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2K Boston's Chris Kline says BioShock-like game would be welcome on the Wii photo

In a recent interview with Gamasutra, 2K Boston's Chris Kline commented that he believed that a game like BioShock could be a success on the Wii, as long as audiences were properly introduced to more complex content.

Further expounding on the topic of accessibility, Kline mentioned that he does not feel that Wii Fit and other user-friendly titles "aren't real games", as some others are quick to say. He does, however, mention that he feels the constantly changing controllers can make it difficult to enter a game's world with ease:

"Every time I pick up a new game, I'm like, 'Oh my god, they've changed the controller mappings again,' and now I've got to, you know, reconfigure my head, just so I can start to enjoy this game."

Chris is right. The Wii could use more complex experiences -- I can only replay Resident Evil 4 so many times before I start to crave something that challenges me to do more than swing my arms like a monkey. On the other hand, there's another issue that he doesn't address: graphics. For me, a part of what made BioShock so enthralling was the ability to lose myself in Rapture's startling beauty. Let's face it -- the Wii doesn't quite have the oomph to make a game look like that.

We were told complex stories in 8 and 16 bit games that still sit as profound parts of our memories to this very day, so I certainly am not saying that graphics will make or break an experience. In the modern age of gaming, though, it seems like the trend is leaning more and more towards immersing the gamer in photorealistic worlds. Would a graphically lesser version of a title like BioShock be able to hack it, regardless of strength of story?

[Thanks, Joe]

 








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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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19 comments | showing # 1 to 19
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Mr Bas's Avatar - Comment posted on 08/08/2008 13:57
Mr Bas
I loved Bioshock on my PC so no, no Wii version for me. I'd rather see something new for my tiny white box...
ajay42's Avatar - Comment posted on 08/08/2008 13:59
ajay42
I was pretty immersed in No More Heroes and I could practically visibly count the polygons in action so, yeah, graphics don't have to be a deal breaker. I still find relatively simplistic looking titles like Wind Waker, Okami or Persona 3 (all slightly different styles, very not-photorealistic) highly compelling and evocative.
Tubatic's Avatar - Comment posted on 08/08/2008 14:02
Tubatic
I just want to see more people taking risks in the industry. I dont' care if that manifests as porting bioshock to Wii, expanding Lost Winds to a $50 retail collect-o-barrage, someone giving Jason Rohrer a budget to release a WiiWare game, or allowing Will Wright, Peter MOlyneuix (sorry sp), Miyamoto and everyone that worked on X-Com UFO defense to hangout in a bunker for 8 months and create a few amazingly deep games for ANY platform.

ARRR! Braid makes me angry at the industry for giving us cookie cutter/watered down experiences.
taterchimp's Avatar - Comment posted on 08/08/2008 14:04
taterchimp
@ ajay

I agree. The wii has had some great success in turning out games that were graphically 'sub par', and that they at the end of the day graphics arent the biggest part (see Eternities Child). Yet I also feel like the wii is capable of making beautiful games like Mario Galaxy (in HD it was amaaaazing), Madworld, and Conduit.
eightcell's Avatar - Comment posted on 08/08/2008 14:06
eightcell
Stylized games will stand the test of time better then the ones that try to be "realistic".

Wind Waker still looks amazing. I'm sure Team Fortress 2 will hold up for years.
galagabug 's Avatar - Comment posted on 08/08/2008 14:16
galagabug
for me it was the sounds and narrative that made bioshock so immersive. the eye candy was certainly a plus, but i think if you took it away, the game would still stand tall.
Lithium's Avatar - Comment posted on 08/08/2008 14:20
Lithium
@ eightcell

couldn't have said it better myself.
pedrovay2003's Avatar - Comment posted on 08/08/2008 14:23
pedrovay2003
I agree with ajay42 and taterchimp.

Just because it's on the Wii doesn't mean it's gonna look or feel like shit, which is what everyone seems to think around here lately. Look at Super Smash Bros. Brawl. It's the only game on the Wii that's dual-layer, and you can definitely see the difference, at least when a company's willing to put the time into it.
loopholezero's Avatar - Comment posted on 08/08/2008 14:24
loopholezero
wow. first street fighter 2 and now bioshock.
barely-visible big daddy clothing. where is gaming coming to?
Trevor McGee's Avatar - Comment posted on 08/08/2008 15:30
Trevor McGee
System Shock I & II is getting almost impossible to find and getting it to run on newer OS's is even harder. Why not remake them for the Wii? Or even just port them over and put them on one disc is possible. They can develop a mouse and keyboard to work with it too is they wanted the original control scheme. For people who want to use the Wiimote they can come up for a control scheme for that too.
king3vbo's Avatar - Comment posted on 08/08/2008 15:34
king3vbo
THat pic kills me
Kyousuke Nanbu's Avatar - Comment posted on 08/08/2008 15:35
Kyousuke Nanbu
NMH was incredibly simplistic, both in visuals and gameplay, its a totally different beast than Bioshock.

And no, I would not play it, it would be no different than the hack job they're doing with Dead Rising for the Wii, the only difference being that DR was all about zombies on onscreen vs Bioshock which has amazing visuals for a reason, the Wii simply cannot pull them off no matter how much the fanboys think it can.
Pixel Blue's Avatar - Comment posted on 08/08/2008 16:05
Pixel Blue
Would a graphically lesser version of a title like BioShock be able to hack it, regardless of strength of story?

Do you like any old RPGs? 'Cause I do. And they aren't graphically amazing by a long, long, long shot.

But I'd rather have something original than a dumbed-down port. I played Bioshock on the 360 and it was great - now it's time for good original content on the Wii.
Brian Szabelski's Avatar - Comment posted on 08/08/2008 16:32
Brian Szabelski
If they made it something totally different experience-wise, I'd be interested.
braulio09's Avatar - Comment posted on 08/08/2008 16:54
braulio09
LOL at image. at first i thought it wasn't loading correctly XD
Poopface Morty's Avatar - Comment posted on 08/08/2008 21:01
Poopface Morty
" In the modern age of gaming, though, it seems like the trend is leaning more and more towards immersing the gamer in photorealistic worlds."

Might as well have just put a quote directly from a developer without any sense of imagination. Immersion isn't mutually exclusive with photorealism; any art director with a thimble of talent could tell you that.
mistic's Avatar - Comment posted on 08/09/2008 03:46
mistic
the header-picture is exactly what I expect it look like...
Daxelman's Avatar - Comment posted on 08/09/2008 12:11
Daxelman
System Shock on anything would be nice.

Hell, 8 bit, sidescroller System Shock on the N-Gage would be nice.
B-Radicate's Avatar - Comment posted on 08/09/2008 18:12
B-Radicate
Awesome picture is awesome.
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