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Looks like Unreal Tournament is in capable hands photo
Looks like Unreal Tournament is in capable hands
by Jordan Devore

The new Unreal Tournament is going to look gorgeous once Epic and the community are finished working on it. Last I saw of the project, it had only just become "a game," and now here it is making real good use of Unreal Engine 4. According to Epic, the map shown in this video, Outpost 23, "sets our visual bar for where we would like to see Unreal Tournament continue moving forward."

You can download a pre-alpha build of the game (or simply follow its continued development) over here. It takes a certain type of person to be interested enough to want to do that, and I imagine said person is fully capable of destroying me in UT, so I'm going to pass for the time being.

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6:30 PM on 03.04.2015

Madden NFL 15 latest EA Vault addition

EA Access continues to prove itself worthy as Madden NFL 2015 has just been added to the current lineup of available games in the The Vault. It's a shame Sony turned down this service. Despite their concerns, it appears to be providing plenty of value -- at least it would for me.

Robert Summa

6:00 PM on 03.04.2015

Seen at GDC: Game development is for whites only

Spotted around the happenings of this year's Game Developers Conference was a sticker that tells us game development is for whites only. Diversity in game development (especially amongst the sexes) continues to be a hot-butto...

Robert Summa

5:30 PM on 03.04.2015

EA closes SimCity maker Maxis Emeryville

Another studio with a storied legacy has fallen under Electronic Arts. The Emeryville offices of Maxis, the force behind simulation games like The Sims, SimCity, and Spore, shut down today. EA says it's "consolidating Maxis I...

Jordan Devore



Why do some developers shy away from surrealism in gaming? photo
Why do some developers shy away from surrealism in gaming?
by Brittany Vincent

When it comes to crafting videogames out of the norm, there’s one question developers should ask themselves: What are we afraid of?

Games are the perfect medium for exploration of bizarre, unnatural worlds, and yet it seems few developers are interested in traveling to those places. What makes us afraid to innovate beyond the comfort of realism? While mainstream games rarely stray from convention, many indie developers are plumbing the darker corners of the human mind, creating strange worlds that both thrill and unsettle us. 

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4:30 PM on 03.04.2015

Battletoads join Shovel Knight on Xbox One in April

Shovel Knight is on its way to Xbox One in April, and the Battletoads are coming along for the ride. The Battletoads, who debuted on the NES in 1991, are going to be returning in the Xbox One version of Shovel Knight! It ha...

Kyle MacGregor



What was the very first PlayStation 2 game you ever played? photo
What was the very first PlayStation 2 game you ever played?
by Ben Davis

Today marks the 15th anniversary of the PlayStation 2. In those 15 years, we've already had two more Sony console releases, but the PS2 is still near and dear to many of our hearts. The console gave us many of our favorite games, from huge hits like Grand Theft Auto: San Andreas, Kingdom Hearts, and Metal Gear Solid 3, to more experimental titles such as Shadow of the Colossus, Persona 4, and Katamari Damacy. The PS2 had something for everyone, and many people consider it to be one of the greatest consoles of all time.

But where did it all begin? Everyone has their own special memories of when they first saw the PlayStation 2 in action, and of their very first time playing a game on the console. Whether you got the PS2 at launch, waited a few years before diving in, or played it at a friend's house, everyone had to start somewhere.

So what was the very first PlayStation 2 game you played? Here's what our staff had to say:

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3:46 PM on 03.04.2015

Creative Assembly reveals inital pitch video for Alien: Isolation

Alien: Isolation was one of my biggest surprises of last year. As huge fan of the film series, I always wanted to play a title that emulated the original movie's tone and style. Though the action of the James Cameron-he...

Alessandro Fillari





3:45 PM on 03.04.2015

Never seen Alien: Isolation third-person footage shown at GDC

One of the great joys of attending GDC is going to panels conducted by developers talking about your favorite games. Not only will you learn new and exciting details about the development, but you might even see somethi...

Alessandro Fillari

3:30 PM on 03.04.2015

GDC 15 DLC #1: Chicken shawarma wrap

We're at the Game Developers Conference all week. GDC is pretty cool, but also a convention, which means gross convention center lunches. We want to have nice lunches all week. Not too nice. Downtown food is overpriced, even...

Steven Hansen



Tomm Hulett's unified Mario Timeline Theory photo
Tomm Hulett's unified Mario Timeline Theory
by Jonathan Holmes

Game director Tomm Hulett has been working in the industry since he was a kid, starting with a job testing NES games. Since then he's worked on everything from PersonaContraSilent Hill, and Adventure Time, but no matter what he does or where he goes, Mario will be in his heart.

Tomm asked me over a month ago if Destructoid would be interested in hosting one of his pet projects, a split-timeline that poses a theory on how every Mario game is connected that he'd been working on with artist Howard Milligan. I was excited about the idea, but was crestfallen a few weeks later when I saw that someone had apparently beaten Tomm to the punch. I shouldn't have worried. When I told Tomm that someone else has tried their hat at a Mario timeline, he said something like "Oh that? That's nothing. Wait until you see the size of the thing I've got for you."

He wasn't kidding. The image he was working on ended up being too large for Dtoid to host (you can grab it for yourself here), though we were able to shrink it down to a still-massive size for our gallery's servers. I'm not the Mario expert that I should be, but I'm pretty sure each and every game Mario has ever appeared in has found a place on the map, including Hotel Mario and Mario's Time Machine. He even got the the Super Mario Bros. movie in there somehow. The only thing I see missing is Mario Paint, but I suppose that could be construed as part of the "Mario Sports Series." I did have a guy try to convince me that Football was an art once, so I guess it's only fair to call Painting a sport. 

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2:30 PM on 03.04.2015

Wasteland 2 on Xbox One and PS4 is a pleasant surprise

[Update: On top of the Xbox One release, Wasteland 2 is also coming to PlayStation 4 this summer, inXile confirmed today. CEO Brian Fargo noted that "if you are backer of Wasteland 2 or have already purchased it on PC, fear ...

Jordan Devore

2:00 PM on 03.04.2015

Xbox One controller adapts, goes wireless on PC this year

At GDC 2015, Microsoft announced plans to release a wireless adapter for Xbox One controllers on Windows later this year. Great news, but we need dates, Phil Spencer. Specific dates! I had terrible luck with my wireless adapter for the Xbox 360 gamepad -- damn thing was spotty at best, non-functional at worst -- so here's hoping these new ones are an improvement.

Jordan Devore

1:45 PM on 03.04.2015

Microsoft announces cross-buy program for Xbox One and Windows 10 devices

Speaking at a GDC presentation today, Xbox boss Phil Spencer just announced plans to support cross-buy and other cross-platform functionality between Xbox One and Windows 10 devices. Sony popularized cross-buy support on Play...

Kyle MacGregor

1:30 PM on 03.04.2015

Elite: Dangerous lands on Xbox One this summer

[Update: Elite: Dangerous is a timed console exclusive on Xbox One but will be eventually come to PlayStation 4, according to Frontier Developments founder David Braben.] During a talk at the Game Developers Conference, head...

Jordan Devore

1:15 PM on 03.04.2015

Oh hey, this looks like the final Steam Controller

Weird as it might still look, you have to admit that Valve's Steam Controller has come far. Remember this photo? Or this more recent one? It's like leafing through your worst yearbooks. Given that I play PC-centric games with...

Jordan Devore