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High Voltage Software's The Conduit is a refreshing title. Not necessarily in what it is -- a first-person shooter, a narrative involving a government conspiracy and alien technology -- but in how and why it is. 

The Conduit is a Wii-exclusive title, built from the ground up to specifically take advantage of the console's technology. High Voltage Software had one goal in mind: make the best damned Wii game they could, a game that they wanted to play.

"What spurred us on to do a game like this," High Voltage's Eric Nofsinger tells me, "[was] when the Wii was first announced, as core gamers ourselves we were really excited by games like [Ubisoft's] Red Steel and thought 'Hey, that's going to be so cool!' Then we got the game were kind of like 'Oh, uh, OK.' "

He admits that Ubisoft's shooter was "not bad, but not great," and laments the lack of original first-person shooter ideas on the Wii. Metroid Prime 3? "Cool, but it's not really a shooter," he says. Metal of Honor Heroes 2? "Good game, but also a port ... from the PSP."

"It seemed like nobody really wanted to push what the Wii could do," he says, "and do a really good first-person shooter. So we were like 'OK, well if no one else is going to do this, we want this game, we want to play this game. We're gonna make it.'"

Visually, The Conduit is certainly pushing the graphical capabilities of Nintendo's console. It doesn't look as crisp or sharp as anything you'd see on the Xbox 360 or PlayStation 3, but the game -- quite surprisingly -- holds its own. Nofsinger is excited about their technology, throwing around words like "specular lighting" and other crap gamers probably won't understand. The bottom line is that he has every right to be proud of what they're pulling off; next to the other Wii titles on the Nintendo Media Summit floor, the difference is staggering. 

"We definitely wanted to make a graphically and technically advanced game," he tells me, "But that alone wouldn't be enough, really."

Control in-hand, the gameplay feels right. You move with the nunchuck analog stick and aim with the Wii remote, swinging the reticule to the edge of the screen to make full turns. The aiming felt responsive, but if it didn't, I had the option to pull up a detailed menu to tweak that in real time. High Voltage is keen on letting you tailor the controls to your liking, offering a number of different control schemes, even hinting at fully customizable controls in the final build.

During my play session, I had some issues with the setup for weapon switching -- it was mapped to the D-pad, and stretching my thumb up and off the "A" button felt awkward. I mentioned this to Nofsinger, suggesting that maybe they include an option to cycle through the weapons by tapping the "Z" button the nunchuck. He's excited by the feedback and the suggestion, asking me more questions about why I felt it didn't work. He even grabbed a notebook and took notes, saying that my control suggestions would be easy to implement.

Sad to say it, but after almost two years on the market, The Conduit looks like it's going to be the first full-featured exclusive first-person shooter for the Wii. Nintendo aren't blind to this fact, either. According to Nofsinger, Nintendo have been extremely supportive of the title, excited about the possibilities. During day one of the Media Summit, High Voltage was the only third party to present during the early morning media briefing. And perhaps Nintendo's executive vice president of sales & marketing Cammie Dunaway was just being hopeful when she accidentally called The Conduit a "first-party" game during her own presentation. 

"What she meant to say is it's a 'first-person' shooter," clarifies Nofsinger, "I think Nintendo would be a wonderful partner, but to my knowledge -- at least the contracts I've seen -- are not with Nintendo ... we've not announced yet, but we'll be announcing very shortly."

First-party or not, that hasn't stopped Nintendo from swinging by High Voltage's offices to check out The Conduit and give its input. The title will support the upcoming WiiSpeak peripheral for voice chat during the the game's 16-player online multiplayer matches. And while Friend Codes will be supported, Nofsinger says they're working closely with Nintendo to explore new ideas in this arena.

"The [Friend Code] system is maybe more flexible than most folks know," he says. "We think it's maybe the way it's presented to players. Short answer, we are exploring that. We've got some ideas there. I don't want to say exactly what some of them are, because we'll probably be improving those over the next month."

Nofsinger says WiiMotionPlus dev kits are already in the house, and although there won't be any gameplay specific to the new peripheral, the game will support it. 

"We're not going to have any radical, crazy melee system or anything like that," "Maybe for the [sequel]."

And there will be sequels, just don't necessarily expect to see them on other consoles. Nofsinger tells us that The Conduit, as a franchise, will likely always remain on the console that inspired its creation -- the Wii. 

The Conduit is set for release in Q1 of 2009.


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24 comments | showing # 1 to 24

killatia's Avatar - Comment posted on 10/06/2008 10:38
killatia
I might get this game for my wii, been itching for a real good fps on it.
ShawnKelfonne's Avatar - Comment posted on 10/06/2008 10:43
ShawnKelfonne
I'm generally not a fan of FPS games on consoles, because I abhor the dual-stick setup. This might be worth it to me though. :D
FuriousGeorge's Avatar - Comment posted on 10/06/2008 10:43
FuriousGeorge
I thought it was coming out for the PC too
ghoti's Avatar - Comment posted on 10/06/2008 10:45
ghoti
I'm intrigued by the controls, excited by the engine's technical chops, and utterly unimpressed by the generic alien-gunning setting.

