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LawBreakers trailer photo
LawBreakers trailer

LawBreakers features a few different aerial movement abilities


Gameplay trailer shows four classes
Aug 28
// Darren Nakamura
Two days ago we got the first reveal for Cliff Bleszinski's new arena shooter LawBreakers. Today we get a brief look at the gameplay and if I had to describe it with one word, that word would be "motion." Each of the four cla...
amiibo photo
amiibo

8-bit Mario, Dr. Mario, Olimar, Ganon, and Zero Suit Samus amiibo up on Target


Grab 'em
Aug 28
// Chris Carter
[Update: looks like most of them are gone. Try accessing them on a mobile browser or through the Target app.] Still collecting amiibo? You'll find the Classic 30th Anniversary Mario, Dr. Mario, Olimar, Ganondorf, and Zero Sui...

Review: Disney Infinity 3.0

Aug 28 // Chris Carter
Disney Infinity 3.0 (PC, PS3, PS4 [reviewed], Wii U, Xbox 360, Xbox One)Developer: Avalance Software / Ninja Theory / Studio Gobo / Sumo Digital / United Front GamesPublisher: Disney Interactive Studios / LucasArtsRelease: August 30, 2015MSRP: $64.99 (Starter Pack) / $34.99 (Play Set) / $13.99 (Characters) As is tradition in my toy-to-life reviews, let me break down how everything works. For $64.99, you'll get the Starter Pack, which includes the Twilight of the Republic campaign Play Set, the game, Anakin Skywalker and Ahsoka Tano figures, and a USB base. You're basically getting the 10- to 15-hour Republic story on top of the creation-centric Toy Box feature that the series is now known for. Rise Against the Empire and Force Awakens Play Sets are going to arrive at a later date, and Inside Out's Play Set will be available at launch. This review is only assessing the Starter Pack, but look out for coverage of other Play Sets in the future. Phew! With that out of the way, let's move onto the content actually included with the base game. At this point, it's safe to say that the collective of developers involved with the project has figured out how to craft a meaningful combat system. To prevent people from mashing buttons, delayed combo attacks have been implemented, as well as mechanics like juggling, and a launcher that's initiated by holding down the attack button. You can also launch an enemy with a lightsaber and juggle them with a blaster, then when they land, use a combo. [embed]307321:60117:0[/embed] In other words, it's easy for kids and parents alike to both enjoy themselves -- the more skilled party will be able to dig deep enough into the ability system and customization elements, and the other party can mostly just wing it. It's a much better balance than the LEGO games, which tend to be just family-friendly. In Disney Infinity 3.0, "hard" mode is akin to a normal setting in most action games, and "Extreme" can be rather tough at points, though artificially so with gigantic life pools for regular enemies. The characters themselves feel fresh, especially the force-wielding ones like Yoda and Anakin, who have access to force push and pull maneuvers on top of their unique super abilities and powers. For instance, Yoda can knock an enemy up in the air, use his super to instantly dash to someone across the room, combo them, and then dash back to catch the other foe. It's not as advanced as other top-notch action games, but it does feel like a marked improvement. As for the story pack, Twilight of the Republic takes a more traditional turn, compared to the one-map sandboxes of past Play Sets. Here, you'll fly between different hubs with your ships, consisting of individual planets like Naboo, Tatooine, Geonisis, and Coruscant, as well as the vast expanse of space in Star Fox-esque sequences, complete with barrel rolls and quick turns. I really dig the variety on offer here, because while the current Star Wars characters can't move about as freely as say, Iron Man or Spider-Man, the hubs all feel unique in their own way. Additionally, Disney is boasting that all Star Wars characters are compatible with all Star Wars Play Sets, which helps (albeit partially) solve the issue of having a bunch of toys that don't work, similar to how the Marvel worlds functioned. You still have to earn tokens to unlock the use of other characters, but they're more easily accessible, and you only need to find one rather than a series of them. Having said that, it's a bummer that the base game didn't come with more than just Star Wars. It would have been great to see a fully fledged Disney property (like Mickey's Toontown) since 1.0 was heavily Pixar-infused, and 2.0 was a Marvel joint. If you're keen on playing with every toy though, the Toy Box is still available. Not only can you create levels on your own with various setups like racing, adventure, and arena action, but you can also easily find stages online to play with one of the best hubs in the business. What makes Disney Infinity so great is that Disney curates content for you in addition to all of the usual fixins, and provides easy access to top-rated creations -- so it takes very little effort to find the "good stuff." I had access to a limited amount of levels pre-launch, which includes a Gravity Falls level with a log ride and roller coaster, as well as a rhythm memorization minigame, a seek-and-find puzzle, a stealth sequence, and of course, classic platforming levels. If you pre-order the game, you'll also net the Toy Box Takeover Play Set, which really should have been included in the base package for everyone. It's essentially Diablo, Infinity style, and you can use every character in the game. It's far more fun than "Escape from the Kyln" in 2.0 as it contains a procedurally generated dungeon in it as well as a host of fixed story levels, and will last you roughly three hours. Some purists are probably seething at the idea of fighting Darth Maul to the tune of Gitchee Gitchee Goo, but I'm completely okay with it, and I assume your kids will be too. Just like its predecessor, Disney Infinity 3.0 feels a bit limited by the lack of variety in the Starter Pack, but the good news is that the studio is still on track with its core mission to create an action game for all ages. Twilight of the Republic is still a fun way to spend your time, and the Toy Box Mode should keep you busy even if you don't intend on buying any more pricey add-ons. [This review is based on a retail build of the game provided by the publisher. All current Star Wars figures were provided as well for testing.]
Disney Infinity review photo
Use the toys, Luke
It's only been two years since the release of the first Disney Infinity, which managed to become a massive hit before venturing into Marvel territory in the second game. Now, Disney has tapped the Star Wars market, and i...

