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Review: World of Tanks

Aug 03 // Brett Makedonski
World of Tanks (PC, Xbox 360, Xbox One [reviewed])Developer: WargamingPublisher: WargamingRelease Date: July 28, 2015 (Xbox One)MSRP: Free-to-play (with microtransactions) Really, World of Tanks treads the line uneasily that all massively multiplayer online titles do: How do you make a game like this rewarding and nuanced for experienced players, yet inviting and engaging enough for a new audience? Extrapolating from that (and more importantly): How do you convert both Group A and Group B into dollar signs? Wargaming doesn't always do a great job of it, as its intentions often seem paper-thin. That aforesaid selfishness is where the moneymaking lies though, and it can come at the expense of the experience. World of Tanks on Xbox One gives people no reason to press forward except for personal gain. Being killed in a match means it's the end of that match as far as you're concerned. Sure, one could theoretically watch the rest of the round through the cameras of other players, but literally no one will do that. Instead, they'll head back to the garage, hop into another tank, and try again in a different match. This was my exact experience for much of my time with World of Tanks. After several hours of playing (but possibly more spent in loading screens), I checked my stats to see that I had a victory rate of just about 50 percent. That's not bad at all, but I had no idea. Worse yet, I didn't really care. I only cared about the currency dripfeeding into my account at the conclusion of each match. That's all World of Tanks wants us to care about. [embed]296821:59762:0[/embed] The last statement is made obvious by the way which Wargaming organically introduces players to some later-game content. During matches, it's not completely uncommon to come up against an opponent that seems literally invincible. Your ammunition will do next to nothing to it; it will dispose of you with the disdain of a Midwesterner swatting one of a thousand mosquitoes on a humid July night. That is your goal -- you want to be that guy. Make no mistake about it: World of Tanks is a continual left-to-right surge through a spiderweb of tanks you don't yet have, but might have very soon. Those first few come relatively quickly and the progression feels real. After that, everything gets slower. Each match contributes, but less so than before. Looking ahead through that web, some of it seems unattainable (or at the very least, extremely far off). World of Tanks wants your time or your wallet -- pick your poison. Fortunately, giving it your time isn't the worst option. World of Tanks can be rewarding. Every hit landed on another player is satisfying. Blowing them up is exponentially better than just damaging them. Surviving the entire match, destroying several on the other team, and/or capturing a base might just make you feel like you're General Patton. You start to think "I'm getting better. If I keep playing like this, those end-game tanks will be mine in no time!" These are the immutable highs of World of Tanks. It's simply enthralling when you set off on a literal warpath and cut down everything in your way. This is the meat of the game, and it's a prime cut. Excelling at tank-play against other humans feels very, very good. At this point, imminent defeat in the next match is all but assured. That's where World of Tanks is at its worst. Barring the progression frustrations, it's all too often that you'll feel like your opponents know something you don't. Their death machines are probably superior to yours, sure. Still, they'll angle their tanks in such a way that they never expose the weak part of the armor that you didn't even know was weak. They're really good, and you're not sure how to get to that level. The game doesn't teach you, and it doesn't seem like you'll ever learn on your own. It's very unintuitive. For everything that might appear impossible, what you do pick up on your own is invaluable. It isn't long before rushing in looks like a fool's game. Flank, hide, proceed with caution. These vehicles may be harbingers of destruction, but you can't treat them as such. Each minute movement actually means something when you're in the thick of it. These are the times when you'll feel a strategic sense in World of Tanks. Suddenly, things aren't so bad again. Everything seems possible, at least. And, that's what World of Tanks thrives on -- a cyclical mindset between frustration, slight progression, and back to frustration. There are intermittent spurts of elation peppered in occasionally in the event of an outstanding performance. Otherwise, it's right back to not quite understanding why others know more than you do. Which poison did they pick? Time or wallet? Or, heaven forbid, both? Anyone who truly appreciates World of Tanks won't need a review to guide them. They're already well beyond the long barrier to entry. Everyone else will likely find themselves similarly on the outside looking in. There might be something special to World of Tanks, but it's not something that's immediately apparent; it's something that only shows itself after a significant investment. The gameplay can be rewarding at times, but most won't have the patience (or the money) to ever get to that point. Thus, World of Tanks won't ever be more than a quick detour on the way to something that's easier to comprehend.
World of Tanks review photo
Pick your poison
World of Tanks is a selfish game. It acts selfishly in that it hides information from its players, expecting them to figure out any and all intricacies on their own. Similarly, it asks its userbase to roll into combat as...

