"Delta Squad is in your house, bitch! You hear that shit?! You grubby-ass bitches are goin' down! Like way down--dead down... so down you ain't even gonna know which way is up!
Your asses are gonna be cryin' to your skanky-ass queen! Oh mommy, don't let the bad man hurt us! Fuck you! We gonna whup your momma's ass! Woo!"
Also, Baird is the best character. Ever.
This has every right to have "system seller" plastered on all sides of the game cases. It's really that good.
Also, gotta agree with Brad about Baird being the best character. Some of his dialog is downright hilarious, and his War Journal input really develops his alternative non-shootie-mcshoot personality.
Oh, and god damn. That stomach wall of debris was a pain in the ass. (Get it? Pain IN the ass? Because they were in its stomach? Which leads to the... oh, forget it.)
Also the funniest line I've heard so far in both games was I think Dom in the first game. When split up and paired with Baird, you get into an argument with him I think Dom said "Like two assholes on their first date," gets me everytime.
"There are now seven multiplayer modes to choose from, but they all generally focus on players killing each other to death."
Please say your word choice was intentional.
The final boss was a definite joke. I was sitting there, waiting for the final epic battle and then the game ended. I felt jipped. I'm gonna reserve my final judgement of the story mode until I've done insane.
It's probably a good thing, but I can't help feeling a little sad there wasn't another "Yeh! Bring it on sucker!" in the credits this time around :(
Also, everyone dies. spoilers.
The Gears 2 campaign is amazing, and definitely superior to the first. The overall menus, and small changes they made is also good. Horde mode, co-op, all good. Only problem is multiplayer and I'm surprised no one here has said anything about it.
Private and Local multiplayer? Great stuff. Awesome with the addition of bots. But public matches are a joke now. Before I get into it, I just want to say that I am a pretty avid Gears player. I got every achievement in the first except Seriously, and I've got nearly all of them in Gears 2 already. But with that said, moving on the matter at hand:
Matchmaking is something that has more bad than good. The good is that host advantage and lag are nearly gone, so that's a step in the right direction at least. The bad? Well, given that it's a Halo 3-ish system, some assholes are able to cheat by making the game lag for everyone except them. I saw this happen yesterday, and it was painfully obvious he was cheating because everyone had unplayable lag except for him, and he went around the map killing all of us at our spawns with a chainsaw and no resistance. Also, the chainsaw dueling system is being ruined by lag, given that some people are having less lag than others because some random player is assigned "host" like in Halo. This is the only real "host advantage." Another problem is that unlike Halo 3, if someone is assigned host and they leave, the game drops. In Halo 3, this isn't a problem because the host is reassigned on the spot. Same thing if the lag is becoming too much, Halo 3 reassigns host. We need this in Gears 2.
Onto the matchmaking system itself: the first complaint is that the guest feature has been crippled. Guests can only do local multi, and in order to have a guest on public, you have to have that person also have xbox live. In order for my brother and I to play, we both need seperate live accounts. What a load of BS. But it's not even worth it right now because the multiplayer is completely messed up.
For one, whoever decided that the game mode and map should be decided by 5 obnoxious gamers (similar to Halo 3's "VETO! VETO! FUCKING VETO! VETO ASSHOLE VETO!") needs to get their head straight. Here's the problem, I hate Execution, and I hate anything with Execution rules. If Gears is about tactical, distance shooting, forcing people to go up to each other to get the kill completely goes against this. In Gears 1, Execution was a shotgun fest, in Gears 2, it's a chainsaw fest, but I'll get to that in a sec... Why am I bringing this up? Am I asking Execution and everything related to it to be cut? Absolutely not. Some people love it, and good for them. My problem is that I am FORCED to play these game modes.
What happens when people are forced to play something they hate? They leave. People have been leaving left and right, ruining potential games because they simply don't want to play a certain mode with a passion. If they don't leave but don't want to play, they do extremely poorly because they didn't want it to happen. I want the old system where you actually had the freedom to play whatever mode you felt like playing! I want the old system where you actually had control over what map you wanted to play! I don't mind that ranked online has default rules, I think that's good, but we need player matches... And as for ranked, we need the freedom to pick maps and modes... Perhaps not the old Gears 1 system, but instead, more detailed playlists that allow you to customize what mode and map you want to play, and have the game's matchmaking set it up for you. It would be a bitch to find a game (it already is), but as time goes by and more people play, things should go better, and ultimately, everyone is happy with the map and mode and don't need to leave or play poorly out of frustration.
