hot  /  reviews  /  videos  /  cblogs  /  qposts

Shakira photo

Shakira and Angry Birds developer teaming up for 'Love Rocks'

Oct 12
// Chris Carter
Do you love Shakira? How about Rovio, the developer of Angry Birds? Well I have a pitch for you -- it's a game featuring Shakira, created by Rovio. Whoa! Yes, this is not a joke or drill, Love Rocks is a real thing. You ...
Tri Force Heroes photo
Tri Force Heroes

There's an outfit in Tri Force Heroes you need local friends to unlock

Internet friends aren't real
Oct 12
// Laura Kate Dale
With the release of Tri Force Heroes only a week or so away now, little bits of information about the game are now starting to leak out in the run up to release. Perhaps most interesting so far, Nintendo doesn't consider your...
Uncharted photo

Nolan North reckons you don't want an Uncharted movie

Is he right?
Oct 12
// Vikki Blake
Nathan Drake's voice actor, Nolan North, reckons we don't want to see an Uncharted movie. In an interview with GamesNewsOfficial, North said that fans are so invested with the Drake we know and love (and lust after - although that might just be me), "no matter who's the star of it," we just don't want a movie. 
The Park photo
The Park

Check out this new teaser for upcoming horror, The Park

Press Right Click to Callum
Oct 12
// Vikki Blake
Funcom has released a behind-the-scenes video showcasing gameplay of upcoming horror game, The Park. Funcom's first foray into single-player storytelling for a decade, The Park tells the tale of Lorraine, a "rough around the edges" mother looking for her missing son, Callum. The search takes her through the environs of a creepy-ass Amusement Park.
Tales of Zestiria photo
Tales of Zestiria

Tales of Zestiria has a mountain of DLC waiting for you

A new chapter, but mainly bikinis
Oct 12
// Joe Parlock
Bandai Namco has announced a landslide of DLC for the upcoming Tales of Zestiria, which doesn’t release until October 16. Fortunately, some of that upcoming DLC is free for a limited time, but other bits aren’t. F...
Science photo

Study argues that some games improve cognitive functioning

More Halo, less Brain Training
Oct 12
// Joe Parlock
Usually when science and video games meet, it’s to do the billionth study on whether or not they cause violence. Every time, a lot of money is spent to find out that no, video games probably don’t cause violence, ...
Metal Gear Solid photo
A generic cardboard box.  It may look pedestrian, but it's light, sturdy, and has a hundred and one uses. How can we get by without them? A good cardboard box is a soldier's best friend; having one handy can mean the difference between life and death. [Via @Wario64]

Halo 5 photo
Halo 5

Halo 5 requires up to 60 GB of hard drive space

Bigger is better?
Oct 11
// Kyle MacGregor
It's probably time to start clearing up space on your Xbox One's hard drive. Halo 5: Guardians may have just went gold the other day, but copies of 343 Industries' upcoming shooter are already finding their way onto the stree...
Can you dig it? photo
Can you dig it?

Nintendo lists Shovel Knight amiibo as compatible with Smash Bros.

Is he the next DLC character?
Oct 11
// Jed Whitaker
For a brief period yesterday, Nintendo listed ye olde Shovel Knight amiibo as being compatible for training in battle in Super Smash Bros. for Wii U, which seemed to suggest he is going to be a DLC character in the fight...
Street Fighter V photo
Street Fighter V

Capcom's Ono on Alex's role in Street Fighter V

Just a wallflower for now
Oct 11
// Kyle MacGregor
Speaking at the Street Fighter V panel at this weekend's New York Comic Con, the title's producer Yoshiori Ono asked the audience if they had "noticed that Alex is standing in the background" of the recently-revealed "City in...
SMT IV Final photo
SMT IV Final

First glance at Shin Megami Tensei IV Final

Ready to kill the gods?
Oct 11
// Kyle MacGregor
Well, here it is: Shin Megami Tensei IV Final in action. Earlier today during a NicoNico presentation, Atlus shared the first footage of its recently announced follow-up to Shin Megami Tensei IV. Set in a dystopian Tokyo in ...
Sup Holmes photo
Sup Holmes

