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360 homebrew XBLA competition begins

11:02 AM on 12.11.2006   |   Niero

360 homebrew XBLA competition begins photo

Homebrew game developers rejoice -- the first XNA competition is starting in January and Microsoft is inviting you to get a head start to pwn the competition. Even if you're not a codejunkie, the software is supposed to be relatively easy to pick up and master. Here's the pitch for your weekend project:

Based on the easy-to-use Visual C#® 2005 Express Edition and Microsoft .NET Compact Framework, XNA Game Studio Express opens up the world of game development to the masses and is now available for free to anyone with a Windows® XP-based PC at http://www.msdn.com/XNA. With the release of XNA Game Studio Express, Microsoft Corp. unveiled the XNA Creators Club, opening up video game development to untapped creative minds, enabling anyone to affordably build and play amazing game ideas on Xbox 360™ systems for the first time ever.

Before you give M$ a Tovaldsian hug, there's a little upsell that goes with it: 

The XNA Creators Club is available on Xbox Live® Marketplace for $49 (U.S.) for a four-month subscription, or $99 (U.S.) for an annual subscription. Both subscriptions provide aspiring game developers with access to thousands of game assets from Microsoft and key supporters such as Turbo Squid Inc., as well as white papers, specialized starter kits, samples and technical product support to help turn Your World, Your Game into a reality.

Frankly, I would kill to have my own game on Xbox Live Arcade and haven't decided how I'm going to murder my co-workers and family to free up the time to make it. For more info on how you can swim in the oceans of microtransaction bliss and fire your boss, check out the press release below. Thanks Nick!

Full press release:

Microsoft Releases XNA Game Studio Express and Launches XNA Creators Club, Enabling the World to Play Their Creations on Xbox 360

Global game development competition, "Dream-Build-Play," offers an opportunity for winner's game to be published on Xbox Live Arcade.

REDMOND, Wash. — Dec. 11, 2006 — Your World. Your Game. With today's release of Microsoft® XNA™ Game Studio Express and the launch of the XNA Creators Club, this phrase has never been more true. Based on the easy-to-use Visual C#® 2005 Express Edition and Microsoft .NET Compact Framework, XNA Game Studio Express opens up the world of game development to the masses and is now available for free to anyone with a Windows® XP-based PC at http://www.msdn.com/XNA. With the release of XNA Game Studio Express, Microsoft Corp. unveiled the XNA Creators Club, opening up video game development to untapped creative minds, enabling anyone to affordably build and play amazing game ideas on Xbox 360™ systems for the first time ever.

The XNA Creators Club is available on Xbox Live® Marketplace for $49 (U.S.) for a four-month subscription, or $99 (U.S.) for an annual subscription. Both subscriptions provide aspiring game developers with access to thousands of game assets from Microsoft and key supporters such as Turbo Squid Inc., as well as white papers, specialized starter kits, samples and technical product support to help turn Your World, Your Game into a reality.

"The XNA Creators Club is really the first of its kind — an opportunity to join a community of other developers who are empowered to bring their game ideas to life on a next-generation console system," said Chris Satchell, general manager of the Game Developer Group at Microsoft. "When it comes to encouraging development on XNA Game Studio Express and through the XNA Creators Club, the limits are truly endless. What users will see today is just the beginning of the plans we have to revolutionize game development one creative game idea at a time."

In addition, to celebrate the worldwide launch of XNA Game Studio Express, the "Dream-Build-Play" contest will be open to XNA Game Studio Express customers on Windows as well as those on Xbox 360 through the XNA Creators Club membership. The contest offers the opportunity for the community to showcase its innovation and talent to the world, culminating in the incredible chance for the winner's game to be published on Xbox Live Arcade, the premier source for downloadable independent, retro and original games. The "Dream-Build-Play" contest will be launched in January. Additional contest details will be available at http://www.dreambuildplay.com.

"Xbox Live Arcade has opened up a wealth of new publishing opportunities for established and independent developers alike, so it made perfect sense to also extend this privilege to hobbyists and amateur programmers," said Greg Canessa, group manager of Xbox Live Arcade at Microsoft. "We have a tremendous opportunity to shine the spotlight on up-and-coming talent through the 'Dream-Build-Play' contest, and we can't wait to share their creativity with our gaming community around the world."

To coincide with the release of XNA Game Studio Express, XNA supporter GarageGames has launched an open beta for its Torque X platform, including Torque Game Builder. Based on the XNA Framework, the easy-to-use Torque X tools bring drag-and-drop game development to Windows and Xbox 360. Final availability of the Torque X platform is scheduled for early 2007

 

 






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Yanier "Niero" Gonzalez is Destructoid's founder and guy-in-the-helmet.After 2,000+ stories posted and years of starting trouble on the front page he's now busy behind the scenes building the future of Destructoid. His story is our motto: "Living The Dream".

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6 comments | showing # 1 to 6
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Darren Nakamura's Avatar - Comment posted on 12/11/2006 11:31
Darren Nakamura
That creature looks like something out of Spore.
dorock's Avatar - Comment posted on 12/11/2006 11:44
dorock
I think it looks more like a giant robot, with a claw for some reason.

This is interesting, can't wait to get home to play around with it.
xtofuconsumerx's Avatar - Comment posted on 12/11/2006 11:54
xtofuconsumerx
Anyone know if you will be able to create multiplayer games? Sorry for my newbness in the game development realm.
Aequitas's Avatar - Comment posted on 12/11/2006 15:24
Aequitas
Wrong. It looks like the Bomberman: Act Zero art team's interpretation of Ristar.
setzer557's Avatar - Comment posted on 12/11/2006 17:17
setzer557
Call me stupid, but idk what Im doing wrong. I found XactBld.exe and tried to run...but nothing happened. Xact.exe would load and run.
Jordan Devore's Avatar - Comment posted on 12/11/2006 17:30
Jordan Devore
That does look like Ristar ... oh shit, we can't give Hudson Soft any bad ideas.
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