FF XII remake photo
FF XII remake

Final Fantasy composer distances himself from Final Fantasy XII remake talk


'The term remake was used in error'
Aug 03
// Chris Carter
This past weekend, composer Arnie Roth started chatting up a "Final Fantasy XII remake," much to the delight of the Internet rumor mill. This morning though he took to Facebook to put down those rumors, noting that "regr...
Ultimate Edition photo
Ultimate Edition

Entire 'Gears of War Collection' unlocked on Xbox One by playing Ultimate Edition


Gears 1-4
Aug 03
// Chris Carter
Microsoft has announced that if you purchase Gears of War: Ultimate Edition, you'll be able to unlock the entire Gears Collection by way of backward compatibility, and now we have a few concrete details on the matter. If...
Gunjack photo
Gunjack

CCP unveils 'Gunjack,' a new VR arcade shooter set in the EVE universe


For the Samsung Gear VR
Aug 03
// Chris Carter
CCP has another new game up its sleeve -- Gunjack. While the trademark was filed quite some time ago, now we have a solid gameplay trailer to look at and judge. It will apparently be an arcade shooter for the Samsung Gear VR...

Gears of War HD is fine, but why wasn't active reload its legacy?

Aug 03 // Steven Hansen
[embed]297093:59771:0[/embed] Fergusson calls Ultimate Edition "the first at its best." The team didn't want to update the gameplay to reflect every change brought about by the second and third sequel. It's a "balance between modernization and breaking Gears 1." You still can't move while downed, for instance, but you can spot enemies. Still, the ten-year-old game could use some cleaning up. Fergusson has talked about the slapdash putting together of the original. He noted that, "When you look at Gilligan's Island today, it's a terrible show that should never be watched." That it isn't really funny, "but Mary Ann was hot." This comparison doesn't make a ton of sense because Gears of War: Ultimate Edition is a tech overhaul. It's a shot for shot, line for line remake, like that Psycho with Vince Vaughn. An HD, visually remastered Gilligan's Island would still be Gilligan's Island. I played some Gears Ultimate last week in San Francisco. For shock value, they had Xbox 360s set up to play one round of multiplayer in the original. It is gritty and monotone. Characters feel appropriately like tanks and I struggle to discern between human and alien bug ground monster. This problem didn't go away completely when we switched over to Xbox One, but we can chalk that up to me being not particularly great. I think my team only lost one round, though the win piles were not me carrying folks. Here's a more important question: why is the gruff marine third-person cover shooter the thing that feels most copied from Gears and not active reload? Active reload is still so fucking good. It engages the player when they'd otherwise be waiting for an animation to finish, it has practical advantages, more button presses (in repeatable timing instances) makes for more rhythmic and fluid play. Why didn't everyone do this? The rest of it is still fun, too. The insult of walking patiently up behind a sniper and casually chainsawing them dead. The hulking movement and exploding heads. That one level with a killer train in between halves. And there are new additions like TDM, differing "competitive" and "social" matchmaking, 4K displays if you buy it on PC, additional content if you never played the original PC release. Playing Gears Ultimate will net you the previous Gears games when Xbox One sorts out its backwards compatibility, too, and you of course get early access to Gears 4 down the line.
Hands-on preview photo
Hands-on with the rebuilt Gears of War
Gears of War was not alone in ushering in an era of grimdark, of repetitive third-person cover-based shooting, but it ground our faces deepest into the dirt and grit. At one point an officer yells at prison-broke Marcus Fenix...