Sup Holmes gets steamed with SteamWorld's Brjann Sigurgeirsson

Sup Holmes every Sunday at 4pm EST!
Oct 11
// Jonathan Holmes
[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.] [Update: Show's over every...
Los Angeles tax Dodgers photo
Los Angeles tax Dodgers

Minecraft streamer buys $4.9 million mansion near Notch's

Hollywooooood...Hollywood swinging!
Oct 11
// Steven Hansen
It may pale in comparison to the $70 million mansion Notch outbid Jay-Z and Beyonce on (spending G's indeed), but YouTube video maker Jordan "CaptainSparklez" Maron just bought himself a $4.5 million house in the Hollywood Hi...
Placebo effect photo
Placebo effect

Don't Starve used to demonstrate placebo effect in games

Developers should keep this in mind
Oct 10
// Darren Nakamura
The placebo effect is a well-known psychological concept wherein performance and results can be altered when a subject believes conditions are different even when they aren't. Classically, placebos are given in medicinal stud...

Civilization Rising Tide sale and a $50 bonus with your $350 PS4 at Target

Begun, the console price war has
Oct 10
// Dealzon
Mmm. Just smell those deals. Since Friday, those price-cut $350 PlayStation 4 bundles have officially arrived at major retailers. Target, the fav big box retailer of every gamer's wife -- is offering a $50 gift card along wit...