Until Dawn photo
Until Dawn

Until Dawn's Twitch archive blocking was 'unintentional'


Working on a fix
Aug 28
// Chris Carter
It was odd, to say the least, to see Sony directly blocking Until Dawn archiving on Twitch, but according to the publisher, it was a mixup. I reached out to Sony, who responded with the following note: "We are currently ...
DestrUKtoid photo
DestrUKtoid

DestrUKtoid Episode 17 - Hippos and Zippos


The tube is a scary place
Aug 28
// Laura Kate Dale
The UK, it exists and Destructoid now has writers there. Great British Pounds. Eastenders. Steptoe and Son. The Destructoid UK Podcast (DestrUKtoid). This week UK Editor Laura Dale is joined by Joe Parlock and Vikki Blake to talk about Gravity Ghost, Brighton amiibo news, Zombi, and our regular selection of terrible dad jokes. Have a listen on iTunes or direct download.

Review: Danganronpa Another Episode: Ultra Despair Girls

Aug 28 // Laura Kate Dale
Danganronpa Another Episode: Ultra Despair Girls (PS Vita)Developer: Spike ChunsoftPublisher: NIS AmericaReleased: September 1 (North America), September 4 (Europe)MSRP: $39.99 So, let's start with where Ultra Despair Girls departs from the previous Danganronpa games on Vita. Instead of investigating crimes scenes for clues, the bulk of your gameplay time in Ultra Despair Girls will be spent as Komaru Naegi shooting robot Monokuma bears with a techno-megaphone. The megaphone, which apparently acts as a "hacking gun," shoots lines of "code bullets" to effect the robots you come into contact with. Break Bullets act as standard damage dealers, but your gun also has less typical ammo types, such as Dance Bullets that cause enemies to stop on the spot and dance, allowing you to put distance between them and yourself. Much of the core gameplay loop feels like you're playing a zombie-themed third-person shooter. Enemies tend to be slow and rambling, take time to kill, and deal large amounts of damage if they reach you. While this is fine in theory, claustrophobic environments, an overly close camera, and numerous invisible walls make this core gameplay at times more frustrating than it needs to be. The idea of a code gun shooting robotic enemies is cool, but the gameplay hiccups -- as well as the infrequency of acquiring interesting new code bullet types -- meant I rarely got excited. Oh, there's also a melee sword combat-focused playable character, but their use is limited by a meter. That's a real shame, because a second gameplay style available to switch to at any time might have helped keep the mechanics from becoming stale this fast. So, does the narrative save Ultra Despair Girls from death at the hands of one of Monokuma's elaborate devices? Well, yes and no. It rescues the game from death, but still gives it a mild case of public torture. [embed]307925:60156:0[/embed] In Ultra Despair Girls, we find ourselves in a city overtaken by murderous young children bent on seeing adults torn to shreds. This gang of prepubescent killers, the Warriors of Hope, have amassed an army of youngsters to control robots that are utilised to kill from safety. Playing as the younger sister of the first game's protagonist, who has conveniently been locked away in her apartment for a year and not noticed that