Review: Rare Replay

Aug 03 // Chris Carter
Rare Replay (Xbox One)Developer: RarePublisher: Microsoft StudiosReleased: August 4, 2015MSRP: $29.99 From the moment I booted it up, Rare Replay was not only charming, but welcoming as well. I love the carnival style menus with old timey posters, as it's a nice little touch that clues us in on how much work went into it. The menu is very clearly defined and every game is detailed in a straightforward way, from the number of players to the release year. In addition to 10,000 achievements, there's also a "stamp" system that works as an internal record keeper of sorts, which unlocks various video extras. Said videos are basically miniature documentaries, ranging from takedowns of Rare, to existing games, to cancelled projects, and are very well done. I was really surprised by how interesting these clips were; even the more drab ones are filled with lots of new information. The menus are responsive as well, and after clicking a game, it takes roughly five seconds to load. It's crazy how much Rare thought of, as Replay includes built-in instruction manuals, auto-save functionality, and three save slots per game. There's also emulator-esque tools at your disposal, like quick saving in older games, cheats like instant rewinding (conveniently mapped to the left trigger), a toggle for infinite lives, and even a CRT monitor filter. All in all, it's a wonderful package presentation-wise. As for the games themselves there are 30 in all, 15 of which can probably be considered "retro" even by older gamers' standards, dating before 1994. That includes staples like the incredible Battletoads and Snake Rattle 'n' Roll, as well as a handful of more obscure games like Gunfright and Underwurlde. My time with a lot of these titles has been rather mixed, as some of them are too dated for their own good, but most of them absolutely hold up as arcade-like experiences. [embed]296727:59711:0[/embed] Having said that, the "Snapshots" mode (basically a challenge gametype with bits and pieces of select titles) is an excellent way to become acclimated to some of these games. Tasks range from typical score attack sessions to beating specific areas with specific limitations, to survival challenges. The best part? You can score over the goal and test your might by way of leaderboards. There are 16 games in all with Snapshots, and six more challenging multi-game playlists. As you start to move into the mid-'90s, more of the "classic" Rare fare starts to shine, like Blast Corps., Banjo Kazooie, Perfect Dark, and Jet Force Gemini. All of the games that had multiplayer enabled still have it within the ports themselves, and it was incredibly easy to just turn on another Xbox One controller and go at it with another player. One game I didn't expect to love was Battletoads Arcade, which was never released on a home console before Rare Replay. On the other hand, if I had to pick the worst game in the package it would probably be Killer Instinct Gold, which is a bare-bones version of the second game. It kind of makes sense though, as Killer Instinct 1 and 2 already exist on the Xbox One in the form of Killer Instinct 2013 bonuses, so Gold's inclusion is still unique. The modern games are pretty much all great, including Viva Piñata, one of the best zen garden simulators to date, and Jetpac Refuelled, a standout game on the Xbox Live Arcade, even today. Kameo, which was not a great full retail price launch title all the way back in 2005, is a great little extra in Replay, and is worth playing. At the end of the day the selection of games is superb, and one of the only missing games I wanted was GoldenEye. In case you're wondering, yes, every game that supported online play still does so in Rare Replay, though I wasn't able to test out this extensively before launch -- we'll provide updates if there are any issues after launch. For clarity on a few technical things, all of the Xbox 360 games are provided as separate installs by way of the disc (Banjo Kazooie, Tooie, Nuts & Bolts, Perfect Dark, Zero, Viva Piñata, Trouble in Paradise, Jetpac Refuelled, Kameo), but have full Rare Replay's features, and holding the start button still conveniently brings you back to the core menu. There's a wonky little first-time setup on the Xbox 360 side of things, but once it finishes you're all good. Since a lot of these games are still at least $10 on the Xbox Live Arcade, $30 for the lot (and more) is a great deal. Rare Replay is a new milestone for compilations. A great deal of care was put into the project, and 30 games is enough meat to ensure that everyone will really enjoy at least half of them. I sincerely hope this is the start of a revival of the classic Rare we know and love.
Rare Replay review photo
From the Stamper garage to Microsoft
The first Rare game I ever played was Snake Rattle 'n' Roll in 1990, but the company has been around for quite some time. Vs. Slalom was technically Rare's first title. Tim and Chris Stamper, the heart and soul...

