I have to admit that I wasn't very excited for Dark Void when it was first announced—there's something about Airtight Games' vertical cover system that makes my head spin, kind of like the first time I played Portal. Nevertheless, every time I mention to Nick that there's something about Dark Void that bugs me, he looks at me like I've just grown another head. His enthusiasm for the game is doing more to keep me interested than anything else.
On the other hand, I'm willing to bet that an 8-bit, Metroidvania-style Dark Void prequel (which, incidentally, started as an April Fool's joke) would be a good way to ease me into the prospect of fighting off an oppressive alien regime, one jetpack at a time. Enter Dark Void Zero, a DSiWare introduction to the steampunk world of Dark Void, being developed by Other Ocean Interactive.
Besides the 8-bit tunes and classic, 2D exploration and platforming, the best thing about Dark Void Zero is how charmingly anachronistic and self-reflexive it is. Capcom is treating the game like some long lost arcade vaporware (as you can see in the trailer above), and the first screen of the game asks you to "blow into the cartridge," presumably locking you out of the game until the DSi's microphone picks up some air.
But, getting down to brass tacks: the game is apparently three levels long and features Rusty, a human freedom fighter. It will be available on DSiWare in January for 500 spacedollars. Gamespot got an early look at the game and managed to snipe some gameplay footage, but Capcom's "backstory" and some screenshots are below the jump.
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