Quantcast
9/11 Space Invaders creator says the American reaction was "immature" - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


9/11 Space Invaders creator says the American reaction was "immature"


4:04 PM on 08.25.2008
9/11 Space Invaders creator says the American reaction was



By now you may have heard word of the game Space Invaders 9/11 shown at last week's Leipzig Games Conference, or perhaps you read our Destructoid Discusses! on the subject. It's definitely the type of thing that's difficult to ignore, although some gamers likely thought the creator was a dick (or alternately, thought nothing at all) and went on with their lives.

In the meantime, the artist Douglas Edric Stanley has pulled the exhibit, making it clear on his personal blog that he disapproves of the way people reacted:

"While I take full responsibility for the uncomfortable ambiguity of certain aspects of this work, it was never created to merely provoke controversy for controversy’s sake, and unfortunately, this is what the piece has now become... The American response to this work has been, frankly, immature, and lacking the sophistication and consideration that other parts of the world have so far shown the work...

Contrary to previous reports, I am an American, and it saddens me that we as a people remain so profoundly unable to process this event outside of some obscure, but tacitly understood, criteria of purely anesthetized artistic representation."

It's genuinely hard to know where to begin to address that statement, so I'll keep it simple: how can you expect Americans, not to mention any people at all, to react well to a game that mixes pop culture and national tragedy? Gameplay merits aside, people feel emotion before logic when it comes to sensitive subject matter -- unfortunately, that's the price of working with such topics. I'm not sure what Stanley expected, but it's hardly surprising, at any rate,

Were you offended by the game, or did you think it wasn't given a fair chance? If the topic of 9/11 can be explored in film form, is it fair that it be explored in game form as well?

[Via GamePolitics -- Thanks, Joe]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Controversy

2:45 PM on 07.25.2014
Crytek insists it's okay, has secured capital amid allegations of trouble paying staff

A lot of sources have come forth to talk about Crytek studios bleeding staff, cancelling games (including a sequel to Xbox One exclusive Ryse), and struggling to pay staff. Crytek finally issued a statement to ...more



8:00 PM on 07.21.2014
Toxic League of Legends players facing permanent bans

Riot Games wants to clear League of more "extreme" assholes. Starting today it's doling out bans -- permanent or 14-day -- for slurs, death threats, as well as "unsportsmanlike conduct," like repeatedly killing yourself ...more



5:00 PM on 07.03.2014
Crytek UK has stopped work on Homefront: The Revolution

Amid recent reports of unpaid employees and mismanagement at Crytek, we are now seeing clear signs of trouble within the development studio. The UK branch of Crytek, which is actively working on Homefront: The Revolution...more



View all Controversy






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more