Dtoid Smash Bros. photo
Dtoid Smash Bros.

Results for the first ever Dtoid Smash Bros. tournament


A new one starts soon!
Aug 03
// Jed Whitaker
Our first ever Super Smash Bros. for Wii U online tournament just ended and the results are in and we have a tie! Congratulations to Edgar (NNID MexiBoy51) and Jaydubious (NNID Jaydubious) both having 9 wins. Also an honorabl...
Poor Pac-Man photo
Poor Pac-Man

Pac-Man wants to eat your diapers


Also, trash, sanitary products, etc.
Aug 03
// Kyle MacGregor
Pac-Man reminds me of a child actor whose star burned too bright. Much like that cute kid from that one movie, Pac-Man fell on hard times after his crippling meth addiction landed him in rehab. Nowadays, the poor guy can been...
Konami photo
Konami

Holy crap, this report on how Konami treats its employees is horrifying


Run Kojima, run!
Aug 03
// Chris Carter
Growing up, Konami was one of my favorite companies in the world. Now, it's a shell of its former self. But according to a report by the Japanese newspaper Nikkei, it's even worse off than we could possibly imagine. The repor...
League of Legends photo
League of Legends

Turns out League of Legends' Gangplank isn't actually dead


Surprising absolutely zero LoL fans
Aug 03
// Laura Kate Dale
If you're a League of Legends player who enjoys playing Gangplank, you likely noticed very quickly when the character was completely removed from the game last week. During Bilgewater: Burning Tides, a huge story event for Le...
Microsoft photo
Microsoft

'Paying for third-party exclusives isn't our long term strategy,' says Xbox's Phil Spencer


Not 'core' to Xbox strategy
Aug 03
// Vikki Blake
Paying for third-party exclusives isn’t part of Microsoft's long-term strategy, says Xbox boss Phil Spencer.  Talking to Chinese site Gamecores during China Joy 2015, Spencer said that in the future Micro...
Driveclub photo
Driveclub

Sony has sold over 2M copies of Driveclub


No, that doesn't include PS+ copies
Aug 03
// Vikki Blake
We've bought over 2 million copies of Driveclub. Game director Paul Rustchynsky tweeted about the milestone on Twitter and shared an image of a snazzy award thing.  It's thought the game reached the milestone ...
The Long Dark photo
The Long Dark

The Long Dark's 'Deep Forest' update changes almost the entire game


[Obligatory penis joke goes here]
Aug 03
// Joe Parlock
Since The Long Dark was successfully funded on Kickstarter back in 2013, we haven’t really heard much about it. A small update here, a little preview of what’s to come there, but other than that Hinterland has be...
Terraria photo
Terraria

More frequent updates are planned for Terraria


Also Terraria 2 and mod support?
Aug 03
// Joe Parlock
In an interview with PC Gamer, Terraria’s lead developer Andrew “Redigit” Spinks announced that going forward, there will be more frequent but smaller updates to the game. Talking about the recent 1.3 update...