Experience Points .25: Super Mario RPG: Legend of the Seven Stars

Oct 10 // Ben Davis
Valiant villain I've always been a big Bowser fan, so I was very excited when I played Super Mario RPG for the first time and discovered that Bowser actually joins Mario's team. This was the first time the two rivals teamed up together, and it was awesome. Super Mario RPG actually begins with a boss fight against Bowser to save Princess Toadstool, leading the player to believe it's going to follow a similar storyline to the previous Super Mario games. But that all changes immediately when a giant monster sword descends from the heavens and lodges itself in Bowser's Keep, laying claim to the castle and kicking Bowser and his minions out. Mario spots Bowser and his army several times as they're attempting to regroup and take back the keep. Finally, they meet face-to-face in front of Booster's Tower where a lone Bowser reluctantly decides to lend his strength to Mario's team (because he knows they're headed for his castle anyway). He declares Mario and friends to be honorary members of the Koopa Troop for the duration of their travels together. Bowser is probably my favorite party member (sorry Geno!). He's a powerful asset during a fight, able to summon a Big Boo to terrorize enemies, wield a Chain Chomp as a weapon, and even toss Mario around like a projectile. He also brings a lot of humor to the group. This is the first game where he's characterized as sort of a goofball. He tries really hard to keep up the reputation of being a tough, mean bully, but it's pretty clear that he's really just a big ol' softie. You just keep being you, Bowser! It's axin' time! Super Mario RPG has arguably one of the greatest boss battles of all time: the Axem Rangers! After a particularly grueling fight against the Czar Dragon in Barrel Volcano, as well as its undead form, Zombone, Mario finally gets to take a break and revel in the light of the newly recovered Star Piece. Unfortunately, it's a short-lived victory, as the Star Piece is suddenly swiped right out of his hands by stealthy assailants. The thieves reveal themselves to be none other than the "amazing," "unbeatable," and "gorgeous" group, the Axem Rangers! They're clearly inspired by another group of similarly colored Rangers, only they're much more dastardly. Mario chases them up to the rim of the volcano where they attempt to make their getaway on the airship, Blade. The fight commences aboard the airship, where the Rangers declare their motto and attack. It can be a difficult battle, since there are five targets to focus on, each with their own attacks and specialties. Eventually they start to drop out one by one, each complaining about something trivial like being hungry, having a headache, having runny make-up, and accidentally breaking their sunglasses, to which Axem Red always has a snarky retort. Finally, Red changes strategies and takes control of Blade for their ultimate attack, the Breaker Beam. But despite their showmanship and underhanded tactics, the Axem Rangers are still no match for Mario and company. Of course, that doesn't stop them from being awesome and having the coolest motto! "We fight for evil! We live for disorder! We like what we do! We struggle for chaos! We are... the AXEM RANGERS!" Sniff competition Booster is one the most memorable characters in Super Mario RPG, but a big part of why I like him so much is because of his Snifit buddies. Booster himself is kind of insane; he never seems to have a good grasp on reality, so he relies on his Snifits to help him out and explain things to him. They help solve a lot of simple mysteries for him, like what to do at parties, how to eat cake, and what it means when someone is crying. Without his Snifits to keep him under control, who knows where Booster would end up. While Booster's main posse consists of three Snifits (simply named Snifit 1, Snifit 2, and Snifit 3), there's actually a secret side quest to expand his army. In Booster Pass, Mario might come across an enemy called an Apprentice, a blue Snifit who hopes to impress Booster by beating Mario in a fight. They are very weak enemies, so most players will probably just kill them and be on their way without a second thought. But I always liked the Snifits and wanted to help the little guys out, so I tried losing to an Apprentice on purpose once just to see what would happen. After a really long battle where I just defended and let the little dude pummel me with weak attacks, he finally "beat" me. Instead of getting the usual Game Over, though, it returns to Booster Pass where the Apprentice proudly exclaims that he'll become Snifit 4 and runs off excitedly. Congrats, buddy! Mario can actually keep battling Apprentices in this way until there are eight Snifits. They can all be found at the top of Booster Tower, where they're still super thrilled with their new titles. Well, all of them except for the eighth Apprentice, who woefully explains that Booster only wants seven Snifits and that all of his training was in vain. Poor guy... at least you tried your hardest! I am matter... I am antimatter... Monstro Town is my favorite area in Super Mario RPG for several reasons. For one, it has a great theme song and a bunch of cool, friendly monsters to talk to. All the enemy types Mario has been fighting have all gathered in this secluded villager in order to live peacefully with no wish to fight. There's also a few side quests to do here, such as fighting Jagger and his sensei Jinx at the dojo and playing a nice little game of "Find the Flag" with the Three Musty Fears. But my favorite side quest involves a sealed door and a mysterious neighbor. The friendly piranha plant hints about hearing their strange neighbor next door mumbling about crystals and evil. If Mario brings a Shiny Stone from Moleville, the crystal will react to the door and the seal will be broken. Upon entering, Mario finds himself floating in a strange dimensional rift and is greeted by a creepy purple being who calls himself "Culex, Dark Knight of Vanda." If Mario agrees to fight him, he will be up against the most powerful foe in the game, even more daunting than the final boss, Smithy. Culex is particularly awesome because of his ties to