peter molyneux

In a YouTube video posted by Double Fine Productions, founder and CEO Tim Schafer provided an update on the current state of the point-and-click adventure Broken Age's second and final act. Schafer also t...
This past weekend I was up late and feeling loopy, and some haikus about a Flash game nobody cares about fell out of that state. Struck with inspiration, I thought, "Why can't all news be digested 17 syllables at a time?" Th...
If you pay attention to video game news and the media, then chances are you know the name Peter Molyneux for more than the games Populous, Black & White and Fable. His name has become synonymous with over promises and wha...
At this point most hardcore gamers know not to trust Peter Molyneux. He makes grand promises that his games will push the envelope or change your life in some way, and in a few cases, outright lies. Then he has the balls...


Despite strong sales numbers, Microsoft's Kinect has always been a contentious piece of hardware. Even though the iteration that comes bundled with the Xbox One is more functional than the original for the Xbox 360, it still ...
Yesterday, Destructoid ran a story in which designer Peter Molyneux shared his belief that the indie craze will disappear. Specifically, he said that what we're seeing is just a cycle, and that "it won't last." Many people di...
Peter Molyneux is at it again, this time saying that the recent indie game boom of the last few years isn't going to last. Sound the doom sirens! Speaking to CVG, Molyneux explained, "These things go in cycles, what I'd say i...
Electronic Arts has acquired more than a few beloved studios only for them to fade into obscurity following a painful, drawn-out death. The demise of Theme Park and Dungeon Keeper developer Bullfrog Productions stings to this...
Peter Molyneux has a well-deserved reputation within the gaming industry of being an overly excitable and dramatic guy. It seems that those characteristics follow him in defeat, too. Speaking to Develop at Casual Connect...
After weighing in on the backlash against EA's latest Dungeon Keeper drama, Peter Molyneux has been talking to Pocket Gamer about how he plans to implement a different kind of free-to-play model for his god game, GODUS. ...
EA's recent mobile reincarnation of the classic Bullfrog Productions strategy game Dungeon Keeper, has undoubtedly received its fair share of criticism over the passing week. Our own Chris Carter called it "...a hol...
Whilst looking at the newly-created page on GOG.com for Theme Park, I was shocked by the revelation of its original release date of 1994. Was Bullfrog's seminal management sim really that old? In fairness, looking at screensh...
Following on from 2009's Gameswipe special, acerbic critic and former PC Zone writer Charlie Brooker has delivered another excellent videogames program this time on Channel 4. How Videogames Changed the World is a two-hour sp...
When Peter Molyneux's Curiosity cube was tapped away, we learned its winner would be god in 22cans' upcoming Godus. Much like in our Real World, religion pays for those at the top. Speaking to Rock, Paper, Shotgun in an inter...
The Smurfs 2: The Video Game isn't your typical licensed movie game chaff, thanks to what appears to be an appearance from 22 Cans' Peter Molyneux as iconic Smurfs villain Gargamel. Molyneux of course is known for the Fable ...
Penny Arcade announced that Peter Molyneux will be hosting the story time keynote presentation for PAX Prime 2013 this year. Yeah that's pretty much all the news there is for that. Oh, and here's Peter reviewing iPhone fart ...
Peter Molyneux's at it again, but this time, his lofty game idea hinges on the behavior of Bryan Henderson, an 18-year-old university freshman from Scotland. Henderson won Molyneux's Curiosity contest by clicking the gam...
Look out, here comes today's Destructoid Show!  Today, we talk about Wolfenstein: The New Order and The Evil Within, both of which were previewed by the valiant and swarthy Hamza Aziz. Sonic: Lost World looks surprisingl...
Finally, after seven months, fans have finally reached the center of Peter Molyneux's Curiosity. The lucky tap was done by Bryan Henderson of Edinburgh, and was revealed by Molyneux earlier today on Twitter. Bryan, being an ...
We all know Peter Molyneux lives in a gumdrop world of magic and make-believe, but perhaps none of us realized he was so far gone as to live in a world where Nintendo and Sony apparently don't exist. According to the 22 Cans ...
Former Microsoft Games Studio director and current mobile developer, Peter Molyneux, is anxious to learn more about Microsoft's next Xbox, set to be unveiled on May 21. However, he fears that Microsoft might be playing up the...
Curiosity recently found itself back in the news due to some in-app purchases that let users add or remove large groups of blocks from the experimental game. It's back once more, and thankfully, the end is nearly upon us; we'...
I had long since deleted Curiosity from my iPhone after spending admittedly far too much time (see: more than five minutes) tinkering with the cooperative game about chipping away layers of a massive cube. But now, here I am,...
Richard Garriott, known for creating the venerable Ultima series and sometimes known as Lord British, had some harsh truth bombs to rain down on his contemporaries. Speaking with PC Gamer, Garriott said, "I’ve met virtu...
