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Fairhaven City has clear skies todayCriterion Games is a company known for releasing substantial post-release content for its titles. This statement is no more apparent than with the studio's last Burnout title, Burnout Paradise, which not only saw substantial premium content, but a ton of freebies at that, including the addition of motorcycles and a dynamic weather system. Paradise's biggest expansion came in the form of Big Surf Island, which attached a vast new playing field to the game's core city and brought with it a handful of new cars, races, and billboards. This notion transitioned to Criterion's latest racer, Need for Speed: Most Wanted, with the game's newest downloadable content, Terminal Velocity -- a pack that has racers take to the skies in a whole new playground ... metaphorically speaking.
Terminal Velocity introduces the Hughes International Airport to Fairhaven City, an airport which was built to include an insane amount of jumps, drift opportunities, and 40 billboards to smash. It also includes "136 new multiplayer milestones, 10 new multiplayer speedlists, and eight new achievements." "This is our biggest pack, in which we're adding five new cars and a massive chunk of world that we've done post-release," said Chris Roberts, senior game designer. "And the five cars you get in the pack are designed to ease you into driving this environment -- probably one of the most complicated environments in the world, but it's all about discovery." The five new rides are the Porsche 918 Spyder 2013, BMW 1 Series M Coupe 2012, Audi RS3 2012, Ford Fiesta ST 2012 and Alfa Romeo Mito QV 2012. New mods, including Jump Nitrous, which allows you to boost in mid-air, and drift tires, will also be available. Adding said drift tires to your ride will prove useful for Terminal Velocity's new drift attack modes, which pay homage to prior Need for Speed games including Underground and Carbon, Roberts said, as well as the drifting found in the Project Gotham series. During Drift Attack, physical markers are placed throughout courses -- as opposed to flares found in Carbon -- and you'll rack up score multipliers depending on how well you make the turn and how close to the markers you get without hitting them. In turn, hitting a cone will ruin your score multiplier. "We wanted something physical in the world in which the player had to be skillful in avoiding," Roberts explained.
Another new mode is Smash and Grab, which was designed to show the open nature of Most Wanted's world. Score multipliers are scattered throughout drift paths and jumps, and you're to find the route best you can to snatch up as many points as possible. Picking up a score multiplier placed near a billboard will take you off a path and you'll have to find your way back into a groove. "It's not possible to hit every single one in the time limit," Roberts said. "You need to find the route which suits your driving style best and the mods in which you have on your car." All of the existing cars will also be able to compete in the new events found in Terminal Velocity. Lastly, a free update will accompany Terminal Velocity's release, one that enhances Most Wanted's night scenery with a more realistic look and an emphasis on tweaking the headlights, as well as adds the new ram chassis mod. "In classic Criterion style, we're being generous," Roberts said. Terminal Velocity is available today on Xbox 360 and PlayStation 3 for 1200 Microsoft Points, or $14.99. It will release on Origin March 13. Two additional themed expansions are available today, as well: Need for Speed Movie Legends and Need for Speed Heroes. Last week, we took a look at Need for Speed: Most Wanted on Wii U, which ships with the Ultimate Speed Pack -- Most Wanted's first add-on. When asked if Terminal Velocity would ever see a release on Nintendo's console, Roberts offered hope. "Since we started the DLC alongside the development of the Wii U version [of Most Wanted], we are perfectly capable of doing it, but we'll see how the Wii U version goes." Tags:#Criterion#DLC#Electronic Arts#Gallery#Interview#Need for Speed#Origin#PC#Previews#PS3#Xbox 360 Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
6:00 PM on 04.15.2013 Criterion is moving away from racing games and sequelsCriterion creative director Alex Ward has had enough with floating rumors, so he's taken to Twitter to debunk speculation that his team is working on a Need for Speed or Burnout sequel. In addition, he said his next game won'...
12:30 PM on 03.30.2013 Feeling the Rush in Need For Speed: Most Wanted UAfter smashing a few hundred cars and winning a fair share of brutal races in the hours of time spent in Need For Speed: Most Wanted for the Xbox 360, I was more than happy for the opportunity to check out the recently releas...
8:30 AM on 02.26.2013 Need for Speed Heroes, Movie Legends DLC out todayIn addition to today's release of the Terminal Velocity expansion pack for Need for Speed: Most Wanted, two new themed car packs are also available: Need for Speed Heroes and Need for Speed Movie Legends. The Heroes pack...
5:00 PM on 02.21.2013 New Xbox 360 320GB HD will include three full gamesThere's going to be a new Xbox 360 320GB hard drive on sale this March for $129.99, and it's going to include three full games with it. The included titles are Need for Speed: Hot Pursuit, Ms. Splosion Man, and Pinball FX2 wi...
3:30 PM on 02.20.2013 Most Wanted marks Criterion Games' return to NintendoNeed for Speed: Most Wanted will be the first Criterion Games title to release on Nintendo hardware since Burnout 2: Point of Impact on the GameCube back in 2002. Alex Ward, Criterion Games Vice President, said that's be...
5:00 PM on 02.01.2013 Storm's Adventure with Need for Speed: Most WantedDamn, I knew this was going to happen. New Super Mario Bros. U proved to be entertaining and distracting. I guess this is "Playing Catch Up to the Catch Up". In continuation of "Playing Catch Up", my next upload was Nee...
4:00 PM on 11.13.2012 Need for Speed Most Wanted demo up on Xbox Live, PSNHaving spent countless hours messing around in the wonderful multiplayer component of Burnout Paradise, I'm totally sold on what the studio brought to the table with Need for Speed Most Wanted. Some of you, on the other hand ...
8:00 AM on 10.30.2012 Review: Need for Speed Most WantedGo ahead. Ram me off the road. It's cool. I'm not mad. I realize that it's part of the experience and fair game. We're good, man. But don't get mad if you find that I've intentionally given up placement in the next challenge ...
4:45 PM on 10.17.2012 Burnout and possibly Road Rash are in Criterion's futureSpeaking to The Guardian, Need for Speed Most Wanted creative director Craig Sullivan divulged what many of us were hoping: "There's still a lot of stuff we want to do with driving. We will make another Burnout game at some p...
| timeline following: |
| 3:30 PM on 02.20.2013 Most Wanted marks Criterion Games' return to Nintendo |

