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Dissidia Final Fantasy photo
Dissidia Final Fantasy

Dissidia Final Fantasy is coming to Japanese arcades in November

I just missed it
Oct 07
// Chris Carter
I won't forget my experience with Japanese arcades anytime soon. While many of them are dead in the west, they're thriving in Japan, and I really miss them. It looks like I also missed the release of Dissidia Final Fanta...
Destiny photo

A Destiny and Backstreet Boys crossover music video is exactly what my morning needed

Oct 07
// Alissa McAloon
I woke up this morning with the very specific goal of writing about something that wasn't Destiny. Then this Backstreet Boys music video happened and changed everything. The Destiny crew Husky Raid uses in-game dances, a...
Deus Ex photo
Deus Ex

Here's a pretty good recap of Deus Ex's story so far

Prepare for the next game
Oct 07
// Chris Carter
For the 15th anniversary of Deus Ex, Eidos Montreal has whipped up a special "story so far" featurette. It provides a brief synopsis of the overarching theme of the series, and should give you a good idea of what to expe...
Resident Evil photo
Resident Evil

Haha, the commentary in this Umbrella Corps video

Resident Evil spin-off
Oct 07
// Jordan Devore
Steven played a little Umbrella Corps at Tokyo Game Show and he was right -- the fast crawl does look ridiculous, and zombies aren't much of a threat in this competitive third-person shooter. With today's footage, Capcom tried its hand at eSports-style commentary. It does not go well.

Genei Ibun Roku X FE photo
Genei Ibun Roku X FE

Oh yeah, Shin Megami Tensei X Fire Emblem exists

New story trailer
Oct 07
// Chris Carter
I don't forget about major releases often, but I totally forgot Genei Ibun Roku X FE (yep, that's the official title) is a thing. Originally known as Shin Megami Tensei x Fire Emblem, which was thought to be a tradi...
Dust: An Elysian Tail photo
Dust: An Elysian Tail

Dust: An Elysian Tail, a fantastic metroidvania, is coming to iOS

'Very soon'
Oct 07
// Chris Carter
Dust: An Elysian Tail, released originally on XBLA in 2012, is one of my favorite metroidvanias in recent memory. The fact that it was developed by one guy, basically, is still insane to me, given how deep the game is mechani...
Dragon Ball Z photo
Dragon Ball Z

Here's what the pre-order bonus for Dragon Ball Z: Extreme Butoden looks like

Super Butoden 2, an SNES game
Oct 07
// Chris Carter
Some of my fondest gaming memories involve late-night fighting sessions with Dragon Ball Z games. The Butoden series was a classic, but I also played plenty of Dragon Ball Z: Legends on the original PlayStation, wh...
Super Mario Maker photo
Super Mario Maker

Someone remade those wonderful e-Reader stages in Super Mario Maker

Oct 07
// Chris Carter
Man, I'm glad my e-Reader still works. For those of you who think I'm speaking gibberish, the e-Reader was an accessory Nintendo developed for the Game Boy Advance, and it was actually one of the first forms of DLC. Players w...
Tekken 7 photo
Tekken 7

More hints drop regarding Tekken 7's console future

We kind of know, but we don't?
Oct 07
// Chris Carter
Every so often Bandai Namco drops hints as to the timeline of Tekken 7 on consoles. I mean, we know it's happening, but we don't have a window or full confirmation yet. Antoher hint dropped at Madrid Games Week, where ma...