If you're looking at the current batch of Kickstarter projects as a way for people to bring back genres and titles that have fallen from favour over recent years, then War for the Overworld might interest you. If you've been...
I was happy to see GODUS do well on Kickstarter if for no other reason than it will be interesting to watch unfold, and really, it seems like Peter Molyneux needed this for his own well-being. Since we last checked in, the ca...
With less than two days to go, 22cans' GODUS has reached its funding goal of £450,000. The studio has since cooked up some stretch goals and, despite how close the timing ended up being, at least the first couple should...
22 Cans founder Peter Molyneux is casting his cynical eye toward the Wii U a second time, this time saying that the system is merely good, but not great, and failing to cope with two screens. He maintains it's a confusing sys...
Following the Kickstarter launch of GODUS, a self-described "innovative reinvention of Populous" from developer 22 Cans, Peter Molyneux has spoken with Rock, Paper, Shotgun about how the new game is a step forward for the gen...
His Royal Highness, the Lord King of Promise Land, has issued a majestic decree that Nintendo is not doing anything impressive to his noble eyes. Claiming the Wii U does nothing to make him rush out and buy it, the creator of...
Tara's back on today's Destructoid Show! Aaaaaand considering the fact that yesterday was the Presidential election as well as the release of Halo 4, news is a bit on the slow side.  Speaking of Halo 4, that whole XBL se...
Peter Molyneux's latest flight of fancy -- Curiosity - What's Inside the Cube? -- is now available to download for free on iOS, with an Android version promised soon.  In case you're not caught up with the mad idea, it's...
Remember that Peter Molyneux game that was supposed to "change the world?" You know, Fable? Then Fable 2? Then Fable 3?I kid, I kid. But seriously, Peter "not on rails" Molyneux is now once again promising great things, as hi...
Here's today's Destructoid show! Because we do that every monday! Big news: Someone posted an image on the Call Of Duty: Black Ops II Facebook, and it's about zombies. Some accessory company might've leaked the Wii U release ...
What's inside the cube? We'll know soon, but not just yet, as Peter Molyneux and his new studio 22 Cans have just delayed their latest project, Curiosity, until September. As a consolation prize for the delay of this ama...
Lionhead Studios is no stranger to making spin-offs for Fable. The first was an Xbox Live Arcade tie-in with Fable II called Pub Games, which was a collection of mini-games that appeared in the game and would allow you to car...
Peter Molyneux can't simply make a game; it has to be an experiment. With Fable, it appears that he wanted to see how interaction would work when you were restricted to farting or doing a chicken dance. Maybe there was more t...
Hey guys! Here we are again! Today's show, we talk about how Kickstarter is the hottest thing on the web right now, and how Tim Schafer's Double Fine Adventure raised 3.3 million dollars, and how inXile's Wasteland 2 is in th...
Remember Milo, the digital child-creature that Peter Molyneux demoed at E3 so long ago? It promised interaction on a level that would make Skynet jealous, but it disappeared after all the hype. Why was it thrown on the scrap ...
Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc...
Enthusiastic game developer and perpetual backpeddler Peter Molyneux has announced that he is leaving the developer he co-founded, Lionhead Studios. This departure also marks his exit from Microsoft Studios.  "It is with...
If it is one thing the controller cannot do anymore, it’s offer a player “that sense of discovery which we had with the early days of games.” That’s what Peter Molyneux, the visionary behind Fable: Th...
I suppose this shouldn't come as a shock, but rumors are now saying that Lionhead is currently working on Fable IV. Peter Molyneux and company are said to be prepping the sequel for a 2013. The rumor comes from the latest iss...
Peter Molyneux has confirmed that his definitely-not-on-rails game Fable: The Journey will not feature melee combat, focusing instead on projectile-based magic attacks. Not that this is going to be an on-rails shooter or anyt...
Peter Molyneux has compared Kinect to the dawn of the computer mouse, stating that the criticisms people have for Microsoft's EyeToy are similar to those had for the now-crucial computer peripheral many moons ago.  "You ...
Videogame snake oil salesman Peter Molyneux has declared that modern games are becoming boring, due to them all being the same. Fortunately, he's making an on-rails shooter for Kinect, which is pretty radical and differ ... o...
The E3 demo for Fable: The Journey didn't look all that compelling, but it's okay -- Peter Molyneux admits it! The snake oil salesman of gaming has said that the demonstration was flawed, but it was only four months old. He P...
We've talked about the Molyneux Cycle before, and I'm thrilled to report that it's back in full effect once more! With Fable: The Journey coming up, Molyneux has continued his tactic of downplaying the last overhyped game in ...
Designer and snake oil salesman Peter Molyneux has dared to criticize Kinect, admitting that it has some problems as an input device while still making sure to heap oodles of praise upon it.  “I’ll admit that...
When I saw this morning that Peter Molyneux had slated Fable 3 in order to hype the next one, I almost vomited a rainbow. The fact that he can keep doing this and not get called on his bullshit is astounding. Y...