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Ogle some Nintendo's finest E3 titles, and cat people!


There's that trademark Nintendo flair!
Jun 11
// Jason Cabral
Nintendo sure has been sharing a lot on the great titles they have on the table for this year! From the return of Super Smash Bros. to the nostalgic feeling The Legend of Zelda: A Link Between Worlds, Nintendo is really hitti...
Final Fantasy XV photo
Final Fantasy XV

Final Fantasy XV coming to Xbox One in Direct X 11


Another FF not exclusive to the PS4
Jun 11
// Jason Cabral
After yesterday's announcement of Final Fantasy XIII Versus becoming Final Fantasy XV, Square Enix has dropped some more information on this long awaited title. While showing off some new footage of this title, Square Enix re...
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Nagasaki fart confirmed for South Park: Stick of Truth


Deadly new move announced!
Jun 10
// Jason Cabral
In what feels like the first real piece of news on South Park: The Stick of Truth in a while, those wacky folks at South Park Digital Studios have decided to share something special at this E3: the deadly Nagaskai ...
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Take a closer look at Remedy's Quantum Break


Good times messing with the laws of quantum mechanics
Jun 10
// Jason Cabral
During the Microsoft's press conference, Remedy Entertainment co-founder and Max Payne impersonator Sam Lake introduced the audience to a bit more information on their upcoming Xbox One exclusive, Quantum Break. The trailer ...
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NBA Live 14 redefines dribbling with bounceTek


bounceTek? Really?
Jun 10
// Jason Cabral
I have been known to shoot some b-ball, usually outside of my school, so long as no one starts making trouble in my neighbourhood. That being said, I have played a fair bit of Basketball videogames too, and as foolish as boun...
Witcher 3 photo
Witcher 3

The Witcher 3: Wild Hunt creeps onto Xbox One


The hunt...is on!
Jun 10
// Jason Cabral
I have been a big fan of The Witcher series ever since I tried out the first one back in 2007 at a friend's recommendation. Since then, I have been following Andrzej Sapkowski's work on The Witcher novels and closely followi...
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Crimson Dragon trailer reveals huge bosses, new areas


We're going to need a bigger Dragon...
Jun 10
// Jason Cabral
During the Microsoft E3 press conference, there were a few titles that Microsoft lightly touched on, Crimson Dragon being one of them. In this new trailer, you can enjoy all of the gravity-defying, Dragon strafing action you...
Halo photo
Halo

New Halo announced by 343 Industries, now with deserts


Master Chief is still lonely
Jun 10
// Jason Cabral
343 Industries is currently in the midst of working on the next iteration of the Halo franchise. Unfortunately, without the 5 after the title, there is no guarantee where this game falls in the series cannon. The clues of a ...
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Project Spark shows off multiplayer world building


Kinect-enabled with SmartGlass
Jun 10
// Jason Cabral
Project Spark is bringing a huge open universe of creativity to Xbox One players. With the Kinect enabled voice controls, along with terraforming made easier with the use of SmartGlass, Project Spark is looking to make a big splash with its user-generated content. No word yet as to a release date, but those worlds sure look pretty!
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Marbly is the newest game from Tetris creator, now on iOS


Squares are so retro! Spheres are the new hotness!
Jun 02
// Jason Cabral
When you think of long running puzzle game franchises, you'll inevitably come across Tetris. We have all played it at one time or another, willingly or otherwise, and we have Mr. Alexey Pajitnov to thank for it...
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Enjoy Ride to Hell: Retribution's grindhouse cinematics


Those character models could use some polishing
Jun 02
// Jason Cabral
After the first few trailers for Ride to Hell: Retribution, I have to say I was not really impressed. I can dig the overall biker aesthetic, but the low resolution textures and flimsy character models make the game look like...
Infinite Crisis photo
Infinite Crisis

