But dying from that wouldn't be an impact death, unless you happened to lose your last 1hp from the impact or something.
this game shits all over GTA and any rockstar game that has been released this gen.
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11.3 million player deaths in Just Cause 2 look like this
Jim Blackhurst, online operations manager at Square Enix and Eidos, made this fancy little video that depicts a map of all the player deaths in Just Cause 2. And not just player deaths, but death by impact with terrain or an object -- 11.3 million of them. It's mindboggling how the total of all these instances can create such a map, especially when you see that the dots that represent impact death can form some of the larger structures involved in the game's missions. How do so many people die of impact 10 meters above the ground? The video also shows how players either explore very little off the beaten track, or simply don't die as much if they do. It's nice to see plenty of deaths surrounding the flying night club though; I think we all contributed at least a few deaths there. Deathmapping: Just Cause 2's 11m Casualties [Rock, Paper, Shotgun] Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)10 meters off the ground would be from trying to grapple/parachute away from enemy fire. Unsuccessfully. That's spiffy and all, but it needs to be stated that priority numero uno for Just Cause 3 needs to be a free-roaming multiplayer mode. You've got this massive map and all of these wonderfully batty stunts. It just stands to reason that you'd want to share this with your friends. I saw this game going for £10 on console in Sainsbury's. It's a steal at that price as was SFIV for £5. @waves:
But dying from that wouldn't be an impact death, unless you happened to lose your last 1hp from the impact or something. yes they need to make Just Cause 3 with bigger and more variety weapons.
this game shits all over GTA and any rockstar game that has been released this gen. I have to agree with PrinceHeir. I had at least 36 times more fun with JC2 than any GTA. The missions got slightly repetitive after a while, but the island is so varied, it was always still fun to just explore. restored: and so should I, but, at that juncture, a hurried messenger buy grisactin online 8:15 AM on 04.04.2013 First Thief trailer: Redesign, new voice and an explosionMeet the new Thief, not the same as the old Thief. As you can see from this first trailer, the series has undergone some expected changes for its first entry in near a decade. Its sardonic lead, Garrett has a whole new look ...
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6:45 PM on 03.06.2013 Dead Space needs a break, SimCity launch woes and Thief!In another casual discussion from Dtoid's virtual news room, I'm joined by Jordan Devore and Spencer Hayes to discuss the deflated rumor of a Dead Space development hiatus (one we kind of wish were true). Plus, SimCity's rocky launch demonstrates once again that you can't count on anybody to successfully launch an online-only game and the gang discusses the recently announced Thief reboot.
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6:45 PM on 03.01.2013 'Deus Ex: Human Defiance' is just the upcoming movieWhen word got out about Square Enix trademarking Deus Ex: Human Defiance, some of us got a bit carried away. The name, in our defense, did seem like a rather fitting title for a potential follow-up to 2011's Human Revolution....
12:15 PM on 02.27.2013 Deus Ex: Human Defiance trademarked by Square EnixIt looks like we'll be getting a sequel to Deus Ex: Human Revolution. Square Enix has taken out a trademark on Deus Ex: Human Defiance, and since the first game was rather successful, this isn't a huge surprise. Maybe th...
4:30 PM on 02.25.2013 Eidos co-founder says next Xbox won't play used gamesEidos co-founder Ian Livingston doesn't see a digital-only system this generation, but he suggests the next Xbox will require an always-on internet connection and will feature marked discs that prevent sharing games across sy...
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A lot of scrutiny has been directed toward the newly announced, next generation Thief game. In fact, enough people in the official Thief forum have been concerned about a detective mode-esque "Focus" ability that Eidos Montre...more
It seems the one thing we've really heard the most fuss about Deus Ex: Human Revolution Director's Cut is the boss battles. Whilst they were a bone of contention in the original versions of the game, this newer version on the...more
In 2001, Tyrannosaurus Tex, a first-person shooter for the Game Boy Color was all set to change the world as one of the only portable FPS games on the market -- the only problem is, it was never released, as publisher Eidos ...more View all Eidos |


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