the Final Fantasy series, since the game was created by Squaresoft and Nintendo. While he's not based on a specific character, he's designed to look like a typical final boss from the series. The encounter with Culex also uses several songs from Final Fantasy, including the battle theme from Final Fantasy IV, the victory theme, and the main theme of the series which plays while they are speaking after the fight. I always thought Culex was a really cool idea for a crossover boss fight. Plus, the fact that he's so well hidden made it that much more surprising and exciting when I finally entered his door to find myself in another dimension speaking to a character who probably shouldn't exist in the Mushroom Kingdom. Well done, Square! Super Mario Shmup Super Mario RPG has a lot of fun mini-games to play whenever Mario wants to take a break from his grand adventure, but the one I spent the most time with was probably Beetle Mania. Beetle Mania is a handheld game that Mario can buy from a Toad in the Mushroom Kingdom Inn, which can then be accessed from the main menu during any area of the game. It's basically a really simple shoot-'em-up where the player controls a tiny beetle that shoots stars at incoming Koopa shells. The shells bounce around and remain on-screen until they are hit. Each shell grants two points when shot, and explodes into a burst of other stars that can hit more shells to trigger a chain reaction which can quickly multiply the score up to thousands of points per shell. Even though it only rewards two points for an individual shell, the score can easily skyrocket in seconds due to combos if there are a bunch of shells on-screen at once. I believe the high score is something like 99,999,999 points, which I never came close to personally, but I definitely made it into the millions a few times, and I wasn't even playing for that long! It's an addicting mini-game due to how satisfying it is to watch the score jump higher and higher so quickly, and I found myself taking breaks from the main story to play Beetle Mania for a while just because it was so much fun. Do you remember what your high score was? Wedding woes Super Mario RPG's story is full of goofy plotlines and even goofier characters, but the silliest part of the game by far happens in the town of Marrymore, where Booster attempts to marry Princess Toadstool. Crazy old Booster, who was holding Toadstool captive after she fell from the sky and landed in his tower, decides that their strange meeting must be destiny and that they should get married (obviously). When Mario climbs the tower to rescue Toadstool, Booster flees to Marrymore with the princess in tow and it's up to Mario and friends to crash the wedding. After barging into the chapel with Bowser's help busting down the doors, they accidentally bump into Toadstool, causing her to drop all of her wedding accessories. A quick mini-game ensues, where Mario has to collect all of her dropped items in a time limit. Afterwards, she says she'll reward Mario with a kiss. But this causes Booster and Bowser to feel left out, since Bowser thinks he deserves a kiss for breaking down the door and Booster wants a kiss too since everyone else is getting one. A confusing rush occurs as everyone goes in to try and get a kiss from Toadstool. Depending on the player's skill during the previous mini-game, Mario could get a kiss from Toadstool, Bowser, Booster, or even Bowser and Booster at the same time! The lucky bastard! Since the wedding is pretty much off at this point, Mario, Toadstool, and Bowser start to leave the chapel, but the way is blocked by the chefs who have just brought the wedding cake in and are distressed to see that the bride is leaving after they spent all day baking the (rather hideous) cake. In a fit of anger, the chefs attack, initiating one of the strangest boss fights in video game history. After a bit of fighting, the massive dessert the chefs were so proud of actually starts to move on its own, and the chefs flee the scene. Then the main battle against the living wedding cake begins, and it's a pretty difficult fight. After putting out the candles and eliminating the top two tiers, Booster and the Snifits arrive just in time to eat the remainder of the cake. They deliberate for a bit on the best method for consuming such a huge treat before the Snifits finally just toss the entire thing into Booster's open mouth (but not before Booster notices that it's moving!), destroying the evil dessert once and for all. It may have tried to kill most of the wedding party, but at least it was delicious! Say WHAT?! Super Mario RPG is so good at humor that even some of its more serious moments are rather hilarious. Take one of my favorite moments, for example, where Mallow's grandpa reveals his true origins. Mallow was raised by his grandfather, Frogfucius, in Tadpole Pond, an area populated by frogs and tadpoles. Naturally, Mallow grew up believing that he, too, was a tadpole, even though he really looks nothing like one. That is, until the fateful day that he met Mario. After retrieving his grandfather's coin from a thief with Mario's help, they return to Tadpole Pond to speak with Frogfucius about what to do next. He advises Mallow to accompany Mario on his adventure, but Mallow seems surprised, saying, "I'm only a simple tadpole! This adventure isn't for me!" Frogfucius turns around, the happy music fades out, and suddenly the tone becomes deadly serious. "Mallow, my boy, I've kept this from you until now, but you're... not a tadpole!!!" DUN DUNNN!!! (*Actual sound effect used in the game.) Needless to say, Mallow is shocked! His whole world is turned completely upside down. Everything he thought he knew about himself was a lie. It even starts playing a really sad piano tune and Mallow starts to cry. And yet... I couldn't stop laughing! Poor Mallow... but I mean, come on man, look in a mirror or something! Past Experience Points Level 1: .01 - .20 .21: Katamari Damacy.22: Tomb Raider.23: Mother 3.24: Deadly Premonition
Super Mario RPG photo
Fungah! Foiled again!
Experience Points is a series in which I highlight some of the most memorable things about a particular game. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a p...

