[Editor's note: Congrats to mada7 as he's the first person to get promoted for this month's Monthly Musing Assignment which you can contribute to too! mada7 takes a look at all the bugs that plagued major games of 2010, the good and bad ones. -- Hamza CTZ Aziz]
2010 had a long list of great games that came out and really was the year with something for everyone, but with that large number of awesome games also came the problem that more games were released that just did not work properly. As a former game tester, seeing bugs in a shipped game bothers me on a professional level but also it breaks any and all immersion I had in the game world ruining the experience on multiple levels.
For me 2010, will be known as the year of the bug. 2009 infamously had some buggy games (like Infamous) but 2010 was where it hit the breaking point for me.
For clarity, when I say bug I am referring to any instance where the game is not working the way it is supposed to which means stuff like crashes, dropping through the world, losing save data, character skins not resetting and so forth.
My personal favorite instance of this was on a mission where I was confined to being on a raft going down a river. It is supposed to be impossible to get off this raft while it is moving but at one point when I dove for cover I was sent way into the sky and fell back down in the water away from the raft and was told I failed the mission.
The horses in this game seemed to be the buggiest part of it. They would disappear, fuse with the rider, get stuck in walls, and somehow end up standing on each other. All of these point out very clearly that the player is playing a game instead of doing something awesome. The best part about this category is that I am sure I am missing some hilarious ones so I really encourage anyone reading this to share their Red Dead Redemption bugs in the comments below.
The game that did this to me the most in 2010 and incited the most rage in me is Darksiders. The fundamental problem I had with this game was that most of my crashes was a result of me trying to compensate for the horrendously slow walking speed of the games protagonist by dashing to get around as quickly as possible when the horse was not available. The game generously has an autosave feature but if I dashed through an invisible autosave point, the game had a decent chance to get stuck trying to save. Once at the beginning of the game I fell through the floor by trying to dash up the stairs to get my sword. Pausing the game too fast also crashed the game for me once. Another unrelated instance of a bug of this type is the Fallout: New Vegas save data bug along with the crashes that were present in the game at launch in places like The Thorn.