hot  /  reviews  /  video  /  blogs  /  forum

EVO 2015 finals photo
EVO 2015 finals

Watch the EVO 2015 finals right here


The competition is heating up
Jul 19
// Kyle MacGregor
It's the last day of EVO 2015, the largest fighting game tournament of the year, and if you haven't yet tuned in to catch any of this weekend's action, now would be the perfect time to do so. Starting with Guilty Gear Xr...
Devil's Third photo
Devil's Third

Itagaki blames negative Devil's Third previews on player skill


Because skill affects the frame rate?
Jul 19
// Kyle MacGregor
The situation surrounding a North American release for Devil's Third remains precarious, but it's launching next month in Europe, where critics recently got some hands-on time with the game. The reaction thus far has been ove...
Street Fighter V photo
Or pay to get it faster
During a Street Fighter V panel at EVO today, Capcom announced a shift in strategy for the series. The publisher is moving away from its long-standing pattern of releasing a major disc-based update to the latest version of th...

Shenmue 3 Kickstarter photo
Most funded video game in site's history
The crowdfunding campaign for Shenmue 3 has drawn to a close, raising a total of $6,333,295. That sum makes the project the most funded video game campaign in the history of Kickstarter, beating out the previous record holder...

PSN flash sale photo
PSN flash sale

PSN weekend flash sale discounts sci-fi games


These deals are out of this world!
Jul 18
// Kyle MacGregor
Sony is hosting a science fiction-themed flash sale on PlayStation Network this weekend. Here are some of the deals that caught my eye: Jamestown+ ($4.80) Resonance of Fate ($5) Metal Gear Rising - Ultimate Edition ($7....
Onechanbara photo
Onechanbara

Onechanbara Z2: Chaos hits Europe next month


Bikini zombie slayers return August 28
Jul 18
// Kyle MacGregor
Onechanbara Z2: Chaos is coming to Europe sooner than anticipated. After NIS initially announced the sexed up zombie slaying game for an autumn release, the publisher has revised those plans, saying the PlayStation 4 exclusive is now targeting an August 28 launch. In the meantime, XSEED is bringing the title to North America this Tuesday, July 21.
EVO 2015 photo
EVO 2015

Watch day two of EVO 2015 right here


Smash semifinals kick off the morning
Jul 18
// Kyle MacGregor
EVO 2015, the largest fighting game tournament in the world, is back for round two today. The day's competitions begin with the Super Smash Bros. for Wii U semifinals along with Ultimate Marvel vs. Capcom, Mortal Kombat X, Tekken 7, Killer Instinct, and Guilty Gear Xrd -SIGN- pools. For the full rundown of what happened yesterday, check out our recap.

EVO 2015 is underway, catch all the action here

Jul 17 // Kyle MacGregor
[embed]296198:59574:0[/embed] [embed]296198:59572:0[/embed] [embed]296198:59573:0[/embed] [embed]296198:59576:0[/embed] [embed]296198:59577:0[/embed] [embed]296198:59578:0[/embed] [embed]296198:59580:0[/embed] [embed]296198:59575:0[/embed]
EVO 2015 photo
Day one is a go!
EVO 2015, the largest fighting game tournament of the year, has begun. Get hype! Kicking off today's competitions are pools for Ultra Street Fighter IV, Super Smash Bros. (both Melee and Wii U), Persona 4 Arena Ultimax, and T...

thiEVO photo
thiEVO

EVO attendee steals PS Vita dev kit from Atlus


Down, down-right, right, theft
Jul 17
// Kyle MacGregor
Word on the ground at EVO is a PlayStation Vita has gone missing from Atlus USA's booth. Thing is, the hijacked machine happens to be a traceable dev kit, which can be deactivated remotely. The exhibitors say "all will be for...
XSEED photo
XSEED

Story of Seasons is XSEED's fastest-seller ever


More than 100,000 sales since March 31
Jul 16
// Kyle MacGregor
Story of Seasons has sold more than 100,000 units in North America since its March 31 release, XSEED Games revealed today, trumpeting the farming sim as its fasting-selling game thus far. The announcement follows one made in ...
 photo

Platinum's Saito wants to make a Kill la Kill game


Berserk, too!
Jul 14
// Kyle MacGregor
Metal Gear Rising director Kenji Saito currently has his hands full with the upcoming release of Transformers: Devastation this October. But what's next for him and the rest of Platinum Games? Well, if Saito had his druthers,...
PlayStation Mobile photo
It's now or never
In case you ever considered purchasing a PlayStation Mobile game, the time to act is now. Sony is shutting down the service tomorrow, July 15, after which point consumers will no longer be able to purchase any new content. Th...