Sha-ZAM! Infinite Crisis reveals a marvellous champion


Nice double-cape!
May 26
// Jason Cabral
I have always enjoyed the iconic heroes found within the DC universe, such as your Batman and Aquaman, but some it is always nice to see some light shed on lesser known top-tier hero. Captain Marvel, or Shazam as he is now b...
OZombie photo
OZombie

Zombies in Oz?! American McGee reveals more on OZombie


There's no place like the Safe House, There's no place like the Safe House...
May 26
// Jason Cabral
From the creative and somewhat disturbing mind of American McGee comes the reveal for his latest title; a twisted take on the classic tale of Dorothy in OZombie. Since the beginning of May, the OZombie Facebook group has been...
Curiosity photo
Curiosity

Molyneux's Curiosity completed! Cube contents reveal!


-cue Zelda Opening Chest music-
May 26
// Jason Cabral
Finally, after seven months, fans have finally reached the center of Peter Molyneux's Curiosity. The lucky tap was done by Bryan Henderson of Edinburgh, and was revealed by Molyneux earlier today on Twitter. Bryan, being an ...
Art of Dead Space photo
Art of Dead Space

Impressions: The Art of Dead Space Enhanced Edition


Grotesquely Beautiful
May 26
// Jason Cabral
Earlier this week I got the chance to take a closer look at one of Titan Books' recent iOS endeavors, Awakening: The Art of Halo 4 Enhanced Edition. While I enjoyed seeing the beautiful and picturesque vistas created by John ...
The Art of Halo 4 photo
The Art of Halo 4

Impressions: Awakening: The Art of Halo 4


Simply heavenly
May 24
// Jason Cabral
Art books have been around for a long time, and they take on many different styles and formats. Titan Books, in conjunction with Microsoft Studios and 343 Industries, has put together a fantastic addition to any Halo fans&rsq...
Company of Heroes photo
Company of Heroes

Company of Heroes 2 announces Red Star edition for retail


This red star shines pretty bright with all of its goodies
May 16
// Jason Cabral
Good news for fans of the Company of Heroes 2 series as now you have a great reason to pick up the physical copy in June. Along with a snazzy steelbook, you also get a Czar's wealth of extra content. Right off the bat, player...
Dawngate photo
Dawngate

New EA MOBA Dawngate coming from Waystone Games


That woman's gloves are far too large
May 16
// Jason Cabral
It appears as though EA is looking to delve further into the MOBA genre with the premature reveal of Dawngate. The main site went live yesterday, only giving a glimpse at the art style as well as some background on the develo...
Indie Royale photo
Indie Royale

Mayhem Bundle spreads the anarchy, indie style


Who knew that shooting evil in the face and puzzle games would work so well!
May 16
// Jason Cabral
On the cusp of a number of PC summer sales, Indie Royale has released another mostly-fantastic indie game compilation. Known as the The Mayhem Bundle, players will get five indie titles that sufficiently "bring the pain" thr...
Civilization photo
Civilization

Sid Meier brings back culture with Brave New World


Knock other civilizations off the block with your sweet culture
May 10
// Jason Cabral
It has been over a year since the release of the Civilization V's last expansion, Gods & Kings, but Firaxis and 2K have been hard at work on injecting some new units, civilizations, and culture with the next expansion, B...

