out the calendar year not with a bang, but with a whimper. December's free games for Xbox Live Gold subscribers have been revealed a bit early this month. Despite the inclusion of an extra title, the whole lot is ...
Austrania photo

Xbox 360 shmup Strania - The Stella Machina sups on Steam

From Ikaruga co-developers
Nov 24
// Steven Hansen
Who wants to read a Destructoid review from 2011? Strania - The Stella Machina has come to Steam today apropos of nothing (the product page notes it's developer G.rev's "long-awaited debut on Steam," by whom I do not know). ...
Billy Mitchell photo
Billy Mitchell

Billy Mitchell gets court case against parody depiction tossed because 'he is a human being'

Regular Show, whoaaaaaaaa
Nov 24
// Chris Carter
Haha, this is such an amazing story. As a Regular Show fan, I couldn't forget their depiction of Billy Mitchell in the form of Garrett Bobby Ferguson -- a floating head that cheats at video games and holds the universe r...

Explore and conquer the galaxy in Stellaris

Nov 24 // Steven Hansen
Stellaris (PC)Developer: Paradox Development Studio Publisher: Paradox Interactive Release: TBA So, conquest in space, again, with Stellaris. The Beyond Earth comparison isn't just based on the sci-fi theme, as director Henrik Fåhraeus explained to me last week, Stellaris, "is a grand strategy game masquerading as a 4X game." In that sense it's a departure from past Paradox successes and the upcoming, WWII-set Hearts of Iron IV. He explained in a blog post earlier this year, "The early game is thus characterized by exploration and discovering the wonders of the galaxy," until reaching the mid-game wherein, "there is not much left to colonize and your easy expansion grinds to a halt. At this point, the map stabilizes into the Stellaris equivalent of the world map in Europa Universalis." You begin as one planet directed by a set of cultural guidelines (shown off to us last week was an Individualist Xenophobic empire, which made for a good first encounter with another large empire during which the only dialogue option was, "Alien scum!") that has just discovered faster than light travel. You'll choose between slower , free-moving warp travel; hyperspace across straight lines; and wormhole travels, which requires wormhole stations to be built. [embed]322210:61231:0[/embed] As opposed to pre-canned societies, there are over 100 alien portraits that can be aligned with a variety of traits, so "you will never meet the same aliens again;" or, at least, those bug-eyed purple asshole from your third game might be an inquisitive, pacifist sect next time you encounter that alien art. There are a few other parameters to set, like how many large empires will populate the galaxy you're exploring, but there are also quick start and preset options that reflect Paradox's attempt to widen its appeal, "without compromising our level of depth and complexity." There is an in-game adviser, for example, full voiced to help guide burgeoning emperors (or democratically-elected fish-faced idiots, whatever). In fact, Stellaris is Paradox's first project with a dedicated audio director. Coupled with all the space-faring in a full-figured galaxy and it could prove a little more inviting than playing on a giant map if the grand scope of spaaace isn't too alienating itself. Other simplifications include ditching tech trees for a system, "more like a collectible card game where you draw three cards and pick one." Research into Physics, Society, and Engineering is dictated by your scientists' traits and immediate options are weighted to be most convenient to you at any given time, though sometimes rare research opportunities pop up ("space amoeba weapons" were mentioned). Game progression goes something like this. Start on your home planet, represented by squares arranged 4x4 wherein you can place population unites (and strive for adjacency bonuses, like XCOM's base-builder). Send your science ship around to survey the galaxy, including addressing strange anomalies. In the demoed instance, we were drawn to a distress signal much like our own. There was a 10% failure rate, which just means missing out on the anomaly, though there is potential for catastrophic failure. In this case, the crew of the discovered ship was dead by brain parasite and a trait of our surveying scientist is the only thing that saved our crew from succumbing. Instances like these are neatly thrown into a Situation Log and you can research them from there. Then you'll want to send out ships for colonization and build construction ships to take advantage of resources (habitable planets are rare and meant to be cherished). There's a detailed ship builder, but you can auto-build for the best, too. "I don't want the flow in this game to be too micromanagey," Fåhraeus said. Other systems will start looping back around later. The population of a colonized planet or even your native planet can splinter off into factions of warring ideology, leaving you to choose if you want to say, quash the insurrection with force or give rein to a splintered, population-supported political spin off group. Eventually you will make it to the aforementioned mid-game, where it's "more like Europa Universalis" and you're butting up against large, rival empires. If one scouts you, it has the option to research you before you research it, and make first contact. There are other, smaller civilizations you'll discover, too, some pre-industrial, some post-technology.  To counter past Paradox games' anti-climactic endings when "you reach a point where you know you won," and are just trudging along to victory, late game crises are introduced, revolving around things like dangerous technological advancements or sentient robot worker uprisings -- things that threaten the whole galaxy. And there's maneuvering to do there, too, like letting the killbots off your biggest threat while allying elsewhere, bolstering yourself for the impending man-vs-bot slaughter. Also, you can "uplift" alien wildlife and, say, create a planet of space-faring, extremely loyal dolphins to go space crusade in your name, amen. Stellaris is "coming soon."
Stellaris preview photo
In space no one can hear you scheme
Earlier this year, Paradox offered an alternative for the many disappointed by EA's botched SimCity two years earlier by publishing Colossal Order's excellent city-building-simulator Cities: Skylines. Now Paradox's internal s...

