While certainly not news, I thought this would be of interest to those readers who can't wait to get their filthy hands on the Heavenly Sword demo hitting the PlayStation network tomorrow. If anyone thought this game was a simple button masher they've got another thing coming -- the complexity and range of attacks available may be a little intimidating to memorize. Hope you've been playing Brain Age!
Destructoid has just received a set the world's most blurry photos leaking all of the menus as well as as most of the game's control schematics. Alternating power and defense stances aside, the most peculiar thing about the button configuration is the ommission of a block button. There isn't one. Instead, Ninja Theory was smart enough to make Nariko put up her guard if you're standing still. Can someone send that memo to Kratos?
Other interesting features include physically shaking the Sixaxis controller when performing aerial combos and unlockable power moves called "Superstyles" -- instant death techniques which are rewarded for stylish gameplay (You build up HUD style meter by counterattacking instead of blocking). The naming convention of these attacks is also notable: While I doubt that the Flying Redemption will ever be as catchy as the Shoryuken, I can't wait to unleash some Swirling Cruelty on Andy Serkis.
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