the world has gone to shit around her, you escape with the series running split-personality serial killer and attempt to take back control of the city. Thanks to the shift in narrative focus from confined drama to city-sprawling mission, there's a lower frequency of plot twists than in previous entries. The twists and turns in the narrative are among the strongest in the series, but they feel padded further apart. The cast of characters introduced in Ultra Despair Girls are just as over the top, memorable, and well-written as any characters introduced to date in the series, which is one of the areas the game continues to shine. General moment-to-moment dialogue and character interactions are superb and were the driving force that kept me invested through to the end. The biggest problem: narrative pacing. The game felt like it was probably five or six hours too long. It's worth noting that both the enemy designs and narrative in Ultra Despair Girls are some of the darkest, creepiest, most unsettling to date, and that says a lot for this particular series. From horrible mutated creatures to themes I would hesitate to subject adult characters to let alone children, the game gets pretty unnerving in places. That's not a complaint by any means -- Ultra Despair Girls pulls it off perfectly. Ultimately, Danganronpa Another Episode: Ultra Despair Girls just didn't click for me the same way previous games did. Sure the narrative still has some strong moments, but it's punctuated with third-person shooter gameplay that doesn't enhance my engagement with the narrative the same way the first two visual novels did. If you're a series fan, there's a good, text-heavy, hands-off narrative to be explored here, but the gameplay sections really dragged it down for me. [This review is based on a retail build of the game provided by the publisher.]
Danganronpa review photo
Great story, odd gameplay loop
Danganronpa: Trigger Happy Havoc and Goodbye Despair have been some of my favourite Vita games in recent years. A pair of murder mystery visual novels, the games melded puzzle solving, courtroom drama, and murdered school kid...

Metal Gear Solid photo
Metal Gear Solid

PS4 Metal Gear Solid 5 Collector's Edition missing DLC codes


Check your contents carefully
Aug 28
// Vikki Blake
Ordered the Metal Gear Solid V: The Phantom Pain Collector's Edition on PS4? Check your contents carefully. Some reddit and NeoGAF users (who have got their copies incredibly early) are reporting that...
Vive photo
Vive

Expect a 'limited quantity' of Valve's VR headset Vive


Most of us will have to wait until Q1 2016
Aug 28
// Vikki Blake
Valve's virtual reality headset, Vive, will only be available in a "limited quantity" when it launches later this year. "Larger quantities" will be available from Q1 2016.  "Vive developer kits have been available f...
Shovel Knight Amiibo photo
Shovel Knight Amiibo

Yacht Club and Nintendo confirm the Shovel Knight Amiibo


Hey I'm Knight, I'm not so Knight
Aug 28
// Joe Parlock
Laura (and the rest of the internet since it was leaked yesterday) was right! Nintendo has confirmed that there is an Amiibo coming for Yacht Club Games’ Shovel Knight. The amiibo will unlock an exclusive co-op mode fo...
Humble photo
Humble

