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Nintendo photo
Nintendo

Experts say Miyamoto unlikely to be Iwata's successor


Takeda stands a better chance
Jul 21
// Brett Makedonski
It's been little more than one week since Nintendo head and video game industry visionary Satoru Iwata unfortunately passed away. While many are still understandably mourning, others can't help but look forward to predict wha...
Killer Instinct photo
Killer Instinct

Killer Instinct runs much faster than 60 frames per second


'Our game is running really fast'
Jul 21
// Brett Makedonski
Yeah, it's a post about frames per second, but it's going in a different direction than usual. The standard is that a game runs at less than 60 FPS, and a lot of people get angry about it. This is about a title running at a ...
Project CARS photo
Project CARS

Project CARS on Wii U earns a DNF, officially cancelled


Did not finish
Jul 21
// Brett Makedonski
While Slightly Mad Studios' Project CARS has been zooming past one million sales on PC, PS4, and Xbox One, it won't get off the starting line on Wii U. That had been the murmured whisper around town, but the studio has n...
Gnomageddon photo
Gnomageddon

A game about gnomes and Armageddon, and I really hope it's 1998's Armageddon


It's Gnomageddon
Jul 20
// Brett Makedonski
Today's example of vague-yet-still-obvious news, Sony's filed a trademark for a game titled Gnomageddon. We know nothing else about it, but the name kind of says it all, right? There will be gnomes, and there will be some sor...
Kojima photo
Kojima

A Ground Zeroes mission foretold the Kojima and Konami split


And Konami's reaction
Jul 20
// Brett Makedonski
"You might be able to erase the markings, but the memories will never disappear." That's what a Metal Gear Solid V: Ground Zeroes mission had to say about scrubbing away the logos for all the Metal Gear games. In h...
Destiny photo
Destiny

Bungie plucked its newest community manager from the Destiny subreddit


Straight from the community
Jul 16
// Brett Makedonski
The creator of the subreddit for Destiny has leveraged his message board helpfulness into a paying gig at Bungie. The Destiny developer has hired a new community manager, and it went straight to a leader in one of the ga...
Uncharted photo
Uncharted

Yep, Nathan Drake still destroys everything in the Uncharted remaster


That helicopter never stood a chance
Jul 16
// Brett Makedonski
Much like Kratos' continued penchant for yelling at every opportunity, it's nice to see that reckless destruction doesn't just stop following Nathan Drake now that he's moved to PlayStation 4. A visit by him is a guaranteed ...
Never Alone photo
Never Alone

Nuna and Fox have another Never Alone adventure in them


Foxtales, Woo-oo!
Jul 16
// Brett Makedonski
Last winter, Upper One Games introduced audiences to a piece of Iñupiat folklore through Never Alone. It told the tale of Nuna and her pet fox as they attempted to find the source of a relentless blizzard an...
NHL 16 photo
NHL 16

NHL 16 video shows off the literal small steps the game's taking


On Frozen Pond
Jul 15
// Brett Makedonski
Avalanche forward Nathan MacKinnon isn't always going to zoom up ice, spin around Blackhawk blue-liners, and leave Corey Crawford looking for his jock in the rafters. I mean, that'll happen a good chunk of the time, but not ...
Games with Gold photo
Games with Gold

Last call to pick up the first free Xbox 360 game of July


New games tomorrow
Jul 15
// Brett Makedonski
This is like that song "Closing Time," except it's less about a bar shutting down and more about Plants vs. Zombies not being free after today. Maybe that's what the original song was about. I've always been super bad at...
Just Cause 3 photo
Just Cause 3

Just Cause 3's interactive trailer drives home the agency of chaos


Project Mayhem
Jul 15
// Brett Makedonski
This isn't your typical video game trailer, because Just Cause 3 is not your typical video game. Instead of a carefully crafted sizzle reel, the audience gets to determine how the sizzle plays out. That's because Just C...
The Last of Us photo
The Last of Us

Naughty Dog devs thought The Last of Us would ruin the studio's name


It obviously didn't
Jul 14
// Brett Makedonski
The Last of Us was the game that proved to a lot of people that Naughty Dog could handle a mature narrative. Its writing explores the human condition and examines the child/guardian protective emotional bond. Upon relea...
God of War III photo
God of War III

Yep, Kratos still yells a lot in the God of War III remaster


God of Roar
Jul 14
// Brett Makedonski
You didn't think Kratos would suddenly drop the whole shouting thing for his first appearance on PS4, did you? Asking him to do that would be like taking away his blades and giving him walkie talkies instead. Constant yellin...
Palutena exclusive photo
Palutena exclusive

