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Project Awakened failed to meet its Kickstarter goal, but that didn't stop the team from pursuing their dreams and opening up donations via PayPal or credit cards. Well now all those folks that continued to support the projec...
Project Awakened unfortunately failed to meet its Kickstarter goal, despite an intensely promising concept. However, Phosphor Games is keeping its spirits high and is still determined to find a way to dedicate itself fully to...
In an attempt to drum up more interest for the Project Awakened Kickstarter, Phosphor Games has released an Unreal Engine 4 tech demonstration. The campaign ends in four days and has managed to pull in over $200,000 which is...
Phosphor Games' Project Awakened may, at one point, have been viable for the console market, but the studio is now looking to exclusively target the PC crowd. This seems true of a lot of gaming's best new projects lately, and...


In our exclusive look at the reawakened Project Awakened, Phosphor Games revealed the Kickstarter-backed sandbox game will rock Unreal Engine 4 in its final build. It already looked promising in UE3, but the team hopes to be ...
Awakened is one of many projects turning to crowd funding after dealing with fearful and unreceptive publishers. The independent scene is only growing as major "AAA" creators shy away from new ideas, and according to Phosphor...
It's been a long time since Destructoid last got to speak with Phosphor Games about Awakened, the incredibly promising superhero sandbox game that caught our eye nearly two years ago. In that time, Phosphor's made a living wi...
Phosphor Games knocked it out of the park with The Dark Meadow, providing a genuinely enthralling mobile game that had an interesting story and one Hell of a primary antagonist. Nevertheless, the Unreal-powered combat crawler...
While many "hardcore" gamers continue to look down on mobile gaming, there are a number of studios who view it as a legitimate gaming platform, capable of the kind of "AAA" experiences we're used to. Phosphor Games is one of ...
Horn developer Phosphor Games won itself some enemies when it announced its new iOS game by saying mobile phones were "replacing" consoles. During an interview with game director Chip Sineni, we asked about the reaction to th...
Ever since Phosphor Games announced that mobile gaming is replacing console gaming, it's become something of a villain. While its last game, Dark Meadow, was excellent, any talk of the upcoming Horn has been flavored with vi...
So, there certainly was a reaction to the newly announced Horn when Jim posted a little clip a few days ago in which the game was shown off and Phosphor Games’ Chip Sineni made some innocent claims about the mobile and ...
The headline are the developer's words, not mine. Well, they're not even really the developer's words, but they've gotten at least three angry people reading, and that's the point. What Phosphor Games' Chip Sineni did say, h...
If you were interested in The Dark Meadow but felt its original asking price was a bit too steep, you've got no excuse now. Phosphor Games' darkly humorous slash 'em up is now a measly dollar on iTunes, so if you've got a buc...
Phosphor Games is a studio pulled together from the ashes of Midway. When the company went under, it left behind an open-world superhero game, one that the developers didn't want to see die. They reformed as Phosphor, and reb...
Phosphor Games' Dark Meadow released last night for iOS, and I'd like to remind you all of that. I played it extensively last night and was thoroughly absorbed. It has melee combat similar to Infinity Blade, but spices things...
Here's a slick little teaser trailer for Phosphor's The Dark Meadow, an iOS title I'm pretty excited about. The video is really nicely done, and seems to indicate that this will most certainly be a more involving type of mobile game.  We've also got some concept art in the gallery, and there's an official site for you to start gawping at. Good times!
Here's a gallery of creepy screenshots from Phosphor's The Dark Meadow, which was announced yesterday for iOS devices. It seems that more studios are getting confident enough to put what some would call "proper" games on iOS,...