Muse photo
Muse

PixelJunk musician's game evokes EarthBound


Baiyon announces Muse
Jul 13
// Kyle MacGregor
Over the weekend at Japanese independent games festival BitSummit, PixelJunk Eden composer Baiyon announced a new project, Muse: Together is the New Alone, his directorial debut. The title, which draws inspiration from '...
Electronic Arts photo
Electronic Arts

Jade Raymond joins EA to open new studio


Overseeing Visceral Games as well
Jul 13
// Kyle MacGregor
Jade Raymond, formerly of Ubisoft, has taken a post at Electronic Arts to open a new studio. "I’m happy to announce that I’m joining Electronic Arts and opening Motive, a new development studio in my home tow...

Sights from Japanese indie festival BitSummit

Jul 12 // Kyle MacGregor
BitSummit takes place at Miyako Messe, located in Kyoto's museum district. Thousands of people attend annually. Here, the crowds pour into the show day one. [Image: Indie Megabooth] Koji Igarashi, Inti Creates CEO Takuya Aizu, and Keiji Inafune among a star-studded panel lineup. [Image: Shuhei Yoshida] Kyoto's mascot Mayumaro poses with D4 director Hidetaka "Swery" Suehiro and Playism staff. [Image: Kyoto Prefecture PR] Pixeljunk Eden composer Baiyon performs for a live crowd. [Image: James Mielke] Western-developed projects Octodad and Fez on display at the PlayStation booth. [Image: Shuhei Yoshida] Any Japanese video game expo worth its salt has at least a samurai or two. [Image: Inside Games] Tetsuya Mizuguchi (Lumines, Rez, Space Channel 5) and Kazutoshi Iida (Doshin the Giant). [Image: James Mielke] Please remember to take your shoes off before entering the Unity game space. [Image: Playism] Mayumaro finds Chulip and Little King's Story director Yoshiro Kimura's new crew Onion Games. [Image: Kyoto Prefecture PR] More crowds! [Image: James Mielke] Sony Worldwide Studios boss Shuhei Yoshida with La-Mulana 2 designer Takumi Naramura. [Image: Shuhei Yoshida] BitSummit founder James Mielke enjoying the show with his daughter. [Image: James Mielke] *** P.S. This past week, Yatagarasu Attack on Catacylsm, a doujin fighting game developed by a trio of former King of Fighters veterans, launched on Steam. If you're interested in checking out some of the latest and greatest indie games from Japan, this would be a good place to start.
BitSummit photo
Snapshots from Kyoto
Doujin Dojo is a weekly column dedicated to spotlighting independent games from Japan and the people that make them. This weekend, Kyoto played host to BitSummit, Japan's top independent games festival. Now in its third year,...

Japanese indie games! photo
Japanese indie games!

Earth Wars elicits shades of Vanillaware


Coming to PS4, Xbox One this summer
Jul 11
// Kyle MacGregor
Japanese independent studio OneOrEight has unveiled Earth Wars, a 2D action game reminiscent of Odin Sphere developer Vanillaware's work, albeit one with far less impressive, stiff animations. OneOrEight is exhibiting the ti...
Mighty Gunvolt photo
Mighty Gunvolt

Inti Creates announces Gal Gunvolt for PS4, Vita


But it isn't coming west
Jul 10
// Kyle MacGregor
Inti Creates' Mighty Gunvolt is coming to PlayStation 4 and PlayStation Vita as Gal Gunvolt. The retro-style action platformer originally released on the Nintendo 3DS eShop last year alongside Azure Striker Gunvolt. It will n...
Stella Glow photo
Stella Glow

Stella Glow coming to Europe spring 2016


Better late than never
Jul 10
// Kyle MacGregor
Stella Glow is coming to Europe next spring, NIS America has announced. The strategy role-playing game is the last effort from Japanese studio Imageepoch, which closed its doors back in May after filing for bankruptcy. Sega r...

