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5:00 PM on 10.23.2014

Tickets for PlayStation's Vegas community event on sale tomorrow

Sony recently announced the two day "PlayStation Experience" fan event. Tickets to the December 6-7 Las Vegas event are going on sale tomorrow.  There's going to be hands-on time for upcoming games, some brand new annou...

Steven Hansen

4:00 PM on 10.23.2014

Dropsy delayed until early 2015, hugs his way onto tablets

Ringmaster of the surreal Jay Tholen recently provided an update on Kickstarter with news on his creepy/charming point-and-click adventure game Dropsy. First, it's being ported to mobile platforms -- iPad and Android tablet...

Rob Morrow



Dr. Capcom's monster: Resident Evil 5 blows photo
Dr. Capcom's monster: Resident Evil 5 blows
by Steven Hansen

Halloween approaches and my evenings have been filled with practical effects and Italian prog rock as The Thing, Inferno, Suspiria et al. grace my TV. Dale North recently wrote on why survival horror might just be old hat, ahead of the decidedly old-school Evil Within and Alien: Isolation.  

One of the true contemporary horrors of the genre, though, is Resident Evil 5.

Not because it is a scary game to play but because it is a scary game to exist. And to have done remarkably well for Capcom, pushing the company further towards making unoriginal dreck. Complete global saturation, indeed. I wrote a few years ago over at Electric Phantasmand have re-edited below to suck less—on Capcom's most important disappointment, the uncanny taxidermy of Resident Evil 4 dressed up in silly hats and big muscles, walking around like that creepy robot dog thing. It is a horrifying abomination and a cautionary tale worth cautioning again, if anyone's listening (Dead Space wasn't, as it took the sequel's missteps further for the third).  

Resident Evil 5 blows.

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Review: Pokémon Art Academy photo
Review: Pokémon Art Academy
by Brittany Vincent

Educational games that impart knowledge while remaining entertaining are certified rarities. Too often you're left with staggering amounts of informative material and meager side portions of "game" that contribute to a rather lopsided product.

Pokémon Art Academy is an interesting blend of both, with useful tips and tricks, drawing instruction, and helpful guidance for fledgling artists or those who simply want to learn how to draw their favorite Pocket Monsters. It's just like the learn-to-draw books you could pick up at the store, but with real-time feedback.

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1:00 PM on 10.23.2014

Return of the Obra Dinn has a playable demo

Did I ever tell you that as a child I was fascinated with the idea of ghost ships? Well, I was -- and I guess you could say that I still am in one way or another. I grew up reading about the accounts of mysterious vessels lik...

Rob Morrow

12:30 PM on 10.23.2014

Sunset Overdrive pre-order deal comparison

Deal post from the crew at Dealzon. FYI: sales from certain retailers go toward supporting Destructoid. All Sunset Overdrive deals listed below are US-only (sorry everyone else!) We're less than a week away from Insomniac Gam...

DEALZON

12:00 PM on 10.23.2014

Double jump through Toxikk's slick movement system

Even though I have never been big on classic arena first-person shooters, I have been fascinated by the little resurgence we are seeing with Toxikk and Reflex (though the latter canceled its Kickstarter campaign when it...

Darren Nakamura

11:30 AM on 10.23.2014

Dark Souls II gets a pretty sweet first-person mod

Dark Souls II had a few of the toughest bosses in the series, but they'd be especially hard if you played the game in first-person. That's what a modder named Benzoin-Gun has done, detailing his creation in the vid...

Chris Carter





11:00 AM on 10.23.2014

3D Realms is alive and kicking once more

It's happening -- the day I thought I'd never see in a million years. 3D Realms is back, five years after closing its doors. Original members like Bryan Turner and Scott Miller are on board with the relaunch, having onboarde...

Brittany Vincent

10:35 AM on 10.23.2014

Where are they now? Ex-Destructoid editors in the biz

As some of you may have heard by now, Dale North (our editor in chief from 2010-2014) will be moving on to sunnier, though less 'toidy skies. You can read that announcement here. It's no secret that Dale and I have definitel...

Niero Gonzalez

10:30 AM on 10.23.2014

Nintendo Download: Bayonetta 1 and 2!

It's a rare day when a Nintendo Download week has me equally excited for the Wii U and 3DS, but here we are. The big-hitter on the Wii U is definitely Bayonetta 2, which, as a reminder, comes with the original Bayonetta ...

Chris Carter



Review: Shantae and the Pirate's Curse photo
Review: Shantae and the Pirate's Curse
by Chris Carter

I've always thought that Shantae is a bit of an underrated series. While WayForward can be hit or miss these days, I can always rely on their ability to craft a good platformer. Shantae: Risky's Revenge for the DSi is one of my favorite games in the genre, so naturally I gravitated towards the follow-up, Pirate's Curse.

While Curse takes a few steps back from the formula developed by its predecessor, it's still a great action-romp that any 2D fan can get behind.

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9:30 AM on 10.23.2014

The Unfinished Swan arrives on PS4, Vita next week

The Unfinished Swan is coming to PlayStation 4 and Vita next week, Sony revealed today. The first-person puzzler will retail for $15/€13/£10 and supports cross-buy, meaning if you purchased the game before on PS3 y...

Kyle MacGregor



Very Quick Tips: Civilization: Beyond Earth photo
Very Quick Tips: Civilization: Beyond Earth
by Darren Nakamura

Civilization: Beyond Earth is fantastic, but even though it does a lot through tutorial popups, missions, and the Civilopedia to help new players, it can still be daunting. With several new systems in place, even series veterans could benefit from a bit of a head start. Learn from my mistakes.

Some of these tips apply to the Civilization series in general, but most of them are specific to the new stuff found in Beyond Earth.

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8:00 AM on 10.23.2014

Xbox One screenshot feature isn't coming until 2015

Xbox One owners are still waiting on a screenshot feature, something the PlayStation 4 has been able to do since the console launched last November. Speaking with IGN, Xbox boss Phil Spencer said Microsoft is working on it, b...

Kyle MacGregor



Review: Sid Meier's Civilization: Beyond Earth photo
Review: Sid Meier's Civilization: Beyond Earth
by Darren Nakamura

"Civilization, but set in the future on an alien planet." That is really all Firaxis and 2K needed to say to get people excited for the next entry in the long-running turn-based strategy series. There is a fair amount of new ideas to be found here: new systems to explore, new technology to research, and new obstacles to overcome.

But even with everything new, Civilization: Beyond Earth is still Civilization, but set in the future on an alien planet. And it is exactly as good as that sounds.

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