Minecraft screenshots photo
Minecraft screenshots

Minecraft: Story Mode Episode 3 screenshots, we got 'em

Look at last
Nov 24
// Darren Nakamura
The third episode for Minecraft: Story Mode is out today, and it's actually not half bad. I think I took more screenshots this time around than in the first two episodes as a result. Going through these after the fact, it's o...
Dissidia photo

Lightning appears in yet another Final Fantasy game

Dissidia Arcade
Nov 24
// Chris Carter
Have you had enough Lightning yet? No one can, according to Square Enix, and she'll be representing Final Fantasy XIII in the arcade version of Dissidia, set to debut this week in Japan. As a note, she was already in Di...

Review: Minecraft: Story Mode: The Last Place You Look

Nov 24 // Darren Nakamura
Minecraft: Story Mode: The Last Place You Look (iOS, Mac, PC [reviewed], PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One)Developer: Telltale GamesPublisher: Telltale GamesReleased: November 24, 2015 (Mac, PC)MSRP: $4.99, $24.99 (Season Pass)Rig: AMD Phenom II X2 555 @ 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit After having found Ellegaard the redstone engineer and Magnus the griefer in the previous episode, the gang needed only to locate Soren the architect for the full original Order of the Stone to be accounted for. The journey to find Soren takes the party to some peculiar locations, most located in The End. However, since Soren is a master builder, the areas highlighted are more diverse than the typical darkness of The End. Between Soren's feats of engineering in the overworld and colorful constructions in The End, it's a nice nod to Minecraft proper players who are known to build some of the craziest things. Soren himself is a much more likable character than some of the other members of the Order of the Stone. Where Ellegaard and Magnus were basically insufferable (especially after they were brought together), Soren is quirky and at times genuinely funny. Voiced by John Hodgman, he's neurotic and paranoid, but still fun to be around. [embed]321869:61211:0[/embed] Overall, the quality of the writing has taken a half-step up from the previous two episodes. None of the jokes elicited any sustained belly laughs, but I did let out a few snorts and chuckles along the way. The Last Place You Look started up a running gag where Axel falls on top of Lukas repeatedly, which happens just enough to be comical without getting tired. Some of the seeds of drama sown in previous episodes have begun to sprout, and while it still maintains the kid-friendly narrative, it's finally beginning to feel like the events happening matter and Jesse has an important role to play. The greatest success of The Last Place You Look is that it allows the player to feel accomplished while still moving the narrative along. This is, after all, only the third episode in a five-episode season, so anybody who knows Telltale knows everything won't be resolved here. But even so, the climax of this episode feels like a high point for the team. Sure, they're not done with their mission, but they did something, at least. There's never really any downtime during this episode either. Though there are a few sections of walking around and talking or searching for clues, they all serve a purpose and generally lead to action sequences. The first action sequence in particular is probably the best so far in the series, melding the fantastic environments, a sense of danger, and the classic Telltale decision-making into a tight opening credit roll. One thing that might turn some off is the quiet lowering of the bar for success during the action sequences. Some of the quick-time events seem more demanding here than usual, but I noticed after I flubbed a button press or two, the resulting animation didn't seem to react accordingly. Perhaps it takes multiple failures in a single section to make a difference. More experimentation is necessary. As much as I may praise The Last Place You Look, it is with respect to the first two episodes of Minecraft: Story Mode. It definitely is an improvement, but an improvement from mediocrity is just okay. The comedy is slightly improved, but still doesn't hold a candle to that of Tales from the Borderlands. The characters are becoming easier to sympathize with, but they aren't are interesting as those from The Wolf Among Us. The drama is beginning to heat up, but it doesn't come close to what we saw in The Walking Dead. Perhaps it's unfair to compare Minecraft: Story Mode to Telltale's more adult-oriented series. This is built for a particular demographic, and it seems like it's really hitting with that audience. The Last Place You Look is more of the same -- and slightly better, if anything -- so those who have enjoyed the series thus will be pleased to just keep on trucking. [This review is based on a retail build of the game provided by the publisher.]
Minecraft review photo
Looking up
Minecraft: Story Mode didn't impress me with its first two episodes. Aimed at young players and Minecraft super fans, its writing didn't have a whole lot going for it past its Saturday morning cartoon plot and series in-jokes...

