This is a gameplay video for 99Bullets, coming soon to DSiWare from EnjoyUp Games. As you can see, it's a shoot-em-up where you control a little green robot flying through space and destroying all enemies in your path with your advanced, 4-directional shooting. What distinguishes it from most other games is that it adds a combo system for greater scoring, making the game as much about not being in the path of things as being in their path at the right time to destroy enemies and maximize points.
This is one of the major reasons I like arcade-style games. They have fundamental, core gameplay concepts that are so simple, any change to them can dramatically change the nature of the game itself. One little tweak or addition creates an entirely new game with new strategies that have to be adopted to accommodate them. I can't say how much fun 99Bullets is going to be, but I appreciate that it exists.
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Open world, you get given a gun and 100 bullets to do what you like with. Every shot counts, encouraging you to approach the plot in different ways. Like Heavy Rain with fun.
You are absolutly right about shmups and other arcade games and how small changes to the gameplay or rules of play can completly change the game, The devil is in the detail as the saying goes.
The problem is that 99% of gamers dont know just how deep and complex these games are especially when played for score. (and the developers do nearly nothing to educate the ppl playing their games) Its quite common to read comments like "these games are just too simple all you do is move and shoot" of which if they stopped to thionk they would relise that it describes most video games out there including FPS :D
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Open world, you get given a gun and 100 bullets to do what you like with. Every shot counts, encouraging you to approach the plot in different ways. Like Heavy Rain with fun.
A man can dream...
Acclaim had the rights to the a game version.
Knowing Acclaim, it would have been shit though.
Out of the frying pan...
The problem is that 99% of gamers dont know just how deep and complex these games are especially when played for score. (and the developers do nearly nothing to educate the ppl playing their games) Its quite common to read comments like "these games are just too simple all you do is move and shoot" of which if they stopped to thionk they would relise that it describes most video games out there including FPS :D