Yes, I'm in Gears of War overdrive right now. If you know me, you know I can be very critical of games that suck in any way, so the fact that I'm so in love with this title right now should tell you something. Lucky for me, I'm not alone in this infatuation. Dan Hsu just handed in his review and gave the game a near-impossible score of 10 out of 10.
You can always find reasons not to give a game a review score of 10. Control issues (Gears of War has that). A.I. problems (that, too). Bad dialogue or storytelling (yes on both). Linear levels, online lag, limited modes (yup, yup, and yup). But as I was playing through the game, I found one consistently good feature: It was constantly impressing the hell out of me.
And probably the biggest reason why for both him and me is decribed here:
Each stage is memorable. Even as I write this a week after beating the campaign, I can recall dozens of "oh wow" moments, like the first time I encountered the shrieking wretches (that horrible noise they make will haunt you for days). Or when the blind, hulking berserker was stalking me by sound and smell alone. Or the part where I was defending my old home from a Locust onslaught (it felt like a smaller scale, more domesticated version of Lord of the Rings' Battle of Helm's Deep). Or when I looked at the face of an apartment complex, and dozens of drones were firing at me through the windows, their muzzle flashes strobe-lighting the darkness like we were on a CNN newscast, live from some war-torn third-world country. Or the parts where I have to blow up propane tanks because staying in the light will keep the flesh-tearing Kryll at bay.... They all combine for an unforgettable adventure through 36 hectic, desperate hours of a group of soldiers' lives.
If you don't have a 360, sell something and buy one and get this game. If you own a 360, sell all your games and pick up Gears of War. You won't want to play anything else, I promise.
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