I think we're all kind of over the argument as to whether or not Halo 3 looked more like Halo 2.5. But after checking out these Halo photo compositions by photographer Joshua Reppenhagen, it's hard for me not to wish that Bungie's game looked a bit more like this.
Joshua used a combination of Halo 3 and Photoshop CS to give some of these images a more photorealistic look, with some impressive results. "I think this gives a much needed breath of fresh air to Halo," he writes to us. Anyone agree?
You can check out the full "Halotography" set of 47 images at Joshua's Flickr page.
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It's subtle, but I think it's very effective.
Barring the game genres that intentionally graphically befuddle one. Space giraffe couldn't be more enjoyable?
There's no doubt that Halo's visuals let me down, though. They didn't look bad, but they weren't what I expected from the 360's biggest game.
I dont see any talent to the photo touches. It looks like he pretty much clicked the effects tab and picked a couple at random.
It would be unplayable with all those blur effects.
I like the lively colors of Halo 3 better thank you very much.
Amazing "photos" i must say.
Sorry but these pictures mostly look like something anyone comfortable in the basics of PS could do in 30 mins.
Honestly, the marine grunts look like crap, but everything else is great. You seriously need you eyes checked if you think it's only vaguely improved.
There's a difference between a similar art style and graphic quality people.
Here's a link for instructions on how to do it yourself:
http://www.recedinghairline.co.uk/tutorials/fakemodel/
Personally, I dont think it made Halo 3 look any better, just different. But this technique when used on a small scale toy city or something like that- it really improves the overall look. Giving it a more realistic feel.
Have fun!
I have to say, I'm also one who wasn't overly impressed with the graphics.
These pics don't do much for me. The blur would have been good as a decent depth of field effect, but it seems kind of applied all willy-nilly in these shots.
i enjoyed Halo 3's graphics
http://www.rehorror.net/thirdeye06/m_c_g.php
pisses me off when people still argue this with me!
Halo 3 may look like Halo 2 in a way, but that's what makes it HALO. hell, look at the new Gears 2 shots and tell me that doesn't look EXACTLY like the original. they're both sequels. they should look like the ones that came before it... ESPECIALLY games that stick with more color over browns and grays.
As for the blue sky debate: i don't think washed out colors are bad. It's just different. i still think Gears of War is visually stunning despite the semi-monochrome pallete. It wouldn't look...right without it. Some games can benefit from it, while others wouldn't. There's room for both styles. And i don't think we've fully explored semi-monochromism. The upcoming games Saboteur and Mirrors Edge both use it combined with some bright colors to create a very interesting effect.
I'm avoiding asking why they play it at all, but are there people who seriously think the visual appeal is the major reason for playing?