Resident Evil 0 N64 prototype shows how far remaster has come

Jul 10 // Kyle MacGregor
[embed]295730:59450:0[/embed]
Resident Evil 0 prototype photo
A long, long way
Today, Capcom took a trip down memory lane, reanimating some old footage of a Nintendo 64-era Resident Evil 0 prototype originally shown at Tokyo Game Show in 1999. The following year, the publisher reworked the project for n...

Yo-Kai Watch 3 photo
Yo-Kai Watch 3

Yo-Kai Watch 3 is at least a year away


Coming to Japan summer 2016
Jul 09
// Kyle MacGregor
Yo-Kai Watch 3 is on its way to Japan next summer, Level-5 announced today. Ad interim, the publisher will be trying to take this already insanely popular franchise to the next level. That begins tomorrow with the anime's Sea...
Dragon Quest Builders photo
Dragon Quest Builders

New Dragon Quest looks like a Minecraft clone


Welp
Jul 08
// Kyle MacGregor
Minecraft has no shortage of imitators, but I never thought Dragon Quest would be one of them. Enter Square Enix with its latest creation, Dragon Quest Builders, a "block make RPG" that looks an awful lot like Mojang's ludicr...
Street Fighter V photo
Street Fighter V

Capcom details Street Fighter V beta


No local versus, only testing online
Jul 07
// Kyle MacGregor
The first Street Fighter V beta is coming exclusively to PlayStation 4 on July 23. The beta will run for five days, allowing participants to get their hands on six playable characters. Four fighters (Ryu, Chun-Li, Charlie Nas...

Review: Yatagarasu Attack on Cataclysm

Jul 07 // Kyle MacGregor
Yatagarasu Attack on Cataclysm (Windows PC)Developer: PDW: HotapenPublisher: Nyu MediaMSRP: $14.99Released: July 7, 2015 Yatagarasu Attack on Cataclysm often draws comparisons to Street Fighter III: 3rd Strike, and for good reason. It was a major influence for designer Ume-Zono, who was an active competitor in tournaments, and has its fingerprints all over the place -- from the visuals to the parry system. In terms of the basic controls, there are four main attack buttons (split between light and heavy punches and kicks), plus two others that allow players to parry high and low attacks. Of course, there are combos and supers, though most of them are fairly simple and easy to pull off. That goes a long way in making the game feel accessible to newcomers. While there certainly are deeper systems to be explored, I felt comfortable with Yatagarasu in minutes, quickly picking up a Shoto-style character (there are two) and was throwing fireballs and dragon punches in no time. True to its inspiration, Yatagarasu is all about controlling space on the ground, and there are some interesting wrinkles in terms of movement to help you do so. There's a quick forward jump similar to King of Fighters' hyper hop, which is useful for closing distance or avoiding projectiles while mitigating your susceptibility to anti-air attacks -- which can't be blocked. Meanwhile, dashing is nice for backing up quickly, but still leaves you vulnerable to strikes.  The roster includes a diverse group of eleven fighters, all of whom are unlocked from the get-go. In addition to Shoto guys, the cast features a grappler, a pair of sword-swinging ladies that look nearly identical but play very differently, a Dudley clone boxer, and teleporting ninja. This version of the game adds three new characters, Kotaro (a technical fighter mid-air specialist), Azure (who makes use of a Reppuken à la King of Fighters' Geese), and Aja (a slow and heavy sword user). While there aren't a ton of characters, it still has a nice variety and the limited number of options means it probably won't take you too long to decide which ones fit your preferred styles of play. After selecting a fighter, you will have to make a couple decisions that add a bit of color to the experience. The game will prompt you to power up one of your two supers, which will make that one more powerful for that battle. Yatagarasu also has a commentary system, which features prominent faces from the fighting game community, including Jchensor, UltraDavid, and Maximilian. The commentary is a cute idea, but it can be distracting. And while there are a number of voices to choose from, after spending a while with the game I'd heard just about everything they'd had to offer and opted to switch them off entirely. There aren't a lot of other extras to be found, though. The package is about spartan as it gets, coming with a pair of arcade modes, versus, network play, and surprisingly robust training mode. Of course, the quality of the online experience is of the utmost importance. Or at least you'd think so. Despite GGPO support being promised in the project's crowdfunding campaign, the lag-reducing middleware has not yet been implemented, which is a huge disappointment. The development team still plans to include GGPO eventually, but it will not be there at launch. Since I've been playing Yatagarasu pre-release, I wasn't spoiled for choice in terms of competition, leading me to reluctantly take on a number of opponents with less than stellar ping.  I've experienced a lot of that in my time with Yatagarasu thus far, pushing past a string of minor headaches to enjoy the combat. Everything outside of battle -- from the way the game launches to the austere menus and 4:3 resolution that doesn't take into account widescreen -- it all could have been handled so much better. Even just getting my controllers and fight pad to work properly was a constant source of frustration. Without rhyme or apparent reason, something always seemed to be going wrong, putting a damper on an otherwise great experience. That's really a pity too, because when you're in a match and everything's working properly this game is an absolute dream. I enjoy the minimalist visuals and emphasis on mind games and feeling out your opponent, rather than pulling off technical combos. In a lot of ways, it's refreshing how stripped down Yatagarasu is, but it would have been nice to see more attention around the periphery.  Yatagarasu Attack on Cataclysm is wonderful, except when it isn't. From first blood to knockout this is an exceptional fighting game. I just wish the rest of it was held to that same standard.  [This review is based on a retail build of the game provided by the publisher.]
Yatagarasu review photo
A strong contender
[Disclosure: The reviewer supported Yatagarasu Attack on Cataclysm's Indiegogo campaign.] Yatagarasu has taken a long and winding road to get where it is today. The doujin fighting game has existed in one form or an...

