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5:00 PM on 12.21.2014

Dtoid on Twitch returns with a Splatterhouse champ playing Bayonetta 2

I'm proud to have been a part of Destructoid's Twitch channel back when Jon Carnage got it started in 2010. Kicking off the Super Meat Boy charity stream with DannyB was one of the highlights of my whole darn life. For a vari...

Jonathan Holmes



Kyle MacGregor's sexy picks for Game of the Year 2014 photo
Kyle MacGregor's sexy picks for Game of the Year 2014
by Kyle MacGregor

And, suddenly, another year passed us by. It seems like 2014 had only just arrived, and already it's being hauled away, kicking and screaming, never to be seen or heard from ever again.

It's important that we take this time to reflect on the previous twelve months, to remember the good times and repress the bad. Soon we will be looking to the future, or anywhere else really, so long as we can stave off the here and now. So breathe deep, my friend. Take in those plummy aromas. Savor their toasty bouquets. And espy the subtle hints of oak and herb.

It was a good year. Hot and dry, no mildew, few pests. Soon it will be time to award ribbons and medals to the finest varieties, you know the ones. Not yet, though! No, it's time for a special treat.

Feast your eyes on this here list of the most wonderful games of 2014, according to yours truly.

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3:00 PM on 12.21.2014

Conduit developer High Voltage opening new studio

High Voltage Software, the studio behind The Conduit, is opening a new office in New Orleans. The company has been looking to expand for some time, and considered new locations in both Georgia and Florida before setting on Ne...

Kyle MacGregor

2:00 PM on 12.21.2014

Shark vs. diver game Depth adds Megalodon Mode

I've never been much for official "best of" lists for any given year, but if you pinned me down and asked me what my favorite multiplayer experience was in 2014, I'd have to reply that it was had in Digit...

Rob Morrow



Playstation Vita, Death and rising from the ashes with Luc Bernard photo
Playstation Vita, Death and rising from the ashes with Luc Bernard
by Jonathan Holmes

[Update: Argh! Sorry to everyone who was confused seeing that the video was "private". That's because the live show ended on 12/21/2014 at 5:30pm EST. The rerun should be up this weekend. Here's a trailer for Desert Ashes in the meantime.]

Today on Sup Holmes, we welcome Luc Bernard back to the program. Luc was one of our original guests on the show, back when he was working on Imagination is the Only Escape and Mass Effect's sex options were still a hot topic of discussion. Luc has been through a lot since then, though lately he's been riding high in the horse with Steam titles like Desert Ashes and the free-to-play Playstation Vita exclusive Death Tales (formerly known as Reaper). 

We'll be talking to Luc about his highs, lows, our games of the year, ambitions for Playstation TV,and whatever else comes up along the way. Join us at 4pm EST and maybe something good will happen to you. 

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1:00 PM on 12.21.2014

Dropsy's Jay Tholen presents Atomic Santa: Christmas Omega

From the strange and fertile imagination of Jay Tholen (Dropsy the Clown) comes a very special holiday treat this Christmas season. A harrowing tale of two brave individuals willing to stand tall aga...

Rob Morrow

12:15 PM on 12.21.2014

Steam sale: Shadow Warrior, Five Nights at Freddy's 2, Alien: Isolation

Sunday, Sunday, Sunday. Church, football, monster truck rallies. That's what popular convention says the back-half of the weekend's all about, right? No one thinks there's any room for Steam sales. That's why you should proba...

Brett Makedonski



Darren Nakamura's personal picks for Game of the Year 2014 photo
Darren Nakamura's personal picks for Game of the Year 2014
by Darren Nakamura

This has been an unusual year for me. In previous years, coming up with my favorite games has amounted to listing the ten games I played and then ranking them. In 2014 I took on many more reviews than I have in the past, so now I have some actual trimming to do. For the first time, there are games I enjoyed that did not make the cut.

A more striking aspect I noticed after building my list is that my preferred platform has shifted. Where my favorite games in previous years mostly released on major consoles, this year it is almost all PC and 3DS. Heck, I moved across the country in September, and while my PC was the first thing I set up in the new place, I still have not hooked my Xbox 360 up.

Here are my favorite games of 2014.

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Nominees for Destructoid's Overall Best Game of 2014 photo
Nominees for Destructoid's Overall Best Game of 2014
by Jonathan Holmes

[Image credit: Mike Lambert]

I've long been of the opinion that the relationship between a person and a videogame is similar to the relationship between a person and another living being. It's part of why you see people fiercely defend their favorite games, like they would their friends or family. It's undeniable -- we form two way relationships with these things. I first picked up on that back when Little Computer People launched on the Commadore 64, though the idea didn't really solidify in my mind until Nintendogs was released on the Nintendo DS. 

The idea of reviewing a videogame like it is a static, concrete product is similar to the idea of reviewing a person via some testing method or other wholly "objective" assessment tool. It can't ever be totally accurate. There will always be some subjectivity in there. More so, trying to diminish the importance of the personal relationship between two things, be they a game and person or a person and a person, causes you to bypass the most interesting stuff. We can't ever completely separate our unique perspectives from out assessment of videogames, so why not embrace them? 

That's what we did with this year's Game of the Year Awards. While we worked to do a some analysis on why the world design, multiplayer design, mechanics, and narrative design of various games were particularly impressive in 2014, the truth is we don't really understand why we love certain games, just like we don't always understand why we love certain people. We just do. They fit with our brains and make us feel right. 

Here are some of the games we loved the most in 2014. Don't forget to vote for yours

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10:00 AM on 12.21.2014

Iconoclasts creator imagines a Daisy focused 2D action game

My first waking thought this morning was "What if the next Wii U Mario game stars Peach, Daisy, Rosalina and Toadette as they giant sentient broccoli people who reluctantly eat children because they are nutritious?" The ...

Jonathan Holmes



Brett Makedonski's personal picks for Game of the Year 2014 photo
Brett Makedonski's personal picks for Game of the Year 2014
by Brett Makedonski

2014 was the most hectic twelve months of my life. Up until late September, I'm fairly certain I spent more of the year on the road than at home. I did so much travelling that I honestly considered eschewing a top five games of the year list in favor of the top five conventions.

While I definitely love the jet-set life, it unfortunately meant that I played fewer games than ever before. I previewed way more titles than I ever saw the final build of. That's why you only get five games from me, because I didn't get a chance to play all that many in 2014. Still, I believe each of the titles on this list is incredibly important in its own right.

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7:00 PM on 12.20.2014

Radio Dtoid records tonight! Ask us questions, dammit

Radio Destructoid is our official community-focused podcast! Join hosts Conor Elsea (US Community Manager), Bill Platt (Community Playdate Manager), Kyle MacGregor (Associate Editor), Occams Electric Toothbrush (Community Blo...

Mr Andy Dixon



Jonathan's personal GOTY for best butt goes to... photo
Jonathan's personal GOTY for best butt goes to...
by Jonathan Holmes

The Captain Falcon amiibo is apparently pretty hard of get a hold of right now. Through a strange series of events, I ended up with one last night. Without getting into all the details, I'll let you know that I ended up standing beside a local Pokémon champion at nearby Target store. He influenced the clerks behind the counter to look in their backroom for Captain Falcon amiibos. The clerks were sure they didn't have any in stock. The Pokémon champion was sure that they did. Somehow, he was sure.  

Guess who was right?

To be clear, I don't entirely approve of the amiibo craze. Seeing so many people spend their time and money on all these ornamental plastic statues while they ignore great Wii U games like Stealth Inc 2, Lone Survivor, 1001 Spikes, and Thomas Was Alone makes me a little blue. That said, the Captain Falcon amiibo is a charmer worth squawking about, which is why it won my personal butt of the year award.

Thanks again to the Beastie Boys. 

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Chris Carter's personal picks for Game of the Year 2014 photo
Chris Carter's personal picks for Game of the Year 2014
by Chris Carter

Despite what people may say, I thought 2014 was an excellent year. Heck, nearly every year is great for gaming. I played over 300 titles across all platforms, a little more than last year -- but mostly that's because of my promotion to Reviews Director at Destructoid.

It took me weeks to narrow down my top selections, a process I started in earnest in November. There was so much to play this year, with offerings all across the spectrum of gaming.

Here are my top 10 picks in no particular order.

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Nominees for Destructoid's Best World Design of 2014 photo
Nominees for Destructoid's Best World Design of 2014
by Steven Hansen

[Image credit: Mike Lambert]

If we are the world, then technically this award is for all of us. Pat yourselves on the back. Only 12 games are being nominated, though, and only 1 will be winning the award. But it's an honor just to be nominated. 

Creating worlds, interactive digital spaces for us to dive into, is one of the strength of games, tying back to that good old feeling, "immersion." These nominees created coherent or otherwise arresting virtual realities. Alien tension. Sweeping scope. Hot Topic's vision of punk rock. Southern Gothic magical realism. 

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12:00 PM on 12.20.2014

Devolver Digital releases new free platformer on Steam

Just in time for the holidays, indie gaming's veritable babe in the manger Devolver Digital has wormed its way down your virtual chimney and stuffed your hopeful little stocking to capacity with free...

Rob Morrow