[For his musing, Tubatic discusses the multiple issues he had with Fable III, and how they represented the problems he saw in the gaming industry as a whole. If you want to write a musing on this month's topic too, you're running out of time! All of you who've been putting it off need to get on it now -- get over to the community blogs and share your thoughts. -- JRo]
If there was a thing that stood out in 2010 for me, it was the proliferation of busted games at varying degrees of soulcrushing disappointment. Where 2009 had me positively losing my gourd over Way of the Samurai 3, a game that over came a mountain of jank to be one of my favorite games of that year, 2010 was dotted with experiences that should and could have similarly thrilled me. Unfortunately, so many games left me wishing that they could take it all back and give it another try in 2011.
Broken Concept - "How is this not awesome?"
[For his Bloggers Wanted essay response, Destructoid community blogger TriplZer0 explains why the vast emptiness of space scares him more than jump scares ever could. Want to see your own words appear on the front page? Go wr...more
[For his Bloggers Wanted essay response, Destructoid community blogger UsurpMyProse explains why Ocarina of Time is the scariest game of all time. Want to see your own words appear on the front page? Go write something! --Mr ...more
[For his "Horror Story" Bloggers Wanted response, Dtoid community blogger Revuhlooshun shares his experience with the PS2 classic Siren, and the difference between "surprise" and "suspense" as a means for scares. Want to see ...more