Inafune photo
Also slams Ubisoft-style design
Keiji Inafune isn't one to pull punches. In recent years, the Mega Man co-creator has become one of the most outspoken critics of the Japanese video game industry, making remarks like "Japan is over." Recalling those "bold st...

Kinoko Collection photo
Kinoko Collection

Anthropomorphic mushroom girl game crumbles


So long, Kinoko Collection
Jul 05
// Kyle MacGregor
Less than a year after its release, Kinoko Collection, a smartphone game centered around a conflict between anthropomorphized mushrooms and bamboo shoots has been taken offline. Following the title's launch in December, ...

Podtoid 299: Blast Ball

Jul 05 // Kyle MacGregor
[embed]295382:59361:0[/embed] What We Discussed Zack wants to fuck Sonic Metroid Blast Ball Anime Expo Batman: Arkham Knight PC woes The Last of Us 2 Big publishers' need to turn everything into a franchise Sushirrito and Philly Cheese Steaks Clickbait SATPOTPAQ South Korean backflips Brett gives dating advice Recent Episodes Podtoid 298: Tales of E3 and Batman: Arkham Knight  Podtoid 297: E3 2015 Predictions, Tips & Tricks  Podtoid 296: On Fleek Podtoid 295: Squidnapped Podtoid 294: Croatian Vacation Send any and all questions, tips, and Gardevoir drawings to [email protected]
New Podcast photo
Okonomiyaki
Subscribe to the podcast via iTunes or download it here. Welcome back to Podtoid! On this week's wet and wild episode, the usual suspects are joined by first time caller, longtime listener Zack Furniss -- the man responsible for Metroid: Blast Ball. 

Persona 4 Dancing photo
Persona 4 Dancing

Atlus fans have the best dance moves


All this energy's got us inspired now
Jul 05
// Kyle MacGregor
E3 is a sweaty, smelly place and Atlus did its damndest this year to take the electric circus' pungent aromas to new heights by getting over 1,000 up on stage to bump and grind with Teddie.
Sekai Project photo
Sekai Project

Sekai Project localizing tons of new visual novels


Get ready to read
Jul 04
// Kyle MacGregor
Earlier tonight during Sekai Project's panel at Anime Expo in Los Angeles, the visual novel publisher announced its upcoming lineup of titles for the near future, which includes...
Dragon Quest 3DS photo
Dragon Quest 3DS

Reports: Dragon Quest VII and VIII coming west


Creator allegedly makes unplanned reveal
Jul 04
// Kyle MacGregor
[Update: Square Enix declined to comment when asked about Horii's remarks.] Word out of Japan Expo in Paris this weekend is that Dragon Quest creator Yuji Horii is running around telling folks that Dragon Quest VII and Dragon...
Red Ash photo
Introducing sci-fi shooter Red Ash
Keiji Inafune and Comcept have wrapped development on Mighty No. 9 and are now returning to Kickstarter to fund their next project, Red Ash, a spiritual successor to Mega Man Legends. Announced today at Anime Expo in Los Ange...


  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -