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4GB Aliens: Colonial Marines patch available for PC - Destructoid




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Aliens: Colonial Marines  



4GB Aliens: Colonial Marines patch available for PC


6:00 PM on 03.19.2013
Aliens: Colonial Marines4GB Aliens: Colonial Marines patch available for PC photo



Gearbox continues to demonstrate that, contrary to popular idioms, you can actually polish a turd. Aliens: Colonial Marines is being made shinier -- but no less stinkier -- in a 4GB PC patch that improves textures, A.I. behavior, and a huge number of other things. 

The massive update should be available for download right now. Unfortunately, the patch doesn't fix its woeful story, nor does it include an apology or an explanation as to why the game continues to be sold with misleading information. Baby steps, I suppose. 

I'll give the devil its due -- some sort of halfhearted nod is owed to Gearbox for at least attempting to make this blasphemy worth the asking price for those duped into purchasing it. Such recognition should be shallow at best, though, considering the sheer lack of excuse for such effort being required in the first place. 

Even at 4GB, this patch is a case of too little, and far too late for me. Time has had no discernible effect on my mood over this loathsome, greasy little shit, and I've no time to spare for its offerings so long after launch.

But hey, at least they fixed an issue where you could spawn without your first-person shooter avatar holding a gun. Well done them!

General
  • Improved texture resolution.
  • Various visual improvements.
  • Added mouse smoothing to options menu.
  • Fixed crashes tied to launch and motion tracker.
  • Added additional safeguards to better protect save data.
  • Resolved an issue where a player's level could sometimes appear incorrect when backing out of a party.
  • Addressed several scenarios under which players could spawn without a weapon.
  • Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
  • Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
  • Smart Gun animation now properly tracks targets.
  • Addressed some instances where Xenos would display erratic animations.
  • Increased light radius for player's shoulder lamp.
  • Adjusted aim assist to better reflect player input.
  • Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
  • Addressed issues with players not spawning into a level properly.
  • Fixed a marine player invincibility exploit.
  • Resolved several instances where players could walk or fall outside of maps.
  • Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
  • Fixed an issue that could cause localized text to sometimes display incorrectly.
  • Addressed an issue where weapon ammunition was not always highlighted properly.
  • General user interface improvements.
  • Miscellaneous bug fixes.
Campaign
  • Tweaked enemy and friendly AI to be more aggressive and responsive.
  • Modified campaign difficulty to account for improved AI responsiveness.
  • Improved enemy collision detection regarding doors and Power Loader.
  • Addressed some issues that could cause improper warping for co-op players.
  • Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
  • Players will no longer bleed out immediately when downed in a Power Loader.
Versus
  • Fixed issues that could cause clients to report inaccurate results and statistics.
  • Addressed instances where a map would appear to “pop in” when loading into a new match.
  • New Xeno appearance customization added.
  • Multiplayer teams should now correctly auto-balance between rounds.
  • Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
  • Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
  • Crusher pick-ups now correctly appear as highlighted for clients.




Sega outs Gearbox for lying in Aliens: Colonial Marines case photo


Sega agrees to settle in Aliens: Colonial Marines lawsuit photo


Gearbox thinks it should be dropped from the Aliens: Colonial Marines lawsuit photo


Now Bloody Playing: Aliens: Stasis Interrupted Part 4 photo


Now Bloody Playing: Aliens: Stasis Interrupted Part 3  photo


Now Bloody Playing: Aliens: Stasis Interrupted Part 2 photo


Now Bloody Playing: Aliens: Stasis Interrupted photo


Aliens: Colonial Marines 'Stasis Interrupted' out now photo


Aliens: Colonial Marines campaign DLC uncovered photo


Pitchford encourages Aliens: Colonial Marines PR tactics photo


Aliens: Colonial Marines Updates, Screenshots, & Videos







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timeline following:
Aliens: Colonial Marines



2:45 PM on 09.04.2014
Sega outs Gearbox for lying in Aliens: Colonial Marines case

Sega has released a statement placing the majority of the blame for the misrepresentation of Aliens: Colonial Marines to customers firmly on Gearbox, especially Gearbox CEO Randy Pitchford. Sega has alleged that Gearbox did i...more



1:00 PM on 08.13.2014
Sega agrees to settle in Aliens: Colonial Marines lawsuit

Sega of America has tentatively agreed to pay out $1.25 million to settle a class-action suit brought against it and Gearbox Software that claimed the two companies falsely advertised Aliens: Colonial Marines by using fake ga...more



11:30 AM on 08.01.2014
Gearbox thinks it should be dropped from the Aliens: Colonial Marines lawsuit

Last year a class action lawsuit was filed against Sega and Gearbox accusing the companies that the press demo shown at E3 of Aliens: Colonial Marines was not indicative of the final product and was misleading. Gearbox has re...more



3:30 PM on 07.31.2013
Now Bloody Playing: Aliens: Stasis Interrupted Part 4

In the thrilling conclusion to a rubbish playthrough of a boring campaign, the noble Jim Sterling fights his way through Stasis Interrupted, fighting more Weyland Yutani mercs, having a close encounter with an alien Queen, and giving up on the last bit because it's dumb. It was going on far too long anyway.more



9:30 AM on 07.29.2013
Now Bloody Playing: Aliens: Stasis Interrupted Part 3

Lisbeth is dead, and we continue our boring journey through space with ... some other person! Witness the terror of aliens that stand around waiting to die. Be amazed by Hicks' magic pants! Feel shock at the comprehension of Weyland-Yutani's Danger Ammo!more



10:15 AM on 07.26.2013
Now Bloody Playing: Aliens: Stasis Interrupted Part 2

Hell yeah, I finally gets a gun! After the crawling and dawdling of the first part of Stasis Interrupted, the next slice of Aliens: Colonial Marines action actually gets some action! Thanks for all the watching and feedback on part one! People are really digging this, which is great. Expect more!more



9:00 AM on 07.25.2013
Now Bloody Playing: Aliens: Stasis Interrupted

I woke up slightly before 5am this morning and thought to myself, "You know what the world needs? Another man with an annoying voice talking to himself while playing videogames on the Internet." So it is that I sold out and ...more



6:00 AM on 07.24.2013
Aliens: Colonial Marines 'Stasis Interrupted' out now

One of the dumbest elements of Aliens: Colonial Marines was the sudden appearance of Corporal Hicks, a move that undid the canon of the movies for no real reason other than the desperate need for a recognizable character. Hic...more



8:00 AM on 07.08.2013
Aliens: Colonial Marines campaign DLC uncovered

Aliens: Colonial Marines is getting downloadable campaign content in the near future, with leaked PS3 trophies revealing all. Stasis Interrupted is the name of the DLC, and it'll be part of the Season Pass some people actuall...more



12:15 PM on 07.01.2013
Pitchford encourages Aliens: Colonial Marines PR tactics

Randy Pitchford is far from ashamed that Aliens: Colonial Marines looked nowhere near as good in real life as it did in highly scripted showcase demos, going so far as to encourage the industry to do it more. According to the...more




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