The “Martyrdom” perk was something of a sore spot for at least a few Call of Duty 4: Modern Warfare players. Allowing for a live grenade to be dropped upon being killed, the perk annihilates any aggressor near the perk-holder’s corpse. It sounds cheesy, and it is for the most part.
Aware of the reception of the perk, it appears as if it may have been tweaked or refined in Infinity Ward’s follow-up to the shooter, Modern Warfare 2. Chatting it up with VideoGamer, lead character artist for the title Joel Emslie said, "We are very, very aware of the community and what they like and don't like, and Martyrdom has caught our attention.” He added, “I'm happy with how the game is.”
"It's [Martyrdom] treated differently. And I will say this -- it fits in perfectly."
Sounds like something is afoot, for sure. But as Emslie noted when first approached, the perk wasn’t in the beta, therefore he couldn’t discuss it beyond that bit of information. We’re left wondering with twitchy fingers.
If you’d like to learn more about what has changed or remained the same check out our recent preview.
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They probably enable you to throw it at someone, in the same way that you can throw back other grenades.
Can't think of anything else they could come up with.
Maybe they went full-on and made it a C4 Pack strapped to you and you get a "short sprint" where you can get into a big group and detonate? No? It's not PC, but it would e funny. I ever cared for or about Martyrdom, I quickly learned NOT TO SIT AT THE CORPSE OF SOMEONE I KILLED! Surely this mostly only bothered t-baggers. I'm sure if martyrdom was in Halo they would decry that and it would be patched out of the game as well.
*shakes fist*
But this is good news, Martyrdom is cheap how it is now, and I even feel bad when I use it.
Rosseh is 100% right: just be cautious, memorize who has the perk every game, and you're safe from martyrdom: it's not hard.
The way it shouldve been is, if you have a grenade when
you die, then it drops. Martydom shouldn't drop what you don't have (at times)
Play with friends. It's the best way.
to It sounds cheap, and it is"
I hated that perk so much.
And occasionally, Martyrdom led to awesome moments. Like when you run towards a few guys camped out near each other, imagining your soldier screaming like a crazy terrorist madman, and they shoot you down, only to have your dropped grenade take them all out.
and a map maker out of box?
and well 40+ multiplayer maps?
and a challange mode?
In order for martyrdom to make ANY sense, two things are absolutely required.
1: A grenade must be in your inventory. In CoD4, you could toss three grenades but still have one magically appear when you died if you chose martyrdom.
2: A button must be pressed in order to arm it within a very short amount of time, say .5 - 1 second. So in CoD4 after the grenade magically appeared, it also magically armed itself.
No, martyrdom was not 'awesome', it was cheap and did not make any sense. Why wasn't I even allowed to toss the grenade away like I could if someone threw one at me?
I never used martyrdom, and I never will. Not even for an achievement. I don't need a perk to tell me I suck at the game, I already know I do.
@Kaspar
You can definitely throw martyrdom grenades. One of the most satisfying experiences is killing a guy who has martyrdom and chucking his martyrdom grenade at his teammates and getting more kills. So good.
people pretty much always complain about grenades for one reason or another. overpowered, too many etc. yes, it's annoying to get killed by a martyrdom, but it's supposed to be! now we're going to end up with less grenades, and probably have to save one for martyrdom which will probably end up being a gimp too far.
Could be; I've only played the 360 version.
Escaping from an enemy, after taking damage, sprinting, and then another one pops up in front of you, you kill him, he drops the grenade, you don't have enough health and you don't have enough breath to sprint...
The feeling is great though if you kill somebody with Martyrdom. It always make me laugh. But I have to say it's just a matter of getting used to. Almost everybody used Martyrdom for a while. So I just got so used to it. Until some dudes switched to Last Stand again. It's some sort of cycle.
Much of the suggestions here in the comments make sense. I'd love to see some in the final game.
Although there isn't something like a martyrdom perk in Uncharted 2. I must say that a similar thing happens. Just before you die you can trow out a grenade usually killing somebody. It's takes some skill and it's more of a choice. Do I keep shooting and maybe kill that guy or shall I drop a grenade and give up? I'd love to see something like that in MW2.