You aren't the hero in this RPG

Aug 02 // Kyle MacGregor
A Healer Only Lives Twice isn't a typical RPG by any means. Instead of putting the player in control of the prototypical hero, they actually have to defend him. After a light introduction, a warrior and the eponymous healer venture into a dungeon teeming with all sorts of dangerous monsters. The goblins, slimes, and other beasts advance toward the duo in rows, the leaders of which attack the "tank," while the rest wait their turn until a gap opens in the ranks. The only power players have over the tank is suggestion, telling him which row to attack while you see to his defense. The tank, despite his name, might as well be made out of glass and relies on the healer to vigilantly mend his wounds and cast various sorts of defensive buffs to reduce the effectiveness of oncoming attacks. You'll also be crafting items and learning skills on the fly to make your party more effective, which means you'll never be without something to do in the heat of battle. If the tank and healer don't succumb to their enemies, the healer's torch will eventually go out, at which point the journey will begin anew after allowing you to spend the experience you just earned on a myriad of different upgradeable attributes. This makes your quest easier at the outset, allowing you to go progressively further each time, as you learn more and become increasingly powerful. It's a really enjoyable little game that I'm glad I managed to pick up before it disappeared with scores of others when Sony turned off PSM's taps last month. Thankfully, A Healer Only Lives Twice is aptly named and won't be gone forever. Its creator has plans for the game in a post-PSM world. A Healer Only Lives Twice is primed for a Windows PC release sometime this summer, ensuring that a larger audience will have an opportunity to play this cute roguelike RPG if they so choose.
Doujin Dojo photo
But playing second fiddle isn't half bad
Doujin Dojo is a weekly column dedicated to spotlighting independent games from Japan and the people that make them. Every time I talk about PlayStation Mobile, someone inevitably mentions it's the first time they've ever hea...

Exist Archive photo
Exist Archive

Tri-Ace and Spike Chunsoft unveil their new RPG


Introducing Exist Archive
Aug 02
// Kyle MacGregor
Oh hey, I didn't see you there. I was just reading about Exist Archive: The Other Side of the Sky, a new role-playing game from Star Ocean studio Tri-Ace and Spike Chunsoft of Danganronpa fame. Revealed in the latest iss...
Dtoid at gamescom photo
Dtoid at gamescom

Panda and an airport: Dtoid goes to Germany


Let's talk about gamescom for a minute
Aug 02
// Brett Makedonski
Friends, I'm stuck in limbo. It's nothing new for me, as this is where I usually am. It's not some sort of mental apathy or Dante-esque Hell Lite. No, I'm just in an airport again. The old guy sitting next to me almost spille...
Sup Holmes photo
Sup Holmes

Drop out with Dropsy creator Jay Tholen


Sup Holmes every Sunday at 4pm EST!
Aug 02
// Jonathan Holmes
[Update: Thanks again to Jay for being on the show! We talked about Christianity, Earthbound, and poverty way more than I thought we would, and I lover it! The rerun should be up soon, but in the meantime, here's the latest ...

Podtoid 301: The Least Interesting Man in the World

Aug 02 // Kyle MacGregor
[embed]297061:59761:0[/embed] What We Discussed A bunch of bullshit, probably Recent Episodes Podtoid 300: Randy Pitchford's Little Asshole Podtoid 299: Blast Ball Podtoid 298: Tales of E3 and Batman: Arkham Knight  Podtoid 297: E3 2015 Predictions, Tips & Tricks  Podtoid 296: On Fleek Send any and all questions, tips, and Sonic the Hedgehog fanfic to [email protected]
Podtoid photo
Stay thirsty, my friends
Subscribe to the podcast via iTunes or download it here. On this week's episode of Podtoid, PCWorld's Hayden Dingman joins the crew to take an audio tour of Darren's house, make fun of Donski's amiibo collection, and talk about other stuff too, probably.