Microaggressions by Kanye photo
Microaggressions by Kanye

Kanye West hates microtransactions too

No one game should have all those IAPs
Oct 10
// Jed Whitaker
Turns out that undisputed rap god Kanye West got in his zone and let everyone know how he feels about in-app purchases, specifically in kids games. "Fuck any game company that puts in-app purchases on kids games!!! That makes...
Zynga photo

Zynga is now gamifying ads with branded levels

FarmVille, sponsored by delicious Clorox
Oct 10
// Kyle MacGregor
Zynga, the company that brought you FarmVille and drove Draw Something into the ground, has found a new way to force advertisements into its cancerous products: sponsored levels. The evil corporate Mary Poppins' new busi...

Review: System Shock: Enhanced Edition

Oct 10 // Patrick Hancock
System Shock: Enhanced Edition (PC)Developer: Looking Glass Studios / Night Dive StudiosPublisher: Looking Glass Studios / Night Dive StudiosReleased: September 22, 2015MSRP: $9.99 The first thing to address is what has actually been updated in this "enhanced" version. Since buying the Enhanced Edition comes with the original, it was easy to compare the two, despite me never playing it previously. The updated version's aesthetic is just overall better. The game sounds and looks much better, with smooth textures and crisp audio.  Controls are also much more user-friendly. Pressing the E key will switch between locked and free mouselook, which is a huge upgrade compared. Players will be going back and forth rather frequently, so having this process streamlined is a godsend.  The atmosphere of System Shock is always touted as one of its strongest points. The physical atmosphere can be creepy at times, with blood sprawled on the wall spelling messages of help and warning, but some of the music tracks just kill any sense of dread or fear in the player. It's certainly not bad music, but it doesn't quite fit in with the overall aesthetic and feels....funky. Like, ToeJam and Earl funky. There are also a TON of sound effects that are often played on top of each other. The resulting cacophony of noise is anything but pleasant. Hell, just fighting a couple of cyborgs results in the "BEEBAPOBEEBAPO" of the enemies layered on top of the sounds of the player's weapon of choice, which is rough to listen to. Don't get me wrong, there are moments where the sound is the strongest factor, but the lousy parts are just as memorable, and for all the wrong reasons. [embed]313454:60689:0[/embed] Despite being over 20 years old, System Shock plays rather well, though it has its quirks. The movement is a bit janky, like the fact that moving diagonally is way faster than simply going in a straight line. The user interface is easily maneuvered, and I recommend that players use the fullscreen mode -- it minimizes most of the interface and increases the visibility of the environment. Plus, with the updated textures, things don't look horrible when they take up the entire screen. Combat is simple and easy to understand. Since switching between free and locked mouselook is a button press away, it's quick to adjust to various combat situations. Using the user interface to switch weapons may take some getting used to, but it's not complicated to figure out and eventually becomes second nature.  Generally, the question of "Why don't I just buy and mod the original version?" comes up. To this, I say good luck finding it! System Shock: Enhanced Edition is, for all intents and purposes, the only way to play the original game if you don't happen to already own it. Even if the old version were available, the enhanced version is at a great price and packs in all of the common mods to make the game much more enjoyable. Perhaps the best part about System Shock, which is naturally still part of the game, is the ability to customize the difficulty in every aspect. Combat, puzzles, missions, and Cyberspace can all be altered to a difficulty of zero to four. Combat and puzzles are rather self-explanatory, while lowering the mission difficulty removes plot elements and changing the Cyberspace difficulty alters the time limit and challenge of those segments. While certain aspects of System Shock don't hold up in today's world, a surprising amount of them do. New players, like myself, can jump right in and have a very enjoyable experience, full of atmosphere and action. The enhanced version is exactly what it claims to be, and makes the game way more playable than the original version. If you've ever been curious about the first title in the System Shock series, now is the best time to jump in!
System Shock review photo
I've never played the original System Shock. I understand how important it was to the RPG and FPS genres as a whole, but I was five years old when it came out, which is slightly too young to appreciate it. I've played the sec...