Review in Progress: Metal Gear Online

Oct 07 // Chris Carter
Metal Gear Online (PC, PS3, PS4 [reviewed], Xbox 360, Xbox One)Developer: Kojima ProductionsPublisher: KonamiRelease: October 6, 2015 (Consoles), TBA 2016 (PC)Price: $59.99 (PC, PS4, Xbox One) $49.99 (PS3, Xbox 360) After downloading the free add-on (if you own the original game), players will be greeted with a whole new main menu. That's because it's a completely new title, and in no way feels tacked-on to the core Phantom Pain experience. In fact, there's very little in the way of interaction between the campaign and MGO. You'll start off within the character creation module, which takes the shape of your avatar from the core game, and a choice -- players can adopt the scout, enforcer, or infiltrator class (standard, heavy, and light, essentially). Your first character is locked in after your choice, but after a few hours of play you'll unlock two new loadout slots and plenty of cosmetic pieces of gear, including goofy hats. There's also a really cool freeplay mode that allows you to try out your loadout and equipment at will, which has plenty of ground to cover, featuring a diverse jungle location. I wish more games had this feature, as it's incredibly easy to tweak a loadout, go into freeplay, try it out, and tweak it some more. Online play itself provides you with a few options, including automatch (traditional matchmaking), "select" (filter any map or mode), and "create" (complete with a password feature for private games). It's a pretty open-ended system with plenty of choice, but it seems to be P2P-based, so expect online issues depending on the connection on top of any problems Konami has with the servers. For the most part, my time with the game in the past day or so has been rather smooth. You're only getting three gametypes currently, including a ticket-based mode (read: lives), a data theft variant, and capture the point. It's all stuff you've seen before, but the deciding difference is the Metal Gear charm that injects itself throughout MGO. For instance, killing enemies will reduce the opposing team's ticket count, but Fultoning them after using non-lethal force will net you more points. Making lots of noise will also show up on the radar, so it's up to players to use stealth as much as possible to maximize their kills. [embed]314102:60630:0[/embed] After a few hours, I really started to pick up on quite a few new tactics, which is very similar to how Phantom Pain plays out. MGO really is a skill-based game, with plenty of nuances to learn, and an emphasis on stealth prowess. Bounties for more points even show up on players who do well, and I've seen many matches where top people complete entire rounds with no deaths -- hell, without even being seen, really. There's also a lot of little touches, like the "Team Liquid" and "Team Solid" monikers, and the power to change the soundtrack to legacy Metal Gear music.  But there's one major shortcoming that I can see rather clearly right now -- a lack of diverse modes. It's very easy to feel isolated after going back into freeplay mode, and the three gametypes do tend to blend together at times. In short, you're really going to get as much out of MGO as you put in, and the skill of the enemy team definitely plays a factor in terms of how much fun you're going to have -- think of them almost as mini-Metal Gear boss fights. I need some more time, but my initial impressions of Metal Gear Online are positive. It really feels like a Metal Gear Without the complete mess of the Guns of the Patriots Konami login scheme, of course.
Metal Gear Online photo
It's not over yet, Snake
Kojima's departure from Konami has left me all sorts of worried for the future of Metal Gear Solid -- a series that I've enjoyed ever since I laid eyes on the first NES game over 20 years ago. For now though his legacy i...

Fallout 4 photo
Fallout 4

Hey, egghead! Come watch the newest Fallout 4 trait video

Or we'll pants you and give you a swirly
Oct 07
// Brett Makedonski
The latest in the seven-video-long Fallout 4 S.P.E.C.I.A.L. series is for everyone who thinks they're smart. Not street-smart. Like, academia-learned, "I've read a book or a million"-smart. Intelligence is the trait of ...
Rise of the Tomb Raider photo
Rise of the Tomb Raider

Here is what's in Rise of the Tomb Raider's season pass

Well, kind of
Oct 07
// Brett Makedonski
It was just last week that we learned Rise of the Tomb Raider would have a season pass. We likely weren't meant to know quite yet, as it was a "oops, it suddenly showed up on a retailer's website"-type of thing. At the t...