Weekend Summer Sales: GameStop, GamersGate, & PSN

Aug 02 // Dealzon
Weekend Top Picks PS4 DualShock 4 Wireless Controller + Free Charging Station — $59.99 PlayStation TV — $29.99  (list price $80) <- use code EMCAWAK35 Borderlands: The Pre-Sequel + Season Pass (PC/Mac) — $14.61  <- pick AUD as currency to get this USD price. SteamPlay key. Duke Nukem Forever (PS3) — $1.99  (list price $4) <- two bucks too many? Summer Sales GameStop Summer Sale Evolve (Steam) — $29.99 (list price $60) <- population: muy poco Sid Meier's Civilization: Beyond Earth (Steam) — $19.99 (list price $50) NBA 2K15 (Steam) — $19.79 (list price $60) Borderlands: The Pre-Sequel (Steam) — $19.79 (list price $60) SimCity: Complete Edition (Origin) — $7.49 (list price $30) Alice: Madness Returns Complete Collection (Origin) — $7.49 (list price $30) Command and Conquer The Ultimate Collection (Origin) — $4.99 (list price $20) Mirror's Edge (Origin) — $4.99 (list price $20) Titanfall Digital Deluxe (Origin) — $4.99 (list price $20) GamersGate Summer Sale The Talos Principle (Steam) — $13.60  (list price $40) Blackguards 2 (Steam) — $12  (list price $30) Saints Row Ultimate Franchise Pack (Steam) — $11  (list price $55) Saints Row IV - Game of the Century Edition (Steam) — $7.50  (list price $30) Unity of Command Trilogy Bundle — $6  (list price $30) Saints Row IV (Steam) — $4.99  (list price $20) Dead Island GOTY Edition (Steam) — $4.99  (list price $20) The Inner World (Steam) — $3  (list price $15) Bridge Constructor (DRM-Free) — $2.50  (list price $10) PlayStation Store The Order: 1886 — $27.99 (list price $40) <- tehee? Driveclub — $24.99 (list price $40) Deadpool — $20 (list price $50) Ender of Fire — $8 (list price $20) Tetris Ultimate — $4 (list price $10) Recent Releases 07/30: Middle-Earth: Shadow of Mordor GOTY (Steam) — $40  (list price $50) 07/29: Absolute Drift (Steam) — $8.64  (list price $12) 07/28: Kyn (Steam) — $16  (list price $20) 07/28: Legend of Kay Anniversary (Steam) — $14.40  (list price $20) 07/23: Better Late Than DEAD (Steam) — $5.60  (list price $7) 07/21: F1 2015 (Steam) — $39.49  (list price $55) Upcoming Releases 08/15: Armikrog (Steam) — $18  (list price $25) 08/18: Final Fantasy Type-0 HD (Steam) — $21.60  (list price $30) 09/01: Mad Max (Steam) — $48  (list price $60) 09/02: Act of Aggression (Steam) — $30.60  (list price $45) 09/30: Blood Bowl 2 (Steam) — $36  (list price $45) Console Game Deals Dragon Ball Xenoverse (PS4, Xbox One) — $39.99  (list price $60) Elder Scrolls Online: Tamriel Unlimited (PS4, Xbox One) — $29.99  (list price $60) Dying Light (PS4, Xbox One) — $29.99  (list price $50) The Crew (PS4, Xbox One, Xbox 360) — $19.99  (list price $40) Destiny (PS4, Xbox One, Xbox 360, PS3) — $19.99  (list price $40) Far Cry 4 (PS4, Xbox 360, PS3, PC DVD) — $19.99  (list price $40) Laptop Deals 17.3" Asus ROG i7-4710HQ, 24GB, GTX 970M — $1,299.99  (list price $1,650) 17.3" Asus ROG i7-4720HQ, 12GB, 1TB + 256GB SSD, GTX 960M — $1,199.99 15.6" Lenovo Y50 i7-4720HQ, 16GB, GTX 860M — $949.99  (list price $1,660) 17.3" Lenovo Y70 Touch i5-4210H, 8GB, GTX 860M — $899  (list price $1,200) Game deals from Dealzon. Sales from certain retailers help support Destructoid.
Weekend deals photo
Everywhere you look
August is still summer and thus the sale train continues. EA titles were understandably missing-in-action during Steam's Summer Sale back in June - so if you want historic low prices on Titanfall Deluxe or SimCity Complete, t...