I'll almost certainly pick it up, pending reviews, but I'd much prefer a more interesting universe to play in.
deanhatescoffee's Avatar - Comment posted on 10/06/2008 11:25
deanhatescoffee
I'm actually looking forward to this now.
NotAZombie's Avatar - Comment posted on 10/06/2008 11:25
NotAZombie
@ Reaprar

The best Wii game in a few months doesn't mean anything, I for one would rather play great games on 360/PS3 then hope for average games on the Wii.
killatia's Avatar - Comment posted on 10/06/2008 11:47
killatia
@ FuriousGeorge,
it was a mistype, its not coming to the pc.
Dexter345's Avatar - Comment posted on 10/06/2008 12:03
Dexter345
Oh god, after all this time, I'm so glad to finally see somebody doing something like this. I want this game, if for no other reason than to support this ideal.
perri's Avatar - Comment posted on 10/06/2008 12:28
perri
Very much excited about this, have been since day one. I think that this is a game worth buying. These guys have the right attitude and should be rewarded for putting so much effort in the game. The more I see the less 'generic' it looks. The story isn't exactly original but we don't know ANYTHING about it's delivery/pacing/involvement. I love conspiracy stories, and aliens so... Awesome.
PhazonYoshi's Avatar - Comment posted on 10/06/2008 12:30
PhazonYoshi
@George; eew.
KMCC's Avatar - Comment posted on 10/06/2008 12:42
KMCC
Unfortunately, those may be the most uninteresting screen shots of all time. However, I support what they are trying to do.
CelicaCrazed's Avatar - Comment posted on 10/06/2008 13:20
CelicaCrazed
It's refreshing to see a developer take the Wii seriously. I'm excited.
njsykora's Avatar - Comment posted on 10/06/2008 13:31
njsykora
Its not the game itself that has me excited, its the developer's enthusiasm and determination to make this a brilliant game that's keeping me interested. That they would actually note down all the feedback at a press event should tell everyone that they are serious about making it as good as possible.
Sam Spectre's Avatar - Comment posted on 10/06/2008 14:55
Sam Spectre
Holy shit. This article just confirmed this as a day 1 buy for me.


FINALLY!
scottoid's Avatar - Comment posted on 10/06/2008 15:07
scottoid
Day 1 playage confirmed. this along Sin and Punishment 2!!
NihonTiger90's Avatar - Comment posted on 10/06/2008 15:10
NihonTiger90
Excellent to see. The PAX build was pretty damn good, but this sounds just as fantastic.
el_chack's Avatar - Comment posted on 10/06/2008 15:46
el_chack
I've been reading about this game since the first news about it. I agree with njsykora: the enthusiasm showed by the people at High Voltage developing this game is what fills me up (no pun-intented) with emotion too.

Because of it I'm going to trust them and buy this game "blindly", without checking it first.
shadow1w2's Avatar - Comment posted on 10/06/2008 16:11
shadow1w2
Must, have, The Conduit.... aarrgghh...

Its dang great.
Nintendo would be foolish not to publish it.
Though I'd hope they let the team do what they want and not be pushy with them. Since they can no doubt do great stuff on their own.

Though I'd really like to see the engine go toward alot of differnt games too as it shows what the machine can really do.
Hiltz's Avatar - Comment posted on 10/06/2008 16:35
Hiltz
I'm really excited about the Wii's 2009 game lineup. Just the first half alone is making my mouth water.

Keep up the good work, HVS.
Ronsauce's Avatar - Comment posted on 10/06/2008 19:09
Ronsauce
Wait..what? The Wii is getting an honest-to-goodness, real game?!

I'm sure it'll be mediocre at best, but still, good for them.
Springsteen's Avatar - Comment posted on 10/06/2008 19:43
Springsteen
There's still hope for honest developer effort. Just when I though it was a goner, The Conduit and Witcher:Enhanced Edition come around. Really, it's great to see people truly concerned about que quality of their work, worrying not only about the shelves it'll be in, but the home and the hands it'll be in.

Congratulations, High Voltage, for looking at party games, the easy money, the publishers' deadlines and saying "F*ck the hell off".

And dude, really, thanks.
GohanGVO's Avatar - Comment posted on 10/06/2008 23:13
GohanGVO
With 'The Conduit' and 'Animales de la Muerte' coming from HVS, the dev is suddenly verrrry interesting to me. Above all else, they take their work seriously. I can respect that.
Jakysan's Avatar - Comment posted on 10/07/2008 07:35
Jakysan
While I am glad to see a developer feel this way about this console, I am 99% sure I won't get this title. Why would I? I hav3 a 360, and a PC. If I want a good FPS, and I do, I have plenty of better options than the Conduit.

But then again, I might buy this game for the title alone, as an electrician, the word "Conduit" is something dear to me. <3
Holyetheline's Avatar - Comment posted on 10/08/2008 16:38
Holyetheline
This is looking amazing. I will get it for sure.
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