Review: Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Oct 07 // Chris Carter
Dragon Quest Heroes: The World Tree's Woe and the Blight Below (PS3, PS4 [reviewed])Developers: Omega ForcePublisher: Square EnixReleased: October 13, 2015 (US), February 26, 2015 (JP)MSRP: $59.99 Following a very cool opening cinematic, you're greeted with the same iconic designs from Akira Toriyama that we've all come to love over the years -- yes, this might be an Omega Force game, but it's still a Dragon Quest joint. The visual style has translated excellently to this new endeavor, and although I'm sure some will find the realistic regalia meshed with bright goofy enemies jarring at times, it looks even better in action. It's great to see the timeless designs for enemies like the skeletons and slimes still hold up. There's also a lot of detail present, such as the aforementioned skeletons taking off their heads, or golems losing their bricks at times. The writing and story however, are very basic and not indicative of the typical Dragon Quest experience. There's plenty of fun puns (a slime says things like "Goo and help him" a lot) so it is charming, but the dialogue itself never really has any chance to evolve from start to finish. What you see in the first 30 minutes or so is what you get, and it follows the same sort of heroes' "ragtag band" journey schematic throughout. It is a hack and slash game after all, but I expected a bit more. Getting right into the action, players are presented with two control schemes -- one is a standard Warriors setup, and the other literally allows players to mash one-button combos with ease. Given that you can choose between these and a male or female main character to start, new players will relish how easy it is to acclimate. Said combo system takes its cue from Warriors in that specific rotations of light and heavy will lead into new moves (such as a wave-clearing area-of-effect or a vertical launcher), but there's more variance here than meets the eye when it comes to weapon nuance. For instance, swords can parry, staffs impact a wide area, and then there's all sorts of outliers like boomerangs, fisticuffs, whips, axes, bows, deadly fans, and magic. If you're curious, yes some fan favorite characters pop up, ranging from heroes who appeared in Dragon Quest IV through VIII. Players can also block, make use of a fully-featured jump (not just a useless hop), and utilize a rather generous dodge in addition to the classic Musuo power mode after charging up. [embed]312829:60648:0[/embed] Due to the exaggerated nature of the dodge, it makes the proceedings a bit more action-oriented than a lot of games in the past, and leads to a less rigid style of gameplay. Plus, using Musuo mode when combined with Toriyama's designs basically turns you into a Super Saiyan. You can also get more advanced with air dashing, double-jumping, summoning minions (which can go into offensive or defensive mode), party member toggling, and queuing up spells both in combat and in non-action sequences. As for the AI who follows you into battle (there's a real-time party switching element with L2), not enough work was done considering that it's a rather essential element. The AI is mostly involved with the battles at hand, sure, but they tend to loiter far too often, and it can take you out of the game. Maybe it's to actually entice you to switch more often to fire them up, but I wish there were a Gambit system of some sort that allowed you to control their general actions. It's not just the party system that makes Heroes feel like a real RPG though, as the game sports a world map, a pretty deep stat and customization mechanic, skill trees, and shops. You're free to upgrade your armor, magic, and items, and visit the alchemist to create and synthesize new gear. Players can also chat with their party at the bar, use the church to pray and save the game, and eventually get an airship. The sidequests feel right at home and like an authentic Dragon Quest game, and trophies reward players directly -- a system more developers should implement. But while sidequests are generally fun, missions are shorter battles that are often a bit too linear. In other Warriors games you're usually completing multiple objectives on large, sprawling maps with plenty of side areas, but here in Heroes they feel more like arenas that sometimes only span a few screens. Thankfully the bosses are more involved as a result, sometimes featuring flying enemies or multi-foe fights. I won't spoil them here but suffice to say they all have strategies and weak points to discover, and are sufficiently formidable. You'll need to actually switch between party members and think tactically. Alongside of the more bite-sized quest structure though is a complete lack of multiplayer. Yep, that's right -- there's no split-screen or online play of any kind. Whereas it was easy to introduce people into the world of Zelda with some co-op Hyrule Warriors sessions, Heroes is definitely a tougher sell, as the vast majority of Warriors games are shipped with heavy multiplayer elements for a reason. It does have all of the current DLC from Japan bundled in though, which is a plus. Dragon Quest Heroes almost feels like a fully-fledged action RPG, but there are a few things holding it back from greatness. In the end though it still has its charms, alongside of a beautiful art style and a buttery smooth framerate. If you really dig Warriors games and can go at it solo, you'll likely enjoy it.
Dragon Quest review photo
That name though
Close your eyes. Imagine you're stuck on a deserted island for a year -- yes, in this situation, a year is a certainty. If you could only have one game with you for that entire period (and have a working power source, bear wi...

Black Ops III photo
Black Ops III

Black Ops III has the most people interested according to a Nielsen survey

Surprise, surprise
Oct 07
// Brett Makedonski
The more things change, the more they stay the same. Of all the video games releasing this holiday season, Call of Duty is poised to be the most successful. Stop me if you think you've heard this one before. This conclus...
Wii U Bundle photo
Wii U Bundle

There's a new Wii U bundle coming to the UK, and it's good

Is that a kid or a squid in that kart?
Oct 07
// Laura Kate Dale
Mario Kart 8 and Splatoon are both pretty good games that came exclusively to the Wii U. The Wii U is a pretty nice console that's not selling very well. Nintendo's solution? A 32GB Wii U bundled with digital copies of our fa...
Telltale photo

Multiple Telltale games have been temporarily pulled from iOS

No time frame given for return to store
Oct 07
// Laura Kate Dale
The most recent update to iOS devices, iOS 9, has apparently caused a bunch of technical problems with the iOS ports of Telltale games. From unexpected crashes to missing audio files, a lot of Telltale's games have suddenly s...
Borderlands photo

Tales from the Borderlands free on Xbox Worldwide (and PSN in North America)

Hurry up!
Oct 07
// Vikki Blake
Tales from the Borderlands Episode 1 is currently free on Xbox One and Xbox 360. It's also free on the PlayStation Store in the US, although we're still being asked for £4 in the UK for some reason (boo). I could pad th...
Resident Evil photo
Resident Evil

Capcom: 'Stay tuned' for Resident Evil 7

'I believe we should produce titles that bring out the horror'
Oct 07
// Vikki Blake
Capcom producer Masachika Kawata has asked fans to "stay tuned" for more news about Resident Evil 7. Talking to Dengeki PlayStation magazine (via Siliconera), Kawata said, "We're currently not at a state to talk about it… but please stay tuned."
Team Fortress 2 photo
Team Fortress 2