Review: Gears of War: Judgment: Call to Arms

May 07 // Jason Cabral
Gears of War: Judgment Call to Arms DLC (Xbox 360) Developer: Epic Games, People Can Fly Publisher: Microsoft Game Studios Released: April 30, 2013 MSRP: $12.50 ($20 VIP Pass for two packs) Call to Arms adds three new maps to Judgment’s initial six, the new multiplayer mode Master at Arms, as well as a handful of new skins and achievements. Right off the bat, you do have some restrictions that come along with this content. First off, of the three new multiplayer maps, only two are available for any standard multiplayer type, while the last, Terminal, is reserved only for matches of OverRun and Survival. Clearly the extra character and weapons skins do nothing to enhance the multiplayer experience, but they do add a touch of color to the drab COG uniforms. The new weapon skins Cascade and Chlorophyll are a nice touch, with Cascade’s retro streaming block animation and Chlorophyll’s strange iridescent green glow. Added to the Gears wardrobe are the Locust, Crazy Doctor, Ice Burn, and Taxi skins. The time and detail put into some of these skins, especially the Locust and Ice Burn skins, is really something to enjoy. Personally though, I just wish they took that extra time to make more map or mode content for Judgment. Does anyone else miss Horde Mode? [embed]253208:48550:0[/embed] As a nice throwback to veteran Gears players, People Can Fly has brought Blood Drive to Judgment’s multiplayer. This unlucky Medical Facility, located in downtown Jacinto, has been used as a field of chaos for Locust and COG alike since Gears of War 2, but has returned in this installment with a few new side routes and the immensely useful ability to vault over nearly any cover.   Blood Drive inherits the central section of the map from its predecessors, but adds a fair bit of new tight corridors for those players who love to show off how shiny their Lancers and Shotguns are, up close and personal. Along with its many high-ground sections which are great for sniping, and the large and open middle ground area, Blood Drive is a great map that has something for every Gears player to enjoy. Boneyard brings the decaying and haunting atmosphere of Gears of War 3's world to Judgment. The overall design of the map reminds me of the seating structure of any amphitheater, with the Mausoleum filling in for the stage. While not entirely far off, Boneyard likes to play more with the different levels of verticality to help keep the action moving along rather than funneling all of the chaos to the Mausoleum. The fallen grave markers and broken stonework provide excellent cover from the onslaught while giving you time to appreciate the irony of current situation. While Boneyard does offer a welcome change of pace visually by injecting some warmer colors, I still thought that Boneyard was the weakest entry in Call to Arms. Where Blood Drive tries to offer a new take on a classic Gears map with many different approaches to take, Boneyard feels rather small and directionless in comparison to a map like Library.   I really enjoy the overall design and flow of Terminal. The middle of the battlefield features tons of cover strewn about that either side can utilize to cast down suppressing fire and turn the tide of battle. On another note, the smaller terraces offer non-Scout class COG the opportunity to get a better view of one side of the battle, along with easily and quickly transitioning from a long-range defender to a battlefield-level support. The progression through this map feels very smooth. On OverRun/Survival, the transition between E-Hole Covers can make the level seem disjointed; like each section was designed by three competing people. Terminal's environment does a great job of invoking a sense of desperation and dread for the COG forces. The meat of this DLC is the new gameplay mode, Master at Arms. Essentially, this mode is Judgment’s take on a Call of Duty: Black Ops’ multiplayer staple, Gun Game. Just like in the previously mentioned series, this new mode challenges players to rack up 20 kills by using some of the most iconic weapons in Gears' history; the first player to reach 20 wins the match. Each kill scored cycles your current weapon to the next predetermined weapon. Simply put, the key to success in this mode is all reliant on your skills with the plethora of weapons throughout the Gears franchise. If you haven’t had a lot of practice with the Digger or the Torque Bow, than get ready to be taken to school in Master at Arms. As most Gears players can attest, the unique weaponry found within the series can vary from solid and reliable to wildly inaccurate and frustrating. However, once you take some time to get accustomed to all of their quirks, you'll find yourself nailing heads hits with a Booshka just as easily as you would with a Longshot. The one main issue that I have with this DLC is the fact that the only way to justify picking up this content is to purchase the VIP Pass for all of the current and upcoming content. This DLC alone is 1000 MS Points, which is a fair price for multiplayer content in the current console market. However, considering the lack of content offered and that Judgment's VIP Pass costs 1600 MS Points and nets you this DLC pack as well as the next content pack, the only option that makes sense is to go for the bundle. Even with the VIP Pass, what you get is only total of six maps and two game modes, and the ability to play for double XP. For a game that is already light on multiplayer content, this really feels like a lazy, half-hearted effort to generate a quick buck from the fans of a dedicated franchise. While the Master at Arms game mode is fun and injects a certain level of enjoyable chaos to your standard free-for-all game type, and Blood Drive is a nice throwback to Gears of War 2, three maps and one new game type simply isn't enough for the price. VIP Pass holders may get their money's worth in the long run, but if you're not looking to drop those 1600 MS Points right now, it's best to leave this call unanswered.
GoW: Judgment photo
Let this call go to voicemail
Since Gears of War 3, Epic Games has not been afraid to squeeze every last cent out of its customer base through premium maps and skins for characters and weapons. Don't get me wrong, I still consider the All Fronts DLC pack ...

Infinite Crisis photo
Infinite Crisis

Me-OW! Gaslight Catwoman and Poison Ivy mean business


Infinite Crisis beta sign-ups still going on
May 03
// Jason Cabral
If you're looking for your weekly MOBA intake, look no further than WB Games and Turbine with their newest update to Infinite Crisis. You can take in all of Gaslight Catwoman's glory and ferocity in the above video. Her mainly melee skill set coupled with stealth abilities can make her a deadly opponent in any game.
GRID 2 photo
GRID 2

Codemasters introducing LiveRoute system in GRID 2


Round and round they go, where they stop...
May 03
// Jason Cabral
Since the dawn of racing, man has asked himself but one simple question: "How can we mess with the drivers during the course of a race?" Codemasters has listened and pondered over this question for many restless nights, and ...
GRID 2 photo
GRID 2

Indianapolis Motor Speedway makes its way into GRID 2


Suspenseful commenting music still a thing
Apr 26
// Jason Cabral
Codemasters has dropped another multiplayer trailer for the upcoming GRID 2. This one focuses more on the cars and customization than the social network aspect. While Codemasters' RaceNet is still featured prominently in the...
Zelda 3DS photo
Zelda 3DS

Link to the Past 2 in development for over two years


Time passes, people move. Like a rivers flow, it never ends...
Apr 26
// Jason Cabral
Last week, the sound of millions of jaws dropping could be heard at the announcement of a spiritual successor to the beloved Super Nintendo classic The Legend of Zelda: A Link to the Past. Recently, Zelda series producer...
GRID 2 photo
GRID 2

On the grid: GRID 2 multiplayer integrates RaceNet


Now with suspenseful music as you receive comments!
Apr 16
// Jason Cabral
Integrated statistic tracking and social networking features with videogames is no new concept, even in the racing genre, but the road warriors at Codematers look to be adding a lot more to their RaceNet with the upcoming re...
Divinity photo
Divinity

Divinity: Original Sin reaches $500,000 stretch goal


Devs show off new area, The Black Cove
Apr 16
// Jason Cabral
I haven't played much of the Divinity series, but Divinity: Original Sin has certainly caught my interest, as well as the interest of many of long-time fans. Just yesterday, Larian Studios met its Kickstarter stretch goal fo...
Frozen Synapse photo
Frozen Synapse

Mode 7 devs show off Frozen Synapse for iPad


Android version announced as well
Apr 08
// Jason Cabral
What do you get when you take a popular turn-based indie title and try to bring all of its charm to iPads? You get the latest iteration of Frozen Synapse, from the fine folks over at Mode 7 Games. Don't worry good followers ...
Skyrim photo
Skyrim

Skyrim update 1.9 hits consoles, adds in Legendary mode


Legendary skills now available; still no Dovahbear
Apr 08
// Jason Cabral
Just a few weeks ago, Bethesda released its 1.9 Beta update to the PC version of The Elder Scrolls V: Skyrim which introduced its Legendary difficulty, Legendary skills, as well as a number of bug fixes. It didn't take long f...
Doom + Half-Life 2 photo
Doom + Half-Life 2

New mod adds Doom weapons and characters to Half-Life 2


No matter what, the shotgun is still your best option
Apr 02
// Jason Cabral
Have you ever asked yourself, "What if someone took the concept of fighting flat 2D enemies from Eat Lead: The Return of Matt Hazard and put it into a much better game?" I know I have, and thankfully the modder Ghor has answ...

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