Humble Store now lets you choose from over 35,000 charities


Buy a game, do a good deed
Aug 28
// Joe Parlock
Way back when Humble Bundle started, there were three things they emphasised: pay what you want, DRM-free, and that part of the proceeds went to charity. Over time, two of those points have been flexed and changed to varying ...
Unsolicited video games photo
Unsolicited video games

Become the king of junk mail in Papers, Please creator's new game


Play Unsolicited for free now!
Aug 27
// Jed Whitaker
Lucas Pope -- the creator of critical darling Papers, Please -- just released his new game Unsolicited that he created for the Ludum Dare 33 competition in just 48 hours, and you can play it for free! You work for a...
Divinity: Original Sin 2 photo
Divinity: Original Sin 2

Divinity: Original Sin 2 Kickstarter funded in half a day


Working towards a million
Aug 27
// Chris Carter
Earlier today, the Kickstarter for Divinity: Original Sin 2 debuted, and it's already exceeded it's goal of $500,000. In fact, as of the time of this writing, it's catapulted into the $750,000 range, and is eyeing a coo...
Star Wars Battlefront photo
Star Wars Battlefront

EA shares first details for Star Wars Battlefront's new planet


Battle of Jakku
Aug 27
// Chris Carter
The desert planet of Jakku is set to make its film debut in Star Wars: The Force Awakens later this year. But it's also making its game debut earlier in December, once Star Wars: Battlefront hits. EA has shared some news rega...
GTA V photo
GTA V

This unofficial GTA V wildlife documentary is a good way to spend 15 minutes


Ah, the mobster in his natural habitat
Aug 27
// Chris Carter
Grand Theft Auto V has one of my favorite open world settings in the genre. It's easy to get lost in the wilderness and highways of Los Santos and Blaine County, with the radio blaring, just free roaming around. It look...
Look into the coffee photo
Look into the coffee

Deadly Premonition: The Director's Cut - Classified Edition up for pre-order


Tons of goodies with the PS3 version
Aug 27
// Jed Whitaker
Publisher NIS has started taking pre-orders for Deadly Premonition: The Director's Cut - Classified Edition for PS3. It includes a hardcover art book, soundtrack, all the available DLC, and a custom set of Bicycle brand ...
Deals photo
Deals

MGSV: Phantom Pain pre-order roundup tops off at 25% off


Less Pain on the wallet
Aug 27
// Dealzon
In less than a week, Konami's Metal Gear Solid V: The Phantom Pain will release on PC, PlayStation 4, and Xbox One for the usual $59.99. PC gamers are getting a little price pampering at a handful of retailers, with discounts...
Forza 6 demo photo
Forza 6 demo

Forza 6 will be getting a demo on September 1


Five days early if you bought Ultimate
Aug 27
// Chris Carter
Forza Motorsport 6 has gone gold, and as a result, a demo will appear on Xbox Live on September 1. If you sprang for the Ultimate Edition of the game you'll be able to access the entire thing five days early, but for everyone...
Dark Souls photo
Dark Souls

What's your take on Twitch Plays Dark Souls, and its shift to cheating?


It still has the modded pause feature
Aug 27
// Chris Carter
When Twitch Plays Dark Souls managed to get to the first boss of the game, there was quite the commotion. Sadly, it seems as if they just couldn't manage it amidst all the chaos, and thus, they decided to cheat. How did they ...
Pokken Tournament photo
Pokken Tournament

Pokken Tournament may not be coming to western arcades after all


Dave & Busters spoke too soon?
Aug 27
// Chris Carter
I haven't been to a Dave & Busters in years, but the rumor that Pokken Tournament may be heading west by way of arcade location tests would have been enough to get me out there. Sadly, it looks like that may not be happen...
Renegade Kid photo
Renegade Kid