Team Fortess 2 goes to space with the community-made Invasion Halloween event

By the community, Valve's is coming soon
Oct 07
// Joe Parlock
[Update: Turns out Valve in fact is doing a Halloween event. This is simply the Community-made Halloween event. We've updated the post below to reflect this.] The Halloween update is one of the biggest times of the year...
League of Legends photo
League of Legends

Riot bans key reseller G2A from sponsoring League teams

No more G2A branding at LoL events
Oct 07
// Joe Parlock
G2A is fairly infamous among game developers. The site is a third-party key reselling site, which sells game keys users have acquired (through various means), often without the permission of the developer. This means that oft...
Hella kewl photo
Hella kewl

Life is Strange officially concludes on October 20

It's not a lake, it's an ocean
Oct 06
// Jed Whitaker
Last month, Dontnod Entertainment stated when it expected to release the final episode of Life is Strange, entitled Polarized, but those plans were not 100% set in stone.  Today, the official Life is Strange Twitter...
Cyberpunk > Witcher photo
Cyberpunk > Witcher

Cyberpunk 2077 is aiming to be 'far, far bigger than The Witcher 3'

Bigger is better, right guys? Oh yeah?
Oct 06
// Jed Whitaker
"Cyberpunk is far bigger than anything else that CD Projekt Red has done before," said visual effects artist Jose Teixeira speaking to MCV. "Far, far bigger." "Working on The Witcher 3 was a really good and often brutal learning experience," he said. "Cyberpunk is going to benefit greatly from it. I can almost guarantee it."
Heroes of the Storm photo
Heroes of the Storm

Legacy of the Void owners can get Artanis early in Heroes of the Storm

Or just stockpile your gold
Oct 06
// Jordan Devore
I haven't even seen the Medic yet! Before I know it, Artanis will be here too. He's headed to Heroes of the Storm as a melee warrior on October 27, 2015, but there's a way to get him early. Folks who pre-purchase StarCraft II...
Your favorite stores? photo
Your favorite stores?

Steam Controllers and Machines only available at select retailers this year

GameStop, EB Games, and Game UK
Oct 06
// Jed Whitaker
In a strange twist, it has been announced that Valve has partnered with GameStop in the USA, Game UK, and EB Games in Canada to be the exclusive non-digital retailers for Steam Controllers and Steam Machines through the holid...
PSN store credit photo
PSN store credit

Spend $100 on PSN, get $15 back

Promo valid today through November 3
Oct 06
// Jordan Devore
Sony is running another one of its cash-back promotions for PlayStation Network. This one kicks off today and carries through November 3, 2015. If you spend $100 in that time, you'll get a $15 store credit "on or before" Nove...
The baddies take Hyrule photo
The baddies take Hyrule

Skull Kid and Phantom Ganon announced for Hyrule Warriors Legends

Are you a kid now, or a ghost now?
Oct 06
// Jed Whitaker
Scans from Famitsu have confirmed that Skull Kid will be a playable character in Hyrule Warriors Legends for 3DS when it launches early next year. The leak also revealed that Phantom Ganon will show up as a boss, though ...
HoloLens photo

HoloLens dev kits are $3,000 (apply now!)

Shipping Q1 2016
Oct 06
// Jordan Devore
I remember hearing chatter that Microsoft's augmented-reality headset, HoloLens, would cost significantly more than an Xbox One. While we probably won't know the exact price tag for quite a while, the company has begun taking...
Super Meat Boy photo
Super Meat Boy

Super Meat Boy devs tease a Wii U port

'Wii haven't forgotten about U'
Oct 06
// Brett Makedonski
Super Meat Boy made its way to PlayStation 4 and PS Vita today, but those might not be the last platforms it hits more than five years after its initial release. Team Meat still has its eyes on a Nintendo console. In a s...
Deals photo

$350 PlayStation 4 Destiny: Taken King bundle is available at Best Buy

Today only!
Oct 06
// Dealzon
Remember a few days ago when retailers started making it seem like a price drop on PlayStation 4 might happen soon? In our opinion, this is all but confirmed given Japan got the price drop already. Plus, gift card bonuses pri...
Halo 5 photo
Halo 5

Pretty good Halo marketing, Microsoft

Credit where it's due
Oct 06
// Brett Makedonski
A few days ago, Microsoft had a Halo 5 mural painted on a building in London. This video shows the creation process. It's nice, as these things tend to be -- at least as nice as possible when it's Master Chief's head sp...

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