Release the Drones photo
Release the Drones

Futurama lives on in new mobile game

Bite my shiny, metal microtransaction
Nov 24
// CJ Andriessen
Good news, everyone! Futurama, the twice-canceled sci-fi masterpiece, is coming back (yay!) as a mobile game (awe). Fox Digital Entertainment announced it is teaming up with German developer Wooga Games to make Futurama: Game...
Guitar Hero TV photo
Guitar Hero TV

Guitar Hero TV is getting 34 new songs this week

Including 'Jerry Was a Race Car Driver'
Nov 24
// Chris Carter
At this point, Guitar Hero Live's GHTV function will have 300 songs to choose from this weekend, with 34 new tracks dropping tomorrow. The full list is below, but the obvious highlights include Judas Priest, Tenacious D, Huey...
Clannad releases photo
Clannad releases

Clannad visual novel on Steam, briefly outsells Call of Duty

Cheap this week, too
Nov 24
// Steven Hansen
Visual novel Clannad released on PC in Japan back in 2004 and since spawned various adaptations, including an anime series. Publisher Sekai Project ran a Kickstarter last year for an official English release that was funded ...
Fig crowdfunding photo
Fig crowdfunding

Fig's next crowdfunding campaign will be open to smaller investors

No need to be a millionaire
Nov 24
// Darren Nakamura
Fig has had a bit of a rocky start as a crowdfunding platform. It is much more selective about its campaigns than Kickstarter or Indiegogo, so it has only featured two campaigns since its launch in August. Outer Wilds just ba...

Very Quick Tips: Bloodborne: The Old Hunters

Nov 24 // Chris Carter
[embed]322164:61224:0[/embed] General tips (contains light, general spoilers): For a quick rundown of how to access the DLC, check out the video above. To locate the object to fight the optional boss, get to the point where you raise the giant elevator after the first boss fight (the room with the two human hunters). Step on and then step off to raise another platform. Grab that item and return to the main room in the Cathedral near the start of the DLC. Note that this one seems to be paced to fight after the first. If you're struggling with the DLC, try to at least have a Soul Level of 100 before attempting it. As always, it's possible to beat it no matter what your current level is, just keep that in mind. To obtain the Holy Moonlight Sword, talk to the head that appears after the first boss battle. If that doesn't work, equip the rune you obtained after beating him (Rally Bonus) and try again. If that fails, kill the head and take the weapon. For the boss that has multiple enemies, try to focus in on one at a time and quickly take them out. If you wait too long and don't keep track of the ones you've damaged, they will overwhelm you. When they summon the meteor attack, try to sprint around the arena clockwise. If you roll, you might get stunlocked. Alternatively, the Old Hunter's Bone spell is a great thing to trigger and use when the meteor chant is initiated. This one took me a while. After defeating the third boss (the humanoid opponent inside the clock room, pictured above), to get to the final area, you'll need to use the item you get from that fight on the giant window. At first I wasn't positioned correctly and nothing came up, so try to move around a bit if it doesn't trigger.
Bloodborne DLC tips photo
Wake up from the nightmare
When Bloodborne launched, I provided a series of tips for newcomers. They're still very much relevant for the dawn of the Old Hunters DLC pack, which debuts today, but I figured I'd provide a few add-on specific pieces of info. Note that there are light non-specific spoilers involved.

