This news sucks for those 360 early adopters.....
Classy.
I think that it's great that PS3 owners will get a version of this game that doesn't suck balls, or at least not go at them as ravenously as the original 360 version did, but on the other hand, why the shit should people who've already payed for this steaming pile on the 360 not be treated to a version of the game that might actually justify the sixty bucks that they spent on it? Furthermore, why the fuck should the promise of a patch hinge on whether or not the PS3 version sells?
I get that they don't want to waste the time on it if it's all for nothing, but at the same time, I think that they should have done things right the first time around. They released a broken-ass game, and so they may as well suck it up and throw a bone to the unfortunate souls who bought it. A patch to bring it up to speed with the PS3 version couldn't possibly make the game suck any more than it already does, could it?
Fucking idiots.
Isn't that looking at it like the glass is half empty? I've always saw it this way: bad, buggy PC games that were released (whether or not they should have been) weren't destined to always be so - while in the past a crappy console game stayed exactly that crappy forever.
Just one tidbit that I picked out of this - since I really don't care about Alone in the Dark on any platform.
I'll bet it's people like him that are the first in line to pick up their copy of the "Blame Piracy" handbook. Developers who release games with glaring flaws and refuse to fix them unless it's going to help sell a new version can burn in hell. It should be their responsibility to sort their mess out, not some kind of favour.
Oh well, maybe he'll take comfort in knowing they've developed the best DRM known to man - it really says something for a game when I don't even feel like wasting the bandwidth to download it and see its turgid failure for myself.
That's the mentality that continues to bury Atari six feet under!

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