Renegade Kid gives us a few updates, Treasurenauts back in development


Mutant Mudds Challenge, Dementium done
Aug 27
// Chris Carter
It's hard to believe that Treasurenauts was announced all the way back in 2013, but here we are over two years later, and still no game. That's because Renegade Kid was sidetracked by a few other projects, but now, they ...
Headlander reveal photo
Headlander reveal

Double Fine reveals 'retro-futuristic' metroidvania Headlander


That's using your noggin
Aug 27
// Darren Nakamura
Double Fine Productions rarely retreads ground with its games, so it comes as no surprise that its next big title is not Psychonauts 2 (like it should be) but is instead a 2D adventure about a disembodied head who can attach ...
Road Not Taken DLC photo
Road Not Taken DLC

Where is the Until Dawn pre-order DLC? In the middle of the story


This isn't how to do pre-order DLC
Aug 27
// Jed Whitaker
Over the past three nights I've watched my lovely boyfriend and our hunky Australian roommate stream Until Dawn and after finishing the game we decided to play the pre-order DLC chapter "The Road Not Taken" only we could...
Transformers photo
Transformers

This Transformers: Devastation trailer is pure G1 goodness


Childhood...engage
Aug 27
// Chris Carter
Based on this video, it looks like Platinum Games really nailed the look and feel of G1 in Transformers: Devastation. Yep, it's important to remember that Platinum is behind this, so in addition to a great looking cartoon br...
Dragon Quest Heroes photo
Dragon Quest Heroes

This is the best Dragon Quest Heroes trailer I've seen yet


Healix looks awesome
Aug 27
// Chris Carter
CGI-filled trailers often do a great job of building hype, but this gameplay-filled Dragon Quest Heroes video just does it for me. It shows a ton of characters doing their thing, provides a quick look at the English cas...
Awesomenauts photo
Awesomenauts

Awesomenauts is getting a new free character next week


Also, the 2.12 update
Aug 27
// Chris Carter
I can't believe Awesomenauts is still getting free characters at this point beyond their Starstorm expansion -- it's been over three years since the game launched on PC. But here we are, and on September 2nd, the g...
Guilty Gear Xrd photo
Guilty Gear Xrd

Players can vote for the next potential Guilty Gear Xrd character


Japan-only at the moment though
Aug 27
// Chris Carter
Still miffed that there weren't enough characters in Guilty Gear Xrd? Well, the Revelator update is getting Johnny and Jack-O, but it looks like more might be in the pipeline. Arc System Works is opening up a vote in Septembe...
Total War photo
Total War

Total War: Warhammer is coming along nicely


Attention to fluff
Aug 27
// Chris Carter
As a general rule, I've enjoyed most of the Total War games over the years, and Warhammer looks like it's going to be great. As a fan of the tabletop game (mostly 40K though) it seems like a lot of the fluff has been in...
Rocket League photo
Rocket League

Rocket League free for Steam Hardware preorders


In celebration of over 1 million sales
Aug 27
// Darren Nakamura
Rocket League has been an out-of-nowhere phenomenon. I had assumed its large player base was made up mostly of users who downloaded it for free through PlayStation Plus. As it turns out, it has sold more than a million copies...
Street Fighter V beta photo
Street Fighter V beta

Street Fighter V beta schedule shifts amidst more server issues


Will be back tomorrow
Aug 27
// Chris Carter
Since the Street Fighter V beta is a stress-related test, it would make sense if Capcom let it lie, but they've actually been rather accommodating throughout all the issues. The beta will be extended again as of tomorrow...
Diablo III photo
Diablo III

Diablo III's massive 2.3.0 patch is live on current consoles and PC


New area
Aug 27
// Chris Carter
Blizzard has dropped its 2.3.0 patch for Diablo III, which brings a number of enhancements to the current-gen and PC versions of the game. You'll find the new area the Ruins of Sescheron, new difficulty levels, ability and m...

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