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Nintendo is a company whose name is synonymous with videogames (just point at any console and ask my granny what it's called). It's produced some of the most beloved and iconic characters of the last century, and is still goi...


Nintendo is generally thought to exist in its own fancy little bubble, protected from the outside world and faintly out of touch with the rest of us. However, Nintendo of America's marketing department may be a bit more savvy...


In another reminder that Kickstarter isn't the surefire way to fund your game, the impressive-looking Project Awakened has failed its Kickstarter drive. Developer Phosphor Games raised $338,498 of its required target of $500,...


[Update: Anonymous no more! It appears that this comment comes from Xavier Piox, the Ubisoft managing director who recently said that "gaming is no longer just for geeks." Errr... guess not. It's just a random dev who left th...




[Update: Leigh Alexander has decided to call off the event, following an examination of potential risks. It's been proposed that the event alienates those who do not neatly fit into the straight male and straight female dynam...


For men to compliment women is far more common than for the reverse to happen. It’s one of those socialized traits people barely notice unless they’re particularly alerted, what with it being so widespread as to b...


Women in the game industry are currently revealing some of the crap they have to put up with in the videogame industry, using the #1ReasonWhy hashtag to explain why there aren't as many women in the business as there ought to...


Who knew that a picture of a man sat next to a bag of Doritos could snowball into anger, humiliation, and intrigue? The most startling thing about this industry is that the biggest of avalanches can erupt from the humblest of...


Former Electronic Arts and Xbox Live bigwig John Schappert has joined the growing band of rebels who believe traditional console gaming is in a risky position. With social and mobile games encroaching on their territory, Scha...


Game designer and Red 5 boss Mark Kern is ready to kick the footstool from under the feet of modern videogame consoles and let them dangle. According to the man heading up Firefall, the business models keeping the Xbox 360, P...


A 46-year-old British man may have gotten away with molesting a child, had the victim not been quick-witted enough to catch his criminal act on her DSi camera. Thanks to a 10-year-old girl and her game system, pedophile John ...


British magazine PSM3 is boasting images of alleged next-gen tech, giving us a glimpse of what the PlayStation 4 may be capable of rendering. The images shown are a richly detailed jungle environment, and a realistic close sh...


When will games be taken seriously? Why isn't anybody taking videogames seriously? How many times can Jim say the word "seriously" in a single video? Does any of it matter? No. None of it. Ever.


The  International Committee of the Red Cross recently caused a stir by implying that military first-person-shooters like Call of Duty and Battlefield might (fictionally) break international armed conflict laws with...


According to a survey completed by over 1,000 professionals at the London Games Conference, Steve Jobs is considered the most influential person in the videogame industry, with the iPhone providing the most significant g...


Beauty is only skin deep, and a pretty face can only go so far. Fortunately, I am both beautiful and wise, so I'm basically the perfect lifeform. In a way, I consider myself to be very much like PC gaming -- visually stunnin...


These days, the march of new technology is inevitable. Early adopters of the 3DS know that a 3DS Lite is going to be launched one day. We buy Xbox 360s and PS3s knowing that, in a matter of years, hotter, more powerful ones ...


Takeshi Miyaji, creator of legendary PSOne/Saturn RPG Grandia, has died at the age of 45. The announcement comes by way of G-Mode, the studio he founded and ran as CEO.  Miyaji worked on Grandia, Silpheed and Gungri...


As online multiplayer and extra, post-game content as become the norm, people seem to have forgotten exactly what makes a game worth coming back to again and again. A "linear" game, without extra modes, is considered bargain bin fodder now and I think that is wrong.  The Jimquisition, of course, shall set things right. It literally saves lives, remember.


We spotted Epic's Cliff Bleszinski proposing a new method of scaling difficulty for returning gamers last night. The basic idea is that a game lowers the challenge if someone hasn't played a title in a while, allowing them to...


David Jaffe, ever a man after my own heart, has slammed the praise that people pour on "art" games. He claims that most art games aren't as compelling as people pretend, and focusing on them only serves to devalue the medium....


Iranian-born Navid Khonsari -- voice actor, co-director and writer for PS2-era GTAs -- is working on a new game centered around the 1979 Iranian Revolution. Specifically, the happenings surrounding the U.S. embassy hostage c...


Conduit and The Grinder developer High Voltage has criticized the prevailing attitude that videogames need to sell over a million in order to be considered a success, calling such a believe "preposterous" and declaring that t...


There once was a game called Hero, a Midway project about customizable superheroes that looked incredibly promising, but was sunk when the publisher collapsed. Many of the game's developers have banded together under the nam...


