A 4000-year-old deity is trying to take over the Earth. Just another day at the office for the Ghostbusters. But can the four rookies found in the upcoming Ghostbusters: Sanctum of Slime handle it?
The first dev diary for the upcoming downloadable title sheds some light on the game's backstory, while showing off a slew of gameplay. Honestly, it looks pretty good, although the fact that you're not playing as the original four specter hunters stings a bit.
Max went hands-on with the game a few weeks back, and claims that it doesn't violate his childhood. I think that means he liked it, because Max is constantly being violated. I know I'm certainly looking forward to it... the game, not violating Max, of course.
Atari thought it was "absolutely rubbish," the Jaguar designer told developer Jeff Minter in 1993. The man felt compelled to pull Minter aside at the console's launch party and let him know how little Atari thought of Minter'...more
Back in 2010, Atari published Blade Kitten, a middling sidescrolling action-platformer about a bounty hunter who is both a human and a cat. In the years since, developer Krome Studios (Ty the Tasmanian Tiger) acquired the rig...more
Mmm. There's no getting around it: RollerCoaster Tycoon World looks bad.
I thought my expectations for the graphics were reasonable -- I've seen screenshots and they seemed adequate, if dated -- but in motion everything has become clear. You'd think this would be more of an upgrade from RollerCoaster Tycoon 3 considering that released over a decade ago.