Palutena amiibo is an Amazon exclusive


Here we go again
Jul 14
// Brett Makedonski
While four of the five other major retailers have had multiple exclusive amiibo figures, Amazon's just now getting its first. Palutena, which makes up half of North America's wave 5a release, will only be available to order t...
Arkham Knight photo
Arkham Knight

A GIF that makes me finally love Arkham Knight's Batmobile


But just for a second
Jul 13
// Brett Makedonski
If I grind Arkham Knight out to one-hundred percent and find out this is what the "Knightfall Protocol" is, I'm going to be so pissed.
Halo photo
Halo

Hail to the Chief: Halo moves past 65 million series sales


That's across ten titles
Jul 13
// Brett Makedonski
Halo is Xbox's flagship franchise and for good reason. Since launching alongside the original Xbox, the Halo series has managed to sell more than 65 million copies. That's some Spartan-like resolve. News of the milestone...
Rock Band 4 photo
Rock Band 4

Dust off your Robert Smith voice for 11 new Rock Band 4 tracks


And some Grohl for your soul
Jul 13
// Brett Makedonski
I don't care if Monday's blue, Tuesday's gray and Wednesday, too. Today, I have new Rock Band 4 tracks for you, and Friday I'm in love. Harmonix has expounded upon its ever-growing set list for Rock Band 4 by reveal...
Satoru Iwata photo
May he rest in peace
It's a sad day for the video game world. Nintendo president Satoru Iwata passed away yesterday at 55 years of age. The cause of his unfortunate death was a bile duct growth. Nintendo announced the news with a brief one-senten...

Mirror's Edge photo
Mirror's Edge

The Mirror's Edge Catalyst collector's edition is sharp


Like the chorus to a George Michael song
Jul 10
// Brett Makedonski
Mirror's Edge was known for its striking and sharp aesthetic, so it's perfectly reasonable that the Mirror's Edge Catalyst collector's edition would convey those same qualities. This picture shared by EA shows that ...
IDGAF photo
IDGAF

This kid gives zero f*cks about winning an Xbox One


Will's my new homie
Jul 10
// Brett Makedonski
This dude is cool, calm, collected. That's probably how he won whatever skills contest he did to be entered into an Xbox-themed giveaway. His calmness likely stems from him also being uninterested, which explains his reactio...
Ubisoft photo
Ubisoft

Ubisoft boss explains why it has a leg up on making VR games


It has everything to do with its style
Jul 10
// Brett Makedonski
Like many people, Ubisoft CEO Yves Guillemot is excited for the advent of virtual reality gaming. But, he isn't just anxious to see what will come of it; he views his own company as a potential leader in the VR space, and it'...
Black Ops III photo
Black Ops III

Black Ops III has a classic Zombies map remake, but only for special editions


We've seen this trick before
Jul 10
// Brett Makedonski
Treyarch's at San Diego Comic-Con spilling the beans about Black Ops III's Zombie modes. The biggest splash came from the new film-noir "Shadows of Evil" and its star-studded cast. But, Black Ops III also has something f...
Pitchford interview photo
Pitchford interview

Pitchford: Fans wrong to sue Gearbox over Aliens: Colonial Marines


Also talks why the game failed
Jul 10
// Brett Makedonski
Gearbox Software's 2013 Aliens: Colonial Marines is possibly the best recent example of a game gone completely awry. The reception was almost universally negative from fans and critics alike. The pre-release footage was ...
Backwards compatibility photo
Backwards compatibility

Ubisoft speaks out in favor of Xbox One's backwards compatibility


This will likely be a trend
Jul 09
// Brett Makedonski
When we spoke with Xbox last month at E3, representatives for the platform-holder indicated that the newly-announced backwards compatibility would likely be a popular feature among publishers. All the major players haven't ye...