Moving on to the actual gameplay in multiplayer... Oh boy... They really dropped the ball on this one...
First immediate problem: in the first game, the shotgun rushers were a problem. Nowadays it's worse with chainsaw rushers! Yes, you read that right, chainsaw rushers! The shotgun has been nerfed to hell, and while it deserved a bit of nerfing, it has become useless, so much so that players no find themselves using the chainsaw instead of the shotgun for ALL close quarters. Why? because the hip fire has been messed with (which is retarded), the melee has been messed with (no more stun + much less damage), the shotgun's damage is so low you cannot stop someone rushing at you with a chainsaw. I have literally shot a guy 4 times with a shotgun, in close range, while he simply rushed at me with the chainsaw. His faced flinched on the second shot, but he didn't get stunned, he just kept going and killed me despite being shot 4 times, point blank, while aiming the shotgun. So what does a Gears fight look like now? It starts out mid-range, lancer stand off. In the old days, the player would try to sneak around, turn it into a close-quarters shotgun battle. Nowadays what people do is throw smoke to knock the person down, then rush chainsaw. The only chance someone has against a chainsaw is to chainsaw back, which is essentially like throwing dice. Oh and by the way, invincibility frames (supposedly fixed) are still a huge problem. Which is my next point.
Weren't invincibility frames fixed? The only thing fixed are certain situations. If you chainsaw someone that's chainsawing, you don't save your buddy, but you immediately kill the chainsawer. If you try to shoot him though, especially with the shotgun, it basically works exactly as it does in the first game: he can only be downed AFTER the animation is complete. Same deal with execution, AND smoke grenade hits. Let's say you stun someone with smoke, you CANNOT go up to him and shotgun him while he's down, all you can do is rev the chainsaw and have it connect once his stun animation is complete. Another problem is that more than one person can chainsaw someone at the same time. The first to chainsaw gets the kill, the problem is it leaves them both vulnerable to die after the animation is complete. This is a big problem when there are mutliple targets, and everyone is just chainsawing everyone. If you chainsaw the wrong guy, you're leaving yourself and your mate open to another enemy chainsawing you. There's also another animation/gameplay glitch where for some reason (maybe due to lag), sometimes when someone is stunned, they will be stunned twice or more in a row. I don't know what triggers this, but I've already had it happen where I faced the stun animation 3 times, consecutively, when I should only have been stunned once.
But let's move back to the weapons... Whoever said the hammerburst is actually useful now has not seen online play, or did not understand the hammerburst's use in Gears 1 online. In Gears 1 the hammerburst's best use was to stun someone with a melee, then burst shoot them down. It was more reliable and versatile than doing this with the pistol. The hammerburst was mainly used for close-midrange combat because of its power, but lack of accuracy and speed for long range. In Gears 2, the hammerburst is a completely different weapon. Some will disagree with me about the rate of fire, but I say it's pointless. It's essentially a slightly more powerful snub pistol that goes a bit more in long range, but not much. But what you cannot disagree with me on, however, is that the hammerburst is useless because the shotgun is useless. Given that you have to choose between lancer and hammerburst, the lancer should be an obvious choice because of the chainsaw bullshit online. Also, by the way, in Gears 1, you usually replaced the lancer for a power weapon (depending on the situation). In Gears 2, you ALWAYS trade the shotgun, because you'll never use it anyways. Shotgun now is no longer close-range, but actually a very strange range that's more than close quarters, but less than mid range. This range only lasts a second though, and it's ended with someone getting chainsawed.
Some weapons have also been needlessly debuffed. The sniper, for instance, is not a threat anymore unless you're standing still. It's ridiculous. It's even less powerful than the scout in counter-strike (for all you CS fans out there). The gorgan pistol is too weak as well. Obviously the gorgan is not a debuff because it's new, but yes, it's useless. The rate of fire is terrible, and there's no point to it without a 2 hit system.