Dragon Quest XI photo
Dragon Quest XI

Dragon Quest XI is simultaniously classic and modern


Two eras of JRPG united
Aug 02
// Jonathan Holmes
[Update: Siliconera reports that you will be able to switch between 2D and 3D diplays art any time. Thanks Omnes Morimur!] We already knew that the 3DS version of Dragon Quest XI allows players to explore in 2D sprites and 3...
The International photo
The International

The International 5, the largest eSports event ever, begins Monday


Almost 18 million dollars on the line
Aug 02
// Ben Pack
The International 5, Dota 2's largest tournament of all time, kicks off this Monday with two matches. With a prize pool of $17.8 million dollars on the line, TI5 will no doubt offer the highest level of eSports entertainment....
Pokemon photo
Pokemon

New 'one-eyed snake' Pokemon teased in movie trailer


Phallic friendly fun coming your way
Aug 02
// Jonathan Holmes
Dick jokes are not a part of my mind's default settings, but I can't help but notice a clear allusion to a male member when I see one. Teased in a trailer for an upcoming Pokémon movie this new armless, legless, b...
Hits from the Xbong photo
Hits from the Xbong

OMG YOU GUYS look at this parents against pot website


Hits from the Xbong
Aug 02
// Niero Gonzalez
Why is it that the people put in charge of teaching the chilluns all the beauty they possess inside end up marrying Bobby Brown, or making batshit crazy stuff like this website about dabbing? I laughed so hard that I haven't ...
Final Fantasy XII photo
Final Fantasy XII

Rumor: Final Fantasy XII is getting a remake


According to Distant Worlds composer
Aug 01
// Kyle MacGregor
Today at a Final Fantasy Distant Worlds concert in Pittsburgh, composer Arnie Roth stated that "there is a Final Fantasy XII remake underway," adding that it would be coming out "soon." Maybe he meant HD remaster. That sounds...
DOAX3 Beach Volleyball? photo
DOAX3 Beach Volleyball?

Get your balls ready for Dead or Alive Xtreme 3


Exclusively for the Asian market
Aug 01
// Jed Whitaker
Dead or Alive Xtreme 3 is in development, Team Ninja's Yosuke Hayashi announced today at the Dead or Alive festival. The Dead or Alive Xtreme series is best known as the volleyball game all about unlo...
Promoted blog photo
Promoted blog

Better with Age: All about The Boss


Promoted from our community blogs
Aug 01
// Pixie The Fairy
[In the heat of the moment, we decided to bring Pixie's blog on MGS up front. Hope you enjoy it. While I'm at it, check out Band of Bloggers, under new management, starting with Hideo Kojima games! ~Strider] [Heads up: I'm sp...
Steel Strider photo
Steel Strider

Doujin spin on Turrican, Contra coming to Steam


Steel Strider blasts off this fall
Aug 01
// Kyle MacGregor
Chances are you're unfamiliar with Astro Port, which is equal parts understandable and unfortunate. Japanese independent studios don't get lavished with attention (something we're trying to change), and Astro Port's wares are...
Rocket League photo
Rocket League

Live action Rocket League game ends in tragedy (Fauxclusive)


A totally awesome way to die
Aug 01
// CJ Andriessen
The bodies are still being pulled from the flaming wreckage of an 8-car accident after Tennessee teens tried to recreate the hit video game Rocket League. Organized by 16-year-old Bryan Song of Big Sandy, the game took plac...
Grandia II HD photo
Grandia II HD

Here's what the Grandia II HD remaster looks like


Coming to PC later this year
Aug 01
// Kyle MacGregor
GunHo Online is putting some of that Puzzle & Dragons money to good use by remastering one of the best RPGs from the Dreamcast era, Grandia II. An enhanced version of the old classic is on its way to PC later this ye...

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