Review: Spectra

Jul 09 // Brett Makedonski
Spectra (PC [reviewed], Xbox One, iOS, Android, Windows Phone)Developers: Gateway InteractivePublisher: MastertronicReleased: July 10, 2015 For all the things Spectra isn't, it does one thing very very well. The chiptune beats instantly remind of Chipzel's in Super Hexagon -- a game which is renowned for its recognizable and catchy music, and for its addictive qualities. There's a logical explanation for this connection: the music is made by Chipzel. Good as that component predictably is, one can't shake the feeling that the developers put the music too far at the forefront of Spectra. It's tied to the core of the game in such a way that Gateway Interactive actually developed around it. The ten levels are procedurally generated for what's happening with the music. Dynamic (racing) tracks for static (music) tracks. The problem isn't so much with the method, but with the absolute lack of variation in it. Spectra takes place on a winding two-lane road (like a Sheryl Crow song) with hexagonal prisms peppered along the way liberally to serve as obstacles. The entirety of Spectra consists of avoiding those barriers, picking up gold pellets, and ever-so-occasionally hitting a turbo marker that not only boosts speed but a score multiplier too. Technically, that score is probably the main reason to play Spectra. It's heavy on arcade-like qualities in that it asks the player to put up with great repetition in pursuit of leaderboard glory. Unfortunately, the procedural generation makes it so that no one can necessarily hunker down and teach themselves how to dominate the game. [embed]295486:59424:0[/embed] Instead, it emphasizes reaction over pattern recognition, which would be noble if the algorithm didn't often feel as if it spawns too many barriers at once. Sometimes it could very well be impossible to escape those situations unscathed. It's mostly unnoticeable on the earlier levels, but it's all too apparent in the later ones. Hampering those efforts is a control system that's not poor, but just slightly too loose for a game that only asks the player to steer. It's more a complication with the ship's animation than the actual controls. Regardless, it causes the tiniest of disconnects. A reaction-based game on a narrow pathway with thousands of hurdles has no excuse for not giving the player complete control. Spectra seemingly knows it as going off-track often grants a split second mercy window to get back on before plunging into the abyss. Besides score chasing, players may find themselves insistent on simply trying to finish each level. Clocking in around three and a half minutes each, it's no small feat as Spectra lends itself well to temporary concentration lapses causing immediate failure. The track length often seems about a minute too long to sustain any spurts of enjoyment. Even completion is unsatisfying as there's no finish line due to the game being unsure how far you will have made it over the duration of the song; rather than any sort of fanfare, a new screen pops up informing you of your accomplishment. I don't usually rely so literally upon Destructoid's scoring guide when assigning a number for a review, but it feels so apt in the case of Spectra. It's like a boring meal that did nothing more than chew up a little time. It does lack any real flavor. It didn't leave me any different than it found me. It's tolerable, but not anything special. Well, the music is special, but it turns out that Spectra can't stand on the merits of its music alone. [This review is based on a retail build of the game provided by the publisher.]
Spectra review photo
Beat it
Spectra isn't a lot of things. It isn't complicated; its mechanics and entire premise can be learned in literally five seconds. It isn't structured; level design is eschewed for procedural generation. It isn't long; an hour of playing will have unlocked all the tracks with plenty of time to retry the many failed ones. Probably most important: it isn't really fun.

Mortal Kombat X photo
Mortal Kombat X

There are some secret brutalities hidden in the latest Mortal Kombat X patch


One of many things in the Predator Patch
Jul 08
// Brett Makedonski
Hearkening back to a time when you had to figure out special moves on your own in the glow of your local arcade, the latest Mortal Kombat X patch adds some new moves but it won't hold your hand in explaining them. If you...
Gears of War photo
Gears of War

Yeah, the 'Seriously...' Achievement is back in the Gears of War remaster


And 'THIS! IS! ANNEX!'
Jul 08
// Brett Makedonski
Gears of War is getting a remaster for Xbox One and PC, and of course it's bringing its most iconic Achievement with it. Whether you're gibbing people up close with the Gnasher or tearing them apart with the Lancer's cha...
Black Ops III photo
Black Ops III

Black Ops III gets a multiplayer beta soon, and it may be PS4 exclusive


'More information coming soon'
Jul 08
// Brett Makedonski
[Update: Activision has contacted us to clarify a few points. The beta will be coming to Sony first, but it will be coming to other platforms as well. Pre-ordering will grant you beta access.] Like most triple-A multipla...
Batgirl photo
Batgirl

Joker sure makes a mess of things in Batgirl trailer


It's Joker's main event
Jul 08
// Brett Makedonski
When Arkham Knight's first substantial add-on releases, it'll see Batgirl doing a lot of the same activities Batman partakes in -- namely punching enemies into unconsciousness. They should try not to stay like that too ...
Xbox Ultimate Sale photo
Xbox Ultimate Sale

Nearly 80 games on sale in Xbox Ultimate Game Sale


Xbox One and 360
Jul 07
// Brett Makedonski
What? Did you think we were lying when we said there'd be an imminent Xbox Ultimate Game Sale? We love you too much to lie to you. We're like that riddle about the two guards at a forked road leading to paradise or death, exc...

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