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1: Make LBP levels, 2: Get hired by Media Molecule, 3: ???, 4: Profit! photo

Budding game designers may want to pay particular attention to LittleBigPlanet when it launches, because Media Molecule will be paying attention to them. The company's Pete Smith said it will be looking at the game's user generated community content to spy potential new employees for its dev team. How novel -- practically inventing your own hiring pool. 

"If a user becomes known as being great at making levels, I can't say we wouldn't but I don't think we'd want to take his level and then charge people for it, because it's free - that's the whole premise of the game," explained Smith.  "However, we will be aware of who those awesome designers are and certainly there's the potential to get them building levels as part of the dev team."

He also talked about the potential to "commission" certain community designers to create official work for Media Molecule: "I think if we were gonna do that we'd rather get the top ten guys and commission them to make some amazing stuff for us ... But we'll be watching it closely, because it'll be a great way for us to recruit great new designers."

LittleBigPlanet is certainly looking like one of Sony's first truly essential titles, and hopefully it can live up to the hype. After what has seemed like forever, the game is finally shipping in just a matter of weeks so we can finally put this game's expectations to the test. Let's just keep that mention of charging people for levels out of our dirty little mouths though, eh?








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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9 comments | showing # 1 to 9
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CrudeDarkness's Avatar - Comment posted on 09/01/2008 06:42
CrudeDarkness
I am going to make the hardest level ever made for no particular reason... other than my sadistic personality.
spam's Avatar - Comment posted on 09/01/2008 06:47
spam
the valve school of hiring
Harukai's Avatar - Comment posted on 09/01/2008 07:20
Harukai
3. Steal underpants
Simmy's Avatar - Comment posted on 09/01/2008 07:28
Simmy
10 people out of potentially millions?
Looks like we've got our work cut out. I'd better get inspired from other games like this (like Armadillo Run) so that I may be able to make the best level evar.....But then that probably won't happen.
xe-cute's Avatar - Comment posted on 09/01/2008 09:16
xe-cute
Slightly OT: But, I am wondering if you can choose your own custom music for your own levels?

Also wether the levels that come with it have there own background music?

I'd hate there to be no music chugging along.


P.S. within 24hrs I bet you someone re-creates some classic mario levels (no not me, too un-original for me).
njsykora's Avatar - Comment posted on 09/01/2008 09:26
njsykora
@Xe-cute

You can use your own music for levels. Though its writing your own dialogue which I think will be funnier.

$10 to the first person to create an LBP level with a story revolving around Jim Sterling and Nick Chester's manic man-love.
mix's Avatar - Comment posted on 09/01/2008 12:05
mix
I just want to play this already :(
Corak's Avatar - Comment posted on 09/01/2008 12:33
Corak
I was wondering if they were going to do something like this. I'm definatly looking forward to this title and can't wait to see what people come up with, including myself.
TrailerParkJesus's Avatar - Comment posted on 09/01/2008 18:49
TrailerParkJesus
One of the main reason why I want to play LBP is the level editor. And this makes it that much sweeter. Some people will actually take it seriously.

This is probably the only game that makes me want a PS3.
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