Abusing very obvious exploits will get you a swift swing of the banhammer.
50 hours of pushing to max level, only to get banned. Why would you do such a thing? And he still keeps playing non stop. :) lol.
A lot of people on Reddit are clamoring for a rollback without realizing that rolling back 3000 characters is not a small task and wouldn't drive the message home as hard as having to delete it yourself. I give massive props to Anet for this because they wouldn't have faced any lashback if they just left those people banned, and even if they did they already had the money they would make off those people(no need to buy any gems with dollars if you've got a near endless pool of gold to trade for them)
^But exploiting in a NES game is harmless. It is the developers fault in all cases but there are rules for these things.
Play by the books.
They generally hit the asshats that racked up thousands of confirmed vender transactions over a short period of time.... who knew EXACTLY what they were doing.
It's nice to see a developer with a hearth for a change, and they are so involved with the community that it just makes my purchase a lot more gratifying. Anyway gotta go stack on some jute!
Don't punish people for doing what is natural.
That's why they generally have a threshold. To attempt to avoid banning plebs who just didn't know any better.
Its sorta like Halloween when some people will leave a basket of candy out with a "take one" sign. Most people will take between one and a handful..... then you have the people who will just dump the whole basket into their bag.
The reason they went with 40 probably wasn't quite as arbitrary as it might appear but to be honest if you snapped up 40 or more whatever .... you have more than transgressed into exploitation territory.
If it was me coming across that, I might have outfitted my mains (2 or three characters) with sweet sweet gear and been done with it. So being that their base for punishment was 40+ I think that alone was damn generous.
People exploiting the game in such a way hurts those of us that play fairly. Anything that goes over the system in place that affects the entire game populace should be banned.
In singleplayer console games exploits are fun. They are in MMO and online games as well but breaking the balance of the game hurts those that don't exploit.
When I used to play Ragnarok Online, there was a boss farming exploit that allowed guilds to raise alt characters to max level in a few days--keep in mind that this was a very, very, very slow Korean grinding game where getting a 99 might take several months. I stayed away from it for awhile, but it was never addressed by the company, so I ended up joining in and having three characters gain large chunks of EXP from it. The exploit wasn't patched out for many months and there was never any fall-out.
I understand that they want to prove that this won't happen in GW2, but they are also at fault. It was their screw-up to begin with. A perma-ban really isn't called for.
Sloppy analogy, but point remains, don't exploit in an MMO simply because you can. Rules exist for a reason and I am certain GW has a rule against exploits, which everyone neglected to read, but who's own moral compass should have made clear regardless,
Unlike WoW and their "police yourselves" jackassery, racism and exploits are getting the zero tolerance treatment. Racist griefers are mad. Game busting cheaters are mad. Legit players? Pleased as punch (however pleased punch may or may not be).
Mad respect for AN for laying down the the law.
Actually the game has sold tons and every single server is at full capacity.
This would be like writing down the wrong soda price on your restaurant menu and the customer ordering tons of 10 cent soda and you ban them from your place of business for taking advantage of your mistake.
I'm a legit player (None of my friends banned either, no bias) and I still think this was bull. Here's the correct reaction: Issue 72 hour suspensions, rollback the characters during that time (Or just delete all of said item in their inventories with a script), and admit your company screwed up. That's the reasonable thing to do here.
As a legit player I'm sick of the scare tactics Anet is throwing around here. They've been incredibly harsh in reaction to nearly every situation. Name is Winston Charrchill? 72 hour ban. I mean really? I'm at the point where I'm afraid to just talk to people in map chat out of fear I offend someone and get reported.
In fact the one time Anet hasn't been harsh was when they gave 500 botters a 72 hour suspension... That's right. They banned people for buying a bunch of an item but botters? Slap on the wrist. It's a joke. Bots should be banned in any MMO.
MMORPG's are a different beast altogether, though. In a persistent world where your actions actually can affect other people I totally agree with people being punished for using exploits. Having said that, I also think they should get another chance, which is exactly what ArenaNet is doing in this case. It seems like they've handled it really well.
I'm down with finding a glitch that will put you on the roof of an unreachable building or something silly like that, in the end no one really gets hurt but there's nothing innocent about what these people did... It might have been a missing digit or three on Arena's side but it takes a real scumbag to see that and try to dick the rest of the game population. Those people weren't buying those items in the hundreds/thousands because they saw a deal and thought 'lucky me~'. They knew it was going to get patched and were hoarding for future cashflow... If this had gone unnoticed, it would have crippled the game economy sooner or later. I say good riddance...
Hack= Ban User
If its an exploit then fix it and move on. ArenaNet's case this was just an exploit. Karma Weapons were super cheap, people bought tons of them and sold them for a profit. Basic economics. This is developer oversight.
As I understand it, this all looks a lot like snaking in Mario Kart. It's an exploit people feel deserves use because it is there; "I can do it, I should be able to get away with it."
I can run people over with a truck, doesn't mean I expect the police not to come after me if I do it, but it's a "feature" available for "exploiting" when driving a motor vehicle capable of crushing pedestrians.
I agree about bots, they're a nuisance, but cheaters are a bigger offense as I see it because they are willfully doing wrong and seem to believe tat they should be immune for exploiting what they generally knew was wrong.
I think AN is too generous about handling racists and bigots. calling people pet names like "n****r" and "f****t" as casually as anything else creates a very hostile environment that other players will avoid (I played for about two weeks worth of my one year sub to Xbox Live for this exact reason). A warning with a 72 hour ban is too generous, they know going into the community that these are nasty things to say to others, the kind of shit you can freely say when you aren't in person or can be personally identified by other users. Kids are way too comfortable with it and if they can't spare the brainpower to figure out it's not okay, if their parents are such cretins they successfully raised their little racists and feel no issue with polluting the rest of humanity with these little shits, then I'm all for AN cracking down on it. They're more likely to get a sub from me for squashing hate-speech riddled communities than games like WoW, in which Jews, blacks, Asians, Hispanics, homosexuals, and women were all needless targets of constant derision, directly and passively.
My punch is indeed very pleased.
The people who got banned had offensive names or did offensive things in game and got reported for them.
"You will not exploit any bug in Guild Wars and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits) either directly or through public posting, to any other user of Guild Wars. Bugs should be promptly reported via "Ask a Question" at http://support.guildwars.com."
http://www.guildwars.com/support/legal/rulesofconduct.php
They make the rules, the players need to follow them. Tough shit for the players, don't exploit next time. Or read the TOA for a change.
"You will not exploit any bug in Guild Wars 2 and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits) either directly or through public posting, to any other user of Guild Wars 2."
https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/
Except...you know...abusing exploits is a repeated offense. It's usually pretty obvious when something isn't right and shouldn't be done, especially in a MMO space.
Sure, they messed up with coding, but these 3,000 or so people...had the choice to not abuse the exploit to get ahead.
MMO's are bullshit because they rely on a contract between the player and the creator that is completely lopsided. The creator can modify things to their hearts content and you either play by their rules (which can change at the drop of a hat) or don't play at all. I'll choose the latter option, thank you. Unfortunately more and more games are going online exclusively or online heavy so eventually we won't have much choice in the matter.
In an ideal world, there would be no bugs that people can exploit, but that's not reality. It's a little depressing that Jim would even mention NES in regards to exploits compared to an MMO. MMOs will have bugs, and if you're caught exploiting a bug, you'll be punished. That's reality, so deal with it.
But, deleting the exploiting players characters and making them start back at level 1, that I have no objection to.

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