Now, here's what they did right. The torque bow has been fixed, the splash actually does something now. Boomshot is better given 3 shots instead of 2 (makes sense given that there are more people running around). Splash damage overall has been improved. Grenades are good (proximity traps are very annoying, and some people abuse it by camping frag spot with traps all along the entrance, but whatever). Hammer of Dawn has been improved. Snub and Boltok have been improved. Shield is good, but ruined by chainsawers. Mulcher and mortars are good. The removal of shotgun rushers is good (too bad it's replaced by something worse). Updated lancer is good (except the chainsaw). New maps and modes are good (all they need to do is fix the gameplay and balance it all). Horde mode is amazing, co-op, etc.
That about sums it up I think. There's a huge list of problems, and the avid Gears fans have noticed. A lot of hardcore Gears players (myself included) are actually coming back to Gears 1 until Gears 2 is patched.
I am by no means exaggerating when I say the new multiplayer is really dinged up right now, and that it desperately needs reworking.
Jim and Brad, excellent reviews guys :D
I've played at least 15 hours.
The first few hours, I noticed the problems on a minor scale, but trust me, the more you play, the more apparent things become.
But now with added shitty shotgun and CHAINSAW DUELS which are decided more by latency than mashing B.
Then there is the multiplayer. Horde, fucking awesome game mode, going through all 50 rounds was fun as hell. The rest of the multiplayer is shit right now.
I literally sat in a public matchmaking for over 15 minutes without playing a single game. It finds a team, then resets to find a team again. And then it sits there to find a second team for 2 minutes, then it drops the team I am on to find another team instead.
The matchmaking is broke as fuck!
Then, when you finally get into a match it is a bullshit fest of random game modes and voting between two random maps, its absolutely pathetic. It takes away control from the gamer, which is a bad thing. NEVER take away control from the game if you don't have to.
For now I am just going to be playing online campaign coop and horde and maybe some private matches, but I am just going to avoid matchmaking until that shit gets fixed.
can't wait for Gears 3.
ok now back to playing Resistance 2 on the PS3,then the new Bond game,i've not put it in the PS3 yet but i hear it looks pretty good too.
I haven't played the first Gears despite the 360 being my only system. I think the last 3rd person shooter i played was brute force. That sucked.
I rarely ever posta comment because I just enjoy reading the articles, reviews, comments, etc. and keep moving along. I had one thing to say.
@ Namelessted
&
@ Matlox
I believe these 2 are perfectly on the nose. I have played Gears 1 and gotten all achievements and rank around 5800 of 2.5 million. I loved the first gears (even with its flaws). I did like Gears 2 campaign and Horde mode with a friend but the rest is garbage.
You see, This is what Gears ultimately comes down to:
50% Game
50% Talking Shit
This new gears feels like I am playing with robots or playing halo 3. I am in it playing the game but I don't take comments personal.
You remember (for people addict to Gears 1) when someone would call you a bitch, talk about your rank, or how stupid your gamertag of bio was....
Then you started the match and cocked a shotgun back and let off a round that blew the head off the asshole talking shit!!!
Or when the host was up in a game of 7's. Your team was down 3 to 6 and all the host needed was one more round to win... And he would berate you and say you suck...
Then, you would slowly rise back into a 6 to 6 range and blow away the host on the final round... and be able to redeem yourself by talking shit and laughing as the game ended!!!
WELL, Gears of War has NONE of this!
I won't preach the same point and say how I can't get my game type or board but...
I payed for a LE Gears to get the 5 map packs. I can only play them with friends or in Horde mode! Every douche bag now picks River or Hail. WTF!!!
I think they tanked the Multiplayer to let little suzie and gay dave to play it because they play easy games and may consider picking this up if it's "Easy"
Also... I hate the lighting of game and character.
In Gears 1 I felt trapped in a dark time... Here it's like look at the world in this trapped area (which is okay) but the character lightings like 'look at this awesome guy' NOT 'be him and ggod luck.
Well that's my 2 cents and change.
My bet is Game of The Year or GOTY is going to FALLOUT 3.
If you had to pick 1 or the other I'd say Fallout is a crazy fucking place to be, bloody as hell, and AMAZING environments.
If you want to find me with your shotgun... I'll be in Gears of War (that's 1 NOT 2).
Goon420
<::;::;(= You have just been knifed!

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