Cryptark impressions photo
Cryptark impressions

Cryptark is the sci-fi roguelike you've been waiting for (if you don't own a PS4)

Interstellar small business woes
Oct 10
// Nic Rowen
I’ve always loved space truckers. Working Joes plugging away at what amounts to a mundane job for them in a fantastic sci-fi setting that seems crazy to us terrestrial-bound 21st century cavemen. I also harbor great aff...
Super Meat Boy photo
Super Meat Boy

Super Meat Boy's new PS4 soundtrack falls short

Super Meat Port
Oct 10
// Mike Cosimano
I think we, as an industry, have given Super Meat Boy a little too much credit. At its best, the game's worlds consist of tightly designed levels that carefully build upon each other, tutorializing through extensive tria...
Rise of the Tomb Raider photo
Rise of the Tomb Raider

The history of Lara Croft

In video form
Oct 09
// Zack Furniss
Rise of the Tomb Raider will be ready for your nasty hands in a month. Brett had some time with it at gamescom, and came away feeling that it was "just as cinematic, dramatic, and action-filled as we'd expect," which, as...
Rare Replay photo
Rare Replay

Rare hasn't stopped updating Rare Replay

More bug fixes
Oct 09
// Jordan Devore
For me, Rare Replay was an excuse to get way into Viva Piñata: Trouble in Paradise again, and for that, I am thankful. It was the most I've used my Xbox One since buying the console! Rare has another update out today w...
Super Battlefront photo
Super Battlefront

Star Wars Battlefront looks so good as a 16-bit game

Thank the Force
Oct 09
// Brett Makedonski
Enjoying that Battlefront beta? It seems like plenty of people are thrilled to play in a Star Wars universe that looks as good as this one does. Bear with me here, but Battlefront has a pleasant charm to it if...
Mario Maker photo
Mario Maker

When a Mario level is named 'P is for Pain,' you're in trouble

F is for...
Oct 09
// Jordan Devore
We've got another diabolical Super Mario Maker level for you to marvel at and probably not play. I like this one not only for its name, "P is for Pain," but for its use of limited tools. It's designed almost entirely around P Switches and spikes. The challenge isn't so much figuring out what you're supposed to do as it is just staying calm and pulling off intricate jumps, one after another.
Holy shit! photo
Holy shit!

Now *that's* how you defuse a bomb

Learn from the best
Oct 09
// Jordan Devore
Keep Talking and Nobody Explodes is a game about defusing bombs. And teamwork. One person is presented with a randomized bomb that no one else can see or touch. The other players are blind, but they have access to the game's ...
Half-Life 3 confirmed? photo
Half-Life 3 confirmed?

Did Valve just leak a file for Half-Life 3 in a Dota update?

Eight years after episode two
Oct 09
// Jed Whitaker
Valve has apparently pushed a file to Dota 2 Reborn called "hl3.txt" that includes a bunch of code that can be viewed here. Most interesting are the references to virtual reality, procedural generation, and what looks li...
Battlefront beta photo
Battlefront beta

That's how Luke Skywalker dies, huh?

Good clips from the Battlefront beta
Oct 09
// Brett Makedonski
I always imagined he'd go out with a bang. You know, something real epic. He's done so much Big Stuff in his life, it feels like he deserves to go out like a hero. Well, all that hopping is pretty heroic, I guess. Springy little bastard.
Deals photo

$350 PS4 arrives, Bloodborne coincidentally 50% off

Why how did that ever happen
Oct 09
// Dealzon
Everyone holding out on buying a PS4 the past few weeks has won the waiting game, as the PS4 price drop went official starting today. Most major retailers have the bundles on sale at the $350 starting price tag, so if you've ...
Battleborn technical test photo
Battleborn technical test

Battleborn closed 'technical test' coming soon to Shift members

On PC, PS4, and Xbox One
Oct 09
// Darren Nakamura
You know Gearbox's Shift? It's that service Borderlands players signed up for in order to get keys to the golden chests in Sanctuary and Concordia. It also probably watches you sleep and alerts Randy Pitchford any time you sa...

Auto-loading more stories ... un momento, corazón ...