With so much talk of Western vs. Eastern games and Japanese developers trying to "appeal" to the West, Blazblue creator Arc System Works prefers to see the world as one big ball, and we gamers as a single mass rather than two...


I hadn't heard about Jeklynn Heights until I saw this post on Rock, Paper, Shotgun this morning. We've never posted about this indie PC game on Destructoid, and I take that as a shameful failure, because i...


While publishers strives to push us into an all-digital market where it can control every aspect of the consumer experience, a new study from Ipsos MediaCT claims that 64% of consumers still prefer physical copies over downlo...


It's become a common joke that the new Xbox 360 Slim prevents Red Rings of Death simply because Microsoft took the red lights out. However, it's been revealed that there is a real preventative measure built into the Slim, as ...


Many pundits like to wax philosophical about the decline of the Japanese game market, especially noting how JRPGs just aren't as popular as they used to be. Resident Evil creator Shinji Mikami, however, offers a more radical ...


Shadow Hearts is one of my favorite RPG series, but unfortunately the general public didn't quite agree. At least, not enough of the public to stop developer Nautilus from falling apart and publisher Aruze from pulling out of...


How curious. A patent has been dug up by Internet sleuths that suggests Sony may be working on a universal controller that would work with the PlayStation 3, Xbox 360 and Wii. According to the patent, this controller would be...


Here's an interesting little fact that doesn't have that much to do with videogames, but just enough to be posted. Saudi Arabia uses videogames as part of its program to reintegrate terrorists in to society. It seems the exac...


While mainstream media outlets rally the braindead public against so-called "realistic" videogame violence, one comic book writer has gone in the opposite direction -- criticizing videogames for not being realistic enough wit...


[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...


With its complex narrative and serial killer storyline, there's no denying that PS3-exclusive Heavy Rain will be a thoroughly adult affair. Developer Quantic Dream has no intention of marketing this game to kids, and boss Dav...


David Houghton is one of my favorite videomgame journalists; he's got an great analytical eye, and he knows how to express his excitement without coming off as insincere. It figures that he would be the one to make me interes...


According to a NeoGAF post from a Visceral Games employee- "It is a shame that no one bought this (Dead Space Extraction). As much as everyone made fun of Frank Gibeau's 'experiment', it will actually influence the SKU p...


Videogames often get criticized by out-of-touch old cranks for causing violence and encouraging aggressive behavior, so it's very interesting indeed to see that one man, who could rightly be regarded as an expert on serenity ...


Following on from the Shadow Complex debate, the question is being raised as to whether or not games are becoming more accepting of homosexuality and gay issues. Gay publication The Advocate asks if games are getting gayer an...


It's become very en vogue to rail against cutscenes, claiming they break the flow of gameplay and do the interactive medium a disservice, but at least one writer believes otherwise. Rhianna Pratchett, whose last writing credi...


Valve's Gabe Newell has been moving his hands around in very fast, repetitive motions in a room full of people. By that, I of course mean that he's been practicing sign language, and is looking at how to implement it in video...


In an attempt to stave off impending closure, Midway Newcastle spent its last month working on and, more importantly, pitching Necessary Force to potential buyers. Unfortunately, they were unsuccessful, and the company was cl...


We've been speaking with Chris Avellone, lead creative designer on the intriguing spy-themed RPG, Alpha Protocol. We've all heard by now that Alpha Protocol will be following in BioWare's footsteps by providing us with some &...


The subject of story in videogames is becoming more and more of an interest to me, so when I had a chance to speak with Chris Avellone, lead creative designer of Obsidian's upcoming spy RPG Alpha Protocol, I had to ask what a...


"Moral choice" is one of the hottest buzzterms used by game developers these days, with titles such as BioShock and inFAMOUS proudly boasting that their storylines feature complex narratives where actions have conse...


You know, I'm all for criticizing those who attack videogames. Anti-game lobbyists are one of the core subjects I write about here at Destructoid. However, that doesn't mean that every single person who briefly mentions gamin...


Entertainment Consumers Association president and all-round nice chap Hal Halpin has penned his monthly column for Industry Gamers, talking about the importance of perception and how the general public have been allowed to th...


With the PSPgo, it's very clear that Sony is planning to seriously compete when it comes to digital entertainment. In order to do this, iPhone App creator Russel Black has strongly advised that Sony embrace the non-game, and ...


Flower and Fl0w developer Jenova Chen has been discussing mature content at the Develop conference in Britain, claiming that videogames need much more of it. Of course, he's not referring to what we commonly think of as matur...


[I had no idea that a Cblog on the subject of difficulty was written, or that it would get promoted. Now you get to read two articles on the same subject.] Difficulty in videogames is a subject that crops up often. Retro fans...






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