Need for Speed: Most Wanted will be the first Criterion Games title to release on Nintendo hardware since Burnout 2: Point of Impact on the GameCube back in 2002. Alex Ward, Criterion Games Vice President, said that's be...more
| 11:30 AM on 01.17.2013 Need for Speed Most Wanted hits the Wii U on March 19 |

Get ready to get your race on with your GamePad, as Need for Speed Most Wanted is set for release on the Wii U on March 19th. Three new features are advertised, including a new local co-op mode (one player drives, another pla...more
| 4:00 PM on 11.13.2012 Need for Speed Most Wanted demo up on Xbox Live, PSN |

Having spent countless hours messing around in the wonderful multiplayer component of Burnout Paradise, I'm totally sold on what the studio brought to the table with Need for Speed Most Wanted. Some of you, on the other hand ...more
| 2:00 PM on 10.30.2012 Review: Need for Speed Most Wanted (iOS/Android) |

Need for Speed Most Wanted is quite an anticipated game for many racing fans, heralding a welcome return to Criterion's open-world style, with tons of stylish cars and modes to boot. Naturally, this is an opportunity for EA t...more
| 8:00 AM on 10.30.2012 Review: Need for Speed Most Wanted |

Go ahead. Ram me off the road. It's cool. I'm not mad. I realize that it's part of the experience and fair game. We're good, man. But don't get mad if you find that I've intentionally given up placement in the next challenge ...more
| 11:30 AM on 10.26.2012 Need For Speed Most Wanted launch trailer is electric |

I've been playing Need for Speed Most Wanted for quite awhile now, in both preview form and now with final code for our upcoming review. The Embargo Gods prevent me from saying much before then, but I'll sneak this out: it's...more
| 6:00 PM on 10.18.2012 Nice: Live-action Need for Speed Most Wanted commercial |

They've done a really nice job with this live-action Need for Speed Most Wanted television commercial. It really captures the feeling of the game with its high-flying middle finger. You'll see what I mean. There's some incre...more
| 4:45 PM on 10.17.2012 Burnout and possibly Road Rash are in Criterion's future |

Speaking to The Guardian, Need for Speed Most Wanted creative director Craig Sullivan divulged what many of us were hoping: "There's still a lot of stuff we want to do with driving. We will make another Burnout game at some p...more
| 6:30 PM on 10.12.2012 Here's some sweet NFS Most Wanted multiplayer footage |

Look, I could give you a rundown of everything that's said in this new Need for Speed Most Wanted trailer. Or, you know, you can just watch it. You really should watch it, as it shows off just how awesome and frantic the mul...more
| 6:30 PM on 05.20.2013 Microsoft trademarks game feature 'Forzavista' |
A Microsoft trademark for "Forzavista" was recently spotted by Siliconera. According to the United States Patent and Trademark Office listing, this is for "A feature of interactive video game software which allows players to ...more
| 4:00 PM on 05.20.2013 This custom Trials Evolution track boggles the mind |
When Trials Evolution released last year, I played around with the level editor enough to see huge potential in it and also to understand that I could never personally tap into that potential. Thankfully, there are people li...more
| 12:30 PM on 05.20.2013 McLaren hints at next Xbox announcement |
Ahead of Microsoft's next Xbox event tomorrow, McLaren Automotive has taken to Facebook to tease a gaming-related announcement of some sort -- hey, everyone's doing it! "Tomorrow, 6pm BST/10am PDT, Xbox is revealing something...more


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