King of Fighters XIV photo
King of Fighters XIV

Andy Bogard is confirmed for King of Fighters XIV

The game still looks a little rough
Nov 24
// Laura Kate Dale
So, I'm going to level with you from the start, I know nothing about King of Fighters as a series. I know it's a fighting game series, and I know that King of Fighters XIV looks pretty unimpressive visually right now compared...
Wii U photo
Wii U

You can now buy replacement Wii U GamePads... in Japan

Unfortunately they're region locked
Nov 24
// Laura Kate Dale
Way back in 2012 when the Wii U was initially announced, Nintendo stated that down the line players would be able to buy a second GamePad separately for dual-GamePad games on the system. This dual support never actually came ...
Need for Speed photo
Need for Speed

What's new in the latest Need for Speed patch

Get your motor running
Nov 24
// Vikki Blake
Ghost Games has detailed what's new in the upcoming Need for Speed patch, "Icons." Community lead Ben Walke stated in a blog post the developer was aware of issues with AI catch-up (AI cars that magically keep up with you when racing) and while the details haven't been specified, it has "made changes to the AI behavior which should improve your overall experience."
Destiny photo

Here's how Destiny's Refer-a-Friend thing works

'We can make it if we try!'
Nov 24
// Vikki Blake
Bungie has revealed what spoils you can score if you successfully convince a pal to play Destiny.  There are already 25 million registered players in Destiny, but that's not enough for Bungie. The publisher wants you to introduce a friend via the Refer-a-Friend website (your pal must be on the same platform as you to qualify).
Battlefront photo

Breaking Benjamin's Benjamin Burnley Breaks Battlefront

Probably just a PR stunt
Nov 24
// Joe Parlock
2006 just hit me like a brick, because until today I had no idea Breaking Benjamin were still a band. I used to be massively into their music, and even looking back at it now it’s alright. Pretty much entirely cheesy a...
Unravel photo

Here's nine minutes of new Unravel gameplay

Sit back and just unwind
Nov 24
// Joe Parlock
IGN has released nine whole minutes of brand new gameplay footage for the utterly lovely Unravel. It feels weird seeing Yarny without his nervous, friendly creator Martin Sahlin gently guiding us through it, but it’s ...
Killing Floor 2 photo
Killing Floor 2

Killing Floor 2 is getting review bombed after developer adds cosmetic microtransactions

Here we go
Nov 24
// Zack Furniss
Tripwire Interactive announced today that Steam Early Access title Killing Floor 2 will have cosmetic microtransactions starting with the next update. Though that update will bring a new perk (Gunslinger) and two new map...
Noby Noby Boy photo
Noby Noby Boy

Noby Noby Boy has finally reached Pluto

Now, on to the Sun!
Nov 23
// Kyle MacGregor
It's been nearly seven years (2468 days in total) since February 19, 2009, the day Bandai Namco unleashed Keita Takahashi's demented brainchild Noby Noby Boy upon the world. Since then a dedicated community has been...
Killer Instinct photo
Killer Instinct

Killer Instinct is getting a HUD refresh soon

And Shadow Jago
Nov 23
// Jordan Devore
The terrible twos aren't terrible at all when you're talking about Killer Instinct. The Xbox One launch title celebrated its second birthday over the weekend, and its future looks promising. Season 3 drops in March, but befor...
Star Wars photo
Star Wars

A Stormtrooper smacking his head is one of Star Wars Battlefront's best easter eggs

So that's what the helmet's for
Nov 23
// Brett Makedonski
Stormtroopers are kind of a clumsy lot. For supposedly elite soldiers, they sure do miss often with their blasters. Oh yeah, a bunch of Ewoks outsmarted and defeated them, too. It seems like if Darth Vader wants something do...
One Piece photo
One Piece

Now that's a video game screenshot!

One Piece: Burning Blood
Nov 23
// Jordan Devore
You don't need to know the first thing about One Piece to enjoy this screenshot from Burning Blood, Spike Chunsoft's upcoming fighter for Xbox One, PlayStation 4, and PS Vita. A colorful robot fighting a dashing dinosaur? Thi...
Fallout update notes photo
Fallout update notes

You can nab the first Fallout 4 update on Steam

I thought you'd be bigger
Nov 23
// Jordan Devore
Bethesda has released a beta version of the first Fallout 4 update on PC, and if you were expecting a bunch of sweeping changes and bug fixes, well, give it some time. New Features Number pad keys can now be used for remappi...
Last Horizon photo
Last Horizon

Take a fateful trip beyond the sun in Last Horizon

Goodbye Earth, hello yawning black death
Nov 23
// Jonathan Holmes
Last Horizon is a space exploration game on Steam, Android, and iTunes where it's up to you to find a new home for the entire human race. It has the underlying